Player Matchup

Jing Wei
Jing Wei
Jmfg505
Jing Wei
Level 76
God Stats
5W - 1L
1,590 SR
Queue Stats
73W - 64L
1,606 Elo+
Party 2
Agni
Agni
Lunatico98
Agni
Level 111
God Stats
1W - 1L
1,502 SR
Queue Stats
109W - 99L
1,587 Elo+
Party 2
Artio
Artio
Maganax
Artio
Level 73
God Stats
2W - 3L
1,692 SR
Queue Stats
72W - 76L
1,544 Elo+
Party 2
Team Averages
Level 87
1,595 SR
1,579 Elo+

VS

Team Averages
Level 148
1,679 SR
1,590 Elo+
Scylla
Scylla
Alarkeil
Scylla
Level 128
God Stats
0W - 1L
1,712 SR
Queue Stats
92W - 90L
1,518 Elo+
Solo
Hou Yi
Hou Yi
BloddyPath
Hou Yi
Level 156
God Stats
12W - 10L
1,638 SR
Queue Stats
533W - 317L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dimeiz
Kumbhakarna
Level 160
God Stats
2W - 2L
1,687 SR
Queue Stats
299W - 175L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jmfg505
Jing Wei
15
5 / 4 / 5
12,859
857
18,220
15,980
7,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 7 / 4
13,419
895
17,900
12,333
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Maganax
Artio
15
2 / 3 / 12
12,014
801
9,840
20,767
26,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alarkeil
Scylla
15
6 / 6 / 3
12,711
847
10,326
13,165
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
BloddyPath
Hou Yi
14
8 / 5 / 4
12,536
836
19,784
17,969
7,975
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Dimeiz
Kumbhakarna
14
0 / 4 / 13
11,440
763
8,492
21,938
27,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
15
Kills
14
14
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Alarkeil
Scylla
6
6
3
1.25
L
Hou Yi
BloddyPath
Hou Yi
8
5
4
2
L
Kumbhakarna
Dimeiz
Kumbhakarna
0
4
13
1.63
W
Jing Wei
Jmfg505
Jing Wei
5
4
5
1.88
W
8
7
4
1.43
W
Artio
Maganax
Artio
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,960
Damage
38,602
49,080
Taken
53,072
38,013
Mitigated
39,832
8,337
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Alarkeil
Scylla
10,326
950
0
1,558
13,165
4,819
0
8,066
5,099
42,201
0
L
Hou Yi
BloddyPath
Hou Yi
19,784
9,805
0
5,825
17,969
7,975
0
8,793
9,176
0
63,000
L
Kumbhakarna
Dimeiz
Kumbhakarna
8,492
740
0
880
21,938
27,038
0
9,407
12,531
16,107
239
W
Jing Wei
Jmfg505
Jing Wei
18,220
15,471
0
2,948
15,980
7,084
2,492
7,330
8,650
0
73,404
W
17,900
1,696
0
590
12,333
4,926
316
5,820
6,513
47,718
0
W
Artio
Maganax
Artio
9,840
1,026
1,374
3,425
20,767
26,003
246
5,707
15,060
23,103
1,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
36,687
180
Minions Killed
154
0
Camps Cleared
0
833,864
Distance Traveled
751,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,711
847
72
5
0
237,617
0
L
Hou Yi
12,536
836
81
5
0
230,350
0
L
Kumbhakarna
11,440
763
1
0
0
283,135
2
W
Jing Wei
12,859
857
104
7
0
265,865
0
W
Agni
13,419
895
58
4
0
259,246
0
W
Artio
12,014
801
18
1
0
308,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role