Player Matchup

Zhong Kui
Zhong Kui
Chief-Jcas-
Zhong Kui
Level 170
God Stats
1W - 1L
1,280 SR
Queue Stats
110W - 106L
1,541 Elo+
Solo
Jing Wei
Jing Wei
DJ_MASTER_76
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,657 Elo+
Solo
Vulcan
Vulcan
LaZuSaK TR
Vulcan
Level 153
God Stats
7W - 2L
1,769 SR
Queue Stats
445W - 452L
1,450 Elo+
Solo
He Bo
He Bo
LurkyTurkey
He Bo
Level 155
God Stats
2W - 3L
1,213 SR
Queue Stats
167W - 162L
1,630 Elo+
Solo
Thanatos
Thanatos
neutralroom
Thanatos
Level 101
God Stats
3W - 5L
1,297 SR
Queue Stats
166W - 177L
1,412 Elo+
Solo
Team Averages
Level 130
1,412 SR
1,538 Elo+

VS

Team Averages
Level 98
1,500 SR
1,454 Elo+
Nu Wa
Nu Wa
JeeringHarbor
Nu Wa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 29L
1,259 Elo+
Solo
Pele
Pele
Soulshader
Pele
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
444W - 464L
1,493 Elo+
Solo
Anhur
Anhur
brunobt077
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,571 Elo+
Solo
Ravana
Ravana
janjacomozzi
Ravana
Level 158
God Stats
5W - 6L
1,569 SR
Queue Stats
525W - 539L
1,432 Elo+
Solo
Yu Huang
Yu Huang
亮亮和亮亮
Yu Huang
Level 138
God Stats
3W - 7L
1,430 SR
Queue Stats
937W - 958L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chief-Jcas-
Zhong Kui
19
4 / 4 / 23
12,037
802
16,531
17,374
15,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
DJ_MASTER_76
Jing Wei
20
18 / 4 / 16
14,138
943
19,691
13,299
5,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
LaZuSaK TR
Vulcan
18
3 / 2 / 19
11,096
740
18,631
9,232
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 4 / 15
10,814
721
13,764
7,918
2,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
neutralroom
Thanatos
19
9 / 6 / 17
11,977
798
17,254
21,737
13,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 8
10,092
673
8,988
15,846
6,801
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 7 / 8
10,394
693
10,947
17,497
7,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anhur
16
1 / 11 / 7
9,294
620
7,876
19,898
6,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
18
6 / 7 / 7
10,699
713
12,214
17,525
8,869
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
20
6 / 6 / 12
12,071
805
14,341
22,354
9,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
62
39
Kills
20
20
Deaths
39
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chief-Jcas-
Zhong Kui
4
4
23
3.88
W
Jing Wei
DJ_MASTER_76
Jing Wei
18
4
16
6.5
L
2
8
8
0.75
W
Vulcan
LaZuSaK TR
Vulcan
3
2
19
6.25
W
5
4
15
3.13
L
5
7
8
1.29
L
Anhur
1
11
7
0.41
L
Ravana
6
7
7
1.36
W
Thanatos
neutralroom
Thanatos
9
6
17
2.92
L
Yu Huang
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,871
Damage
54,366
69,560
Taken
93,120
40,797
Mitigated
38,426
29,288
Healing
20,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chief-Jcas-
Zhong Kui
16,531
1,194
312
7,199
17,374
15,251
1,522
3,391
13,703
38,977
0
W
Jing Wei
DJ_MASTER_76
Jing Wei
19,691
16,111
1,012
1,259
13,299
5,615
3,375
3,912
9,143
0
49,069
L
8,988
3,289
20
82
15,846
6,801
618
7,309
8,537
28,211
0
W
Vulcan
LaZuSaK TR
Vulcan
18,631
9,258
2,380
3,619
9,232
3,791
999
4,551
4,504
43,736
0
W
13,764
519
989
619
7,918
2,944
577
3,927
3,858
29,910
0
L
10,947
2,180
1,009
3,103
17,497
7,122
976
9,320
8,177
0
25,432
L
Anhur
7,876
2,679
538
2,191
19,898
6,136
60
7,647
12,251
0
16,138
L
Ravana
12,214
1,308
1,077
3,978
17,525
8,869
0
8,677
8,848
0
17,772
W
Thanatos
neutralroom
Thanatos
17,254
2,979
723
11,176
21,737
13,196
623
6,333
15,023
0
28,827
L
Yu Huang
14,341
157
1,622
6,801
22,354
9,498
0
15,973
6,381
34,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,062
Gold Earned
52,550
205
Minions Killed
142
0
Camps Cleared
0
1,368,287
Distance Traveled
1,185,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,037
802
48
3
0
241,838
0
W
Jing Wei
14,138
943
54
4
0
267,525
0
L
Nu Wa
10,092
673
33
2
0
223,506
0
W
Vulcan
11,096
740
45
3
0
314,421
0
W
He Bo
10,814
721
37
2
0
259,804
0
L
Pele
10,394
693
28
2
0
266,764
0
L
Anhur
9,294
620
29
2
0
221,124
0
L
Ravana
10,699
713
16
1
0
261,297
0
W
Thanatos
11,977
798
21
1
0
284,699
0
L
Yu Huang
12,071
805
36
2
0
213,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role