Player Matchup

Poseidon
Poseidon
Dormillion
Poseidon
Level 120
God Stats
25W - 18L
1,602 SR
Queue Stats
864W - 800L
1,524 Elo+
Solo
Nox
Nox
IR I CHEWY
Nox
Level 104
God Stats
4W - 3L
1,670 SR
Queue Stats
357W - 341L
1,521 Elo+
Party 1
Chaac
Chaac
IR I ReMeDy
Chaac
Level 108
God Stats
5W - 3L
1,674 SR
Queue Stats
367W - 356L
1,531 Elo+
Party 1
Maman Brigitte
Maman Brigitte
chazbaz2002
Maman Brigitte
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 124L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
iriskzx
Zhong Kui
Level 124
God Stats
19W - 23L
1,509 SR
Queue Stats
454W - 433L
1,546 Elo+
Party 1
Team Averages
Level 117
1,591 SR
1,513 Elo+

VS

Team Averages
Level 138
1,626 SR
1,564 Elo+
Arachne
Arachne
Cha0ticz
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,577 Elo+
Party 2
Amaterasu
Amaterasu
RAGE Subaru
Amaterasu
Level 123
God Stats
2W - 1L
1,631 SR
Queue Stats
10W - 7L
1,661 Elo+
Party 2
Ymir
Ymir
Smurfturber
Ymir
Level 68
God Stats
35W - 22L
1,572 SR
Queue Stats
112W - 83L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
Softinho
Kukulkan
Level 196
God Stats
155W - 132L
1,532 SR
Queue Stats
736W - 719L
1,459 Elo+
Party 3
Apollo
Apollo
robsecret66
Apollo
Level 158
God Stats
5W - 0L
1,896 SR
Queue Stats
558W - 527L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dormillion
Poseidon
12
0 / 6 / 0
7,963
468
11,930
9,608
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 0
7,826
460
4,406
12,790
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 1
8,246
485
14,654
19,754
20,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
chazbaz2002
Maman Brigitte
14
4 / 8 / 0
8,468
498
10,146
19,992
8,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
iriskzx
Zhong Kui
14
0 / 5 / 0
8,340
491
10,277
10,357
9,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cha0ticz
Arachne
18
14 / 0 / 7
11,628
684
19,322
18,381
9,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
RAGE Subaru
Amaterasu
15
1 / 1 / 7
9,689
570
11,998
20,585
19,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 15
8,838
520
6,232
16,955
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Softinho
Kukulkan
16
6 / 1 / 8
10,296
606
10,953
7,277
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
1 / 1 / 9
9,401
553
3,946
10,758
4,783
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
70
4
Kills
24
24
Deaths
4
1
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cha0ticz
Arachne
14
0
7
17.5
L
Poseidon
Dormillion
Poseidon
0
6
0
0
L
0
2
0
0
L
0
3
1
0.17
W
Amaterasu
RAGE Subaru
Amaterasu
1
1
7
4.5
W
2
1
15
9.5
W
Kukulkan
Softinho
Kukulkan
6
1
8
10
L
Maman Brigitte
chazbaz2002
Maman Brigitte
4
8
0
0.5
L
Zhong Kui
iriskzx
Zhong Kui
0
5
0
0
W
Apollo
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,413
Damage
52,451
72,501
Taken
73,956
52,111
Mitigated
50,750
15,191
Healing
24,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cha0ticz
Arachne
19,322
14,627
0
7,049
18,381
9,107
0
8,794
9,587
0
116,208
L
Poseidon
Dormillion
Poseidon
11,930
1,032
0
1,198
9,608
3,515
0
4,499
5,109
74,139
0
L
4,406
452
0
2,783
12,790
10,106
0
6,156
6,634
24,555
0
L
14,654
3,355
0
3,292
19,754
20,122
0
1,892
17,862
0
74,233
W
Amaterasu
RAGE Subaru
Amaterasu
11,998
6,070
0
6,699
20,585
19,653
690
5,350
15,235
0
77,102
W
6,232
1,469
0
2,939
16,955
14,286
0
12,746
4,209
19,357
0
W
Kukulkan
Softinho
Kukulkan
10,953
640
0
1,750
7,277
2,921
156
4,496
2,781
80,361
0
L
Maman Brigitte
chazbaz2002
Maman Brigitte
10,146
1,264
0
5,176
19,992
8,586
0
2,871
17,121
65,902
1,016
L
Zhong Kui
iriskzx
Zhong Kui
10,277
3,468
0
2,742
10,357
9,782
1,158
1,767
8,590
69,386
23,132
W
Apollo
3,946
1,772
0
5,760
10,758
4,783
1,390
4,566
6,192
0
75,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
49,852
511
Minions Killed
540
0
Camps Cleared
0
1,612,568
Distance Traveled
1,814,844
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,628
684
138
8
0
411,897
2
L
Poseidon
7,963
468
128
8
0
303,644
6
L
Nox
7,826
460
27
2
0
337,335
6
L
Chaac
8,246
485
106
6
0
331,465
0
W
Amaterasu
9,689
570
126
7
0
344,294
0
W
Ymir
8,838
520
19
1
0
359,860
0
W
Kukulkan
10,296
606
133
8
0
350,813
3
L
Maman Brigitte
8,468
498
87
5
0
350,499
0
L
Zhong Kui
8,340
491
163
10
0
289,625
1
W
Apollo
9,401
553
124
7
0
347,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role