Player Matchup

Anhur
Anhur
samoojakoo
Anhur
Level 43
God Stats
26W - 16L
1,619 SR
Queue Stats
121W - 123L
1,266 Elo+
Solo
Kukulkan
Kukulkan
tatar4ik1988
Kukulkan
Level 43
God Stats
62W - 55L
1,425 SR
Queue Stats
118W - 148L
1,262 Elo+
Party 1
Ymir
Ymir
valerka174
Ymir
Level 60
God Stats
12W - 9L
1,236 SR
Queue Stats
86W - 120L
1,292 Elo+
Party 1
Team Averages
Level 49
1,427 SR
1,274 Elo+

VS

Team Averages
Level 39
1,444 SR
1,286 Elo+
Izanami
Izanami
LizabetPluska
Izanami
Level 32
God Stats
1W - 3L
1,421 SR
Queue Stats
27W - 43L
1,256 Elo+
Party 2
Horus
Horus
WarSebkaton
Horus
Level 48
God Stats
13W - 12L
1,523 SR
Queue Stats
113W - 135L
1,345 Elo+
Solo
The Morrigan
The Morrigan
Yosichuo
The Morrigan
Level 38
God Stats
10W - 13L
1,386 SR
Queue Stats
27W - 43L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
1 / 3 / 2
7,270
727
5,119
7,129
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
tatar4ik1988
Kukulkan
12
2 / 0 / 1
7,917
792
10,298
2,532
1,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 2 / 3
6,882
688
3,839
11,176
9,165
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 1 / 4
7,351
735
4,901
8,467
3,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 4
7,461
746
5,342
9,885
7,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Yosichuo
The Morrigan
11
3 / 1 / 2
8,121
812
7,230
6,220
2,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
5
5
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
1
4
3
L
1
1
4
3
L
The Morrigan
Yosichuo
The Morrigan
3
1
2
4
W
Anhur
1
3
2
0.67
W
Kukulkan
tatar4ik1988
Kukulkan
2
0
1
2.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,256
Damage
17,473
20,837
Taken
24,572
12,679
Mitigated
13,633
1,108
Healing
5,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,901
3,765
0
0
8,467
3,167
0
6,143
2,324
0
23,885
L
5,342
1,937
1,185
3,870
9,885
7,958
0
4,767
5,118
0
17,675
L
The Morrigan
Yosichuo
The Morrigan
7,230
1,641
0
240
6,220
2,508
29
3,538
2,668
30,960
0
W
Anhur
5,119
3,511
0
1,108
7,129
2,470
0
2,916
4,213
0
20,904
W
Kukulkan
tatar4ik1988
Kukulkan
10,298
297
0
0
2,532
1,044
0
319
2,213
50,018
0
W
3,839
1,231
0
0
11,176
9,165
0
4,434
6,742
11,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,069
Gold Earned
22,933
112
Minions Killed
96
0
Camps Cleared
0
532,727
Distance Traveled
590,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,351
735
38
4
0
192,480
0
L
Horus
7,461
746
22
2
0
200,311
0
L
The Morrigan
8,121
812
36
4
0
198,117
0
W
Anhur
7,270
727
34
3
0
147,430
0
W
Kukulkan
7,917
792
65
7
0
211,484
0
W
Ymir
6,882
688
13
1
0
173,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role