Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Silver IV
St0rmZz_96
Sol
Silver IV
Level 147
God Stats
3W - 2L
1,239 SR
Queue Stats
117W - 114L
1,133 MMR
Party 2
Cthulhu
Cthulhu
Silver II
Sternburg90
Cthulhu
Silver II
Level 82
God Stats
1W - 1L
1,607 SR
Queue Stats
87W - 125L
1,202 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,449 SR
1,279 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,379 SR
1,149 MMR
Anubis
Anubis
Silver IV
Ariruma
Anubis
Silver IV
Level 76
God Stats
0W - 4L
1,292 SR
Queue Stats
18W - 43L
1,107 MMR
Party 1
Xbalanque
Xbalanque
Silver II
HachNedorazvitii
Xbalanque
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 46L
1,179 MMR
Party 1
Cerberus
Cerberus
Silver II
MrWombat322
Cerberus
Silver II
Level 79
God Stats
2W - 7L
1,343 SR
Queue Stats
31W - 49L
1,162 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 3 / 2
13,367
835
13,235
15,502
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 6
11,931
746
16,232
13,251
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Sternburg90
Cthulhu
14
0 / 5 / 8
11,066
692
9,459
16,299
12,733
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboAo KuangAphroditeHadesNox

VS

Bans
JanusThothDiscordiaPersephoneVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ariruma
Anubis
15
6 / 5 / 5
12,170
761
16,071
14,500
8,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
16
4 / 2 / 7
12,423
776
10,868
13,939
6,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
MrWombat322
Cerberus
13
2 / 1 / 6
11,106
694
8,134
16,630
22,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
8
Kills
12
12
Deaths
8
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
3
2
2.33
L
Anubis
Ariruma
Anubis
6
5
5
1.7
L
Xbalanque
4
2
7
3.75
L
Cerberus
MrWombat322
Cerberus
2
1
6
5
W
2
4
6
1.25
W
Cthulhu
Sternburg90
Cthulhu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
35,073
45,052
Taken
45,069
21,171
Mitigated
38,177
14,591
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,235
8,737
0
7,918
15,502
4,503
1,463
9,296
6,206
0
80,248
L
Anubis
Ariruma
Anubis
16,071
271
0
4,051
14,500
8,803
435
8,313
6,187
53,940
0
L
Xbalanque
10,868
6,652
0
2,659
13,939
6,935
833
8,007
5,932
0
52,380
L
Cerberus
MrWombat322
Cerberus
8,134
350
0
2,633
16,630
22,439
0
9,863
6,767
23,476
539
W
16,232
5,247
0
3,641
13,251
3,935
1,389
6,693
6,558
47,828
0
W
Cthulhu
Sternburg90
Cthulhu
9,459
220
267
2,765
16,299
12,733
134
8,138
7,517
27,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,364
Gold Earned
35,699
186
Minions Killed
174
0
Camps Cleared
0
804,475
Distance Traveled
855,606
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,367
835
96
6
0
274,772
0
L
Anubis
12,170
761
70
4
0
251,734
0
L
Xbalanque
12,423
776
65
4
0
282,911
0
L
Cerberus
11,106
694
39
2
0
320,961
0
W
Sol
11,931
746
63
4
0
258,338
0
W
Cthulhu
11,066
692
27
2
0
271,365
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role