Player Matchup

Cernunnos
Cernunnos
Aleechi_
Cernunnos
Level 156
God Stats
6W - 3L
1,515 SR
Queue Stats
446W - 476L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
Dante Alghieri
Zhong Kui
Level 168
God Stats
16W - 10L
1,544 SR
Queue Stats
1,223W - 1,242L
1,566 Elo+
Solo
Sol
Sol
Dormjromr
Sol
Level 146
God Stats
3W - 1L
1,741 SR
Queue Stats
70W - 49L
1,570 Elo+
Solo
Athena
Athena
Ms Debby Cakes
Athena
Level 124
God Stats
6W - 5L
1,309 SR
Queue Stats
188W - 175L
1,457 Elo+
Solo
Cthulhu
Cthulhu
lazybogan
Cthulhu
Level 103
God Stats
6W - 0L
1,865 SR
Queue Stats
207W - 219L
1,469 Elo+
Solo
Team Averages
Level 139
1,595 SR
1,508 Elo+

VS

Team Averages
Level 94
1,566 SR
1,501 Elo+
Ishtar
Ishtar
KNIGHTNUTZ90
Ishtar
Level 124
God Stats
4W - 4L
1,500 SR
Queue Stats
328W - 318L
1,461 Elo+
Solo
Chronos
Chronos
MonkeyDFalse
Chronos
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 83L
1,514 Elo+
Solo
Merlin
Merlin
Sirloinof_beef
Merlin
Level 91
God Stats
2W - 5L
1,473 SR
Queue Stats
136W - 138L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
SlyGuyYes
Erlang Shen
Level 126
God Stats
1W - 3L
1,738 SR
Queue Stats
241W - 236L
1,458 Elo+
Solo
Ymir
Ymir
假发SSS
Ymir
Level 108
God Stats
20W - 14L
1,620 SR
Queue Stats
918W - 959L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aleechi_
Cernunnos
17
6 / 2 / 7
9,977
767
13,576
10,575
5,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Dante Alghieri
Zhong Kui
17
3 / 2 / 9
9,687
745
14,399
13,541
11,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
11 / 4 / 6
10,816
832
20,063
11,399
5,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 6 / 13
10,183
783
4,009
19,911
21,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cthulhu
lazybogan
Cthulhu
17
1 / 2 / 13
9,587
737
9,339
19,281
17,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
4 / 4 / 6
9,794
753
11,257
10,819
5,820
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
MonkeyDFalse
Chronos
16
2 / 5 / 9
9,438
726
13,481
13,872
8,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 9
8,869
682
15,969
11,287
5,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
SlyGuyYes
Erlang Shen
15
1 / 5 / 8
8,568
659
8,181
16,635
17,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
18
8 / 4 / 7
10,563
813
12,341
15,868
23,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
22
Kills
16
16
Deaths
23
48
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aleechi_
Cernunnos
6
2
7
4.75
W
Zhong Kui
Dante Alghieri
Zhong Kui
3
2
9
3.75
W
11
4
6
3.5
L
Ishtar
4
4
6
1.75
L
Chronos
MonkeyDFalse
Chronos
2
5
9
1.3
W
1
6
13
1.25
L
1
5
9
1.1
L
Erlang Shen
SlyGuyYes
Erlang Shen
1
5
8
1
W
Cthulhu
lazybogan
Cthulhu
1
2
13
3.75
L
Ymir
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,386
Damage
61,229
74,707
Taken
68,481
61,488
Mitigated
60,981
31,013
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aleechi_
Cernunnos
13,576
4,797
2,118
3,290
10,575
5,044
1,377
6,069
4,506
0
24,986
W
Zhong Kui
Dante Alghieri
Zhong Kui
14,399
702
2,649
5,924
13,541
11,853
927
7,444
6,097
26,802
0
W
20,063
4,793
1,132
3,059
11,399
5,448
1,696
6,394
5,005
30,042
0
L
Ishtar
11,257
6,143
1,179
1,648
10,819
5,820
882
8,440
2,105
0
22,176
L
Chronos
MonkeyDFalse
Chronos
13,481
2,602
0
2,119
13,872
8,571
543
10,578
3,075
24,981
0
W
4,009
701
1,305
4,110
19,911
21,713
440
11,483
8,428
9,489
0
L
15,969
552
865
1,779
11,287
5,913
452
7,372
3,823
33,418
0
L
Erlang Shen
SlyGuyYes
Erlang Shen
8,181
2,509
1,075
4,331
16,635
17,007
340
11,044
5,432
0
10,667
W
Cthulhu
lazybogan
Cthulhu
9,339
185
593
6,833
19,281
17,430
0
10,401
8,880
28,441
0
L
Ymir
12,341
653
1,763
2,631
15,868
23,670
30
9,177
6,236
21,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
47,232
143
Minions Killed
117
0
Camps Cleared
0
1,238,994
Distance Traveled
1,092,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,977
767
30
2
0
239,563
0
W
Zhong Kui
9,687
745
46
4
0
255,223
0
W
Sol
10,816
832
28
2
0
223,662
0
L
Ishtar
9,794
753
26
2
0
218,522
0
L
Chronos
9,438
726
24
2
0
241,434
0
W
Athena
10,183
783
8
1
0
249,571
0
L
Merlin
8,869
682
38
3
0
215,349
0
L
Erlang Shen
8,568
659
5
0
0
216,031
0
W
Cthulhu
9,587
737
31
2
0
270,975
0
L
Ymir
10,563
813
24
2
0
201,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role