Player Matchup

Set
Set
AC-7472
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 59L
1,441 Elo+
Solo
Charon
Charon
ConnorCannibal
Charon
Level 149
God Stats
43W - 41L
1,554 SR
Queue Stats
1,067W - 1,092L
1,507 Elo+
Solo
He Bo
He Bo
II-_Thor_-Il
He Bo
Level 68
God Stats
16W - 12L
1,580 SR
Queue Stats
223W - 252L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
MaybeToxlc
Ah Puch
Level 29
God Stats
17W - 20L
1,725 SR
Queue Stats
117W - 138L
1,448 Elo+
Party 2
Scylla
Scylla
ninovandam2003
Scylla
Level 68
God Stats
7W - 19L
1,203 SR
Queue Stats
260W - 286L
1,511 Elo+
Party 2
Team Averages
Level 71
1,512 SR
1,480 Elo+

VS

Team Averages
Level 76
1,425 SR
1,356 Elo+
Maman Brigitte
Maman Brigitte
Axioloa
Maman Brigitte
Level 124
God Stats
8W - 10L
1,489 SR
Queue Stats
106W - 108L
1,453 Elo+
Solo
Bacchus
Bacchus
Fivi12
Bacchus
Level 36
God Stats
6W - 3L
1,441 SR
Queue Stats
13W - 25L
1,330 Elo+
Party 1
Freya
Freya
Pierredevil
Freya
Level 68
God Stats
2W - 2L
1,419 SR
Queue Stats
95W - 88L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Vortex Vain
Ratatoskr
Level 125
God Stats
14W - 11L
1,552 SR
Queue Stats
892W - 902L
1,476 Elo+
Solo
Neith
Neith
maltem02
Neith
Level 26
God Stats
1W - 1L
1,222 SR
Queue Stats
2W - 12L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
1 / 6 / 0
6,667
476
4,015
11,219
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 0
6,475
463
1,888
11,898
8,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 0
6,978
498
2,892
10,516
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
MaybeToxlc
Ah Puch
13
5 / 7 / 0
8,124
580
10,331
16,237
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 7 / 1
6,632
474
6,003
9,376
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Axioloa
Maman Brigitte
14
5 / 5 / 1
8,601
614
13,859
14,480
6,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Fivi12
Bacchus
13
4 / 1 / 5
8,332
595
4,355
7,280
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
9 / 1 / 2
8,788
628
7,654
7,917
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Vortex Vain
Ratatoskr
16
7 / 0 / 6
9,292
664
8,178
11,290
4,481
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
maltem02
Neith
13
2 / 1 / 6
8,069
576
6,766
5,357
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
8
Kills
27
28
Deaths
8
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
1
6
0
0.17
W
Maman Brigitte
Axioloa
Maman Brigitte
5
5
1
1.1
L
0
3
0
0
W
Bacchus
Fivi12
Bacchus
4
1
5
6.5
L
2
5
0
0.4
L
Ah Puch
MaybeToxlc
Ah Puch
5
7
0
0.71
W
9
1
2
10
W
Ratatoskr
Vortex Vain
Ratatoskr
7
0
6
10
W
Neith
maltem02
Neith
2
1
6
5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
40,812
59,246
Taken
46,324
26,411
Mitigated
22,986
9,542
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
4,015
1,556
0
863
11,219
4,917
0
1,693
9,488
0
40,299
W
Maman Brigitte
Axioloa
Maman Brigitte
13,859
1,123
0
2,440
14,480
6,149
0
10,109
4,371
55,640
0
L
1,888
183
0
987
11,898
8,969
0
3,026
8,754
32,297
95
W
Bacchus
Fivi12
Bacchus
4,355
419
0
3,029
7,280
7,202
0
1,924
5,275
28,214
0
L
2,892
141
0
2,888
10,516
3,175
0
2,455
7,985
41,999
345
L
Ah Puch
MaybeToxlc
Ah Puch
10,331
616
0
4,304
16,237
6,133
0
13,282
2,955
48,598
0
W
7,654
2,011
0
3,442
7,917
3,150
822
3,831
3,742
39,753
0
W
Ratatoskr
Vortex Vain
Ratatoskr
8,178
1,234
0
670
11,290
4,481
372
3,819
7,339
0
87,553
W
Neith
maltem02
Neith
6,766
1,523
0
1,596
5,357
2,004
884
621
4,702
0
62,483
L
6,003
252
0
500
9,376
3,217
0
4,766
4,196
40,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
43,082
330
Minions Killed
455
0
Camps Cleared
0
1,261,796
Distance Traveled
1,529,073
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,667
476
66
5
0
263,449
0
W
Maman Brigitte
8,601
614
94
7
0
294,744
0
L
Charon
6,475
463
49
4
0
227,730
2
W
Bacchus
8,332
595
39
3
0
316,720
0
L
He Bo
6,978
498
66
5
0
237,725
0
L
Ah Puch
8,124
580
75
5
0
254,157
2
W
Freya
8,788
628
83
6
0
281,904
0
W
Ratatoskr
9,292
664
121
9
0
367,850
0
W
Neith
8,069
576
118
8
0
267,855
0
L
Scylla
6,632
474
74
5
0
278,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role