Player Matchup

Loki
Loki
 
Loki
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Hydе
Pele
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
1,962 Elo+
Party 2
Jing Wei
Jing Wei
Reemooroo
Jing Wei
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 61L
1,490 Elo+
Party 3
Scylla
Scylla
SissyPrincess
Scylla
Level 159
God Stats
3W - 4L
1,456 SR
Queue Stats
312W - 301L
1,559 Elo+
Party 2
Charon
Charon
lorsinator
Charon
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 33L
1,471 Elo+
Party 3
Team Averages
Level 115
1,491 SR
1,597 Elo+

VS

Team Averages
Level 124
1,459 SR
1,552 Elo+
Awilix
Awilix
BelieveBAZ
Awilix
Level 146
God Stats
4W - 4L
1,732 SR
Queue Stats
421W - 378L
1,580 Elo+
Solo
Pele
Pele
ChrisB1932
Pele
Level 121
God Stats
14W - 5L
1,599 SR
Queue Stats
364W - 358L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dannymartmart
Ah Muzen Cab
Level 149
God Stats
1W - 7L
1,179 SR
Queue Stats
334W - 327L
1,539 Elo+
Party 1
Sol
Sol
swaggerboy540
Sol
Level 126
God Stats
0W - 2L
1,198 SR
Queue Stats
69W - 62L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
temp-463760
Sun Wukong
Level 76
God Stats
7W - 6L
1,588 SR
Queue Stats
295W - 274L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 0 / 2
11,410
713
17,563
12,751
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Hydе
Pele
18
6 / 1 / 3
10,526
658
15,350
15,662
7,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Reemooroo
Jing Wei
14
3 / 4 / 1
8,728
546
7,473
11,119
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 3 / 5
9,137
571
3,803
7,092
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
lorsinator
Charon
13
1 / 3 / 6
8,875
555
4,608
8,934
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BelieveBAZ
Awilix
14
2 / 4 / 2
8,011
501
6,027
16,074
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 3 / 0
8,953
560
9,231
13,884
5,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
dannymartmart
Ah Muzen Cab
14
0 / 4 / 0
8,264
517
2,844
10,248
3,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 5 / 3
8,571
536
7,102
12,180
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
temp-463760
Sun Wukong
12
0 / 3 / 7
7,618
476
6,858
14,637
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
19
Kills
10
11
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
2
8
L
Awilix
BelieveBAZ
Awilix
2
4
2
0.75
L
7
3
0
2.33
W
Pele
Hydе
Pele
6
1
3
7.5
W
Jing Wei
Reemooroo
Jing Wei
3
4
1
0.88
W
2
3
5
1.5
L
Ah Muzen Cab
dannymartmart
Ah Muzen Cab
0
4
0
0
W
Charon
lorsinator
Charon
1
3
6
1.33
L
1
5
3
0.5
L
Sun Wukong
temp-463760
Sun Wukong
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,797
Damage
32,062
55,558
Taken
67,023
25,631
Mitigated
29,151
19,476
Healing
15,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
17,563
6,016
0
6,591
12,751
5,855
902
1,535
11,216
0
100,361
L
Awilix
BelieveBAZ
Awilix
6,027
1,931
0
2,202
16,074
5,669
0
471
15,603
0
66,047
L
9,231
1,477
0
4,487
13,884
5,110
0
2,612
11,272
0
68,919
W
Pele
Hydе
Pele
15,350
4,028
0
7,816
15,662
7,342
490
2,133
13,529
0
107,149
W
Jing Wei
Reemooroo
Jing Wei
7,473
5,674
0
2,282
11,119
2,854
2,344
75
11,044
0
48,472
W
3,803
47
0
955
7,092
2,496
861
2,419
4,673
58,231
0
L
Ah Muzen Cab
dannymartmart
Ah Muzen Cab
2,844
878
0
974
10,248
3,653
0
156
10,092
0
67,894
W
Charon
lorsinator
Charon
4,608
624
0
1,832
8,934
7,084
186
473
8,461
29,904
0
L
7,102
2,541
0
3,334
12,180
4,117
0
2,550
9,630
60,545
10,104
L
Sun Wukong
temp-463760
Sun Wukong
6,858
1,598
0
4,719
14,637
10,602
19
2,622
12,015
0
36,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,676
Gold Earned
41,417
523
Minions Killed
503
0
Camps Cleared
0
1,693,213
Distance Traveled
1,546,451
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,410
713
167
10
0
353,317
0
L
Awilix
8,011
501
89
6
0
326,902
3
L
Pele
8,953
560
107
7
0
335,797
3
W
Pele
10,526
658
153
10
0
399,502
0
W
Jing Wei
8,728
546
71
4
0
291,943
0
W
Scylla
9,137
571
103
6
0
332,052
1
L
Ah Muzen Cab
8,264
517
130
8
0
268,467
5
W
Charon
8,875
555
29
2
0
316,399
3
L
Sol
8,571
536
133
8
0
277,173
0
L
Sun Wukong
7,618
476
44
3
0
338,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role