Player Matchup

King Arthur
King Arthur
BussYerDome
King Arthur
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 227L
1,357 Elo+
Solo
Nike
Nike
CriticWaves
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
SinActual
Skadi
Level 148
God Stats
0W - 1L
1,316 SR
Queue Stats
36W - 31L
1,438 Elo+
Party 1
Persephone
Persephone
SinCease
Persephone
Level 204
God Stats
4W - 4L
1,470 SR
Queue Stats
231W - 218L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
SinDizz
Ix Chel
Level 167
God Stats
0W - 1L
1,560 SR
Queue Stats
19W - 20L
1,536 Elo+
Party 1
Team Averages
Level 110
1,469 SR
1,475 Elo+

VS

Team Averages
Level 124
1,297 SR
1,487 Elo+
Bellona
Bellona
Mr J5807
Bellona
Level 133
God Stats
2W - 2L
1,279 SR
Queue Stats
261W - 271L
1,518 Elo+
Solo
Tiamat
Tiamat
OnagaTheDraken
Tiamat
Level 128
God Stats
4W - 4L
1,302 SR
Queue Stats
192W - 177L
1,544 Elo+
Solo
Ra
Ra
WolfofAres
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,466 Elo+
Solo
Surtr
Surtr
ciziskrayst
Surtr
Level 105
God Stats
3W - 4L
1,255 SR
Queue Stats
533W - 528L
1,493 Elo+
Solo
Anubis
Anubis
martial-arter
Anubis
Level 134
God Stats
1W - 3L
1,148 SR
Queue Stats
131W - 166L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BussYerDome
King Arthur
13
1 / 9 / 5
7,144
649
7,364
20,499
16,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 4
7,022
638
5,590
12,804
11,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
SinActual
Skadi
13
2 / 7 / 5
7,630
694
8,637
13,420
5,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
SinCease
Persephone
14
3 / 7 / 5
8,758
796
17,624
13,048
4,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
SinDizz
Ix Chel
17
3 / 1 / 5
8,092
736
11,048
6,840
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mr J5807
Bellona
13
2 / 4 / 15
8,388
763
8,363
17,566
17,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 2 / 18
9,905
900
14,833
16,585
14,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 16
10,375
943
8,947
7,541
3,967
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 1 / 15
9,592
872
13,407
17,748
19,923
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 3 / 16
9,360
851
16,301
12,289
6,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
107
9
Kills
27
27
Deaths
11
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BussYerDome
King Arthur
1
9
5
0.39
L
0
3
4
0.67
W
Bellona
Mr J5807
Bellona
2
4
15
2.38
W
4
2
18
6.5
L
Skadi
SinActual
Skadi
2
7
5
0.64
L
Persephone
SinCease
Persephone
3
7
5
0.79
L
Ix Chel
SinDizz
Ix Chel
3
1
5
5.5
W
8
1
16
16
W
7
1
15
14.5
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,263
Damage
61,851
66,611
Taken
71,729
41,960
Mitigated
61,994
10,840
Healing
36,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BussYerDome
King Arthur
7,364
113
0
0
20,499
16,963
0
13,098
7,401
0
16,342
L
5,590
385
0
250
12,804
11,736
0
7,280
5,524
0
13,432
W
Bellona
Mr J5807
Bellona
8,363
2,419
1,104
1,663
17,566
17,019
747
5,807
11,513
0
12,725
W
14,833
884
1,246
3,755
16,585
14,245
1,456
6,364
10,052
27,805
774
L
Skadi
SinActual
Skadi
8,637
2,028
503
1,260
13,420
5,061
0
7,853
5,567
0
16,711
L
Persephone
SinCease
Persephone
17,624
399
735
1,996
13,048
4,885
0
7,391
5,548
28,449
0
L
Ix Chel
SinDizz
Ix Chel
11,048
153
3,418
2,678
6,840
3,315
0
3,760
3,080
23,834
0
W
8,947
472
18,323
4,136
7,541
3,967
930
2,441
5,100
22,682
0
W
13,407
2,798
142
3,032
17,748
19,923
340
5,974
11,517
214
18,075
W
16,301
951
788
2,143
12,289
6,840
604
7,266
4,875
29,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
47,620
123
Minions Killed
116
0
Camps Cleared
0
968,397
Distance Traveled
1,014,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,144
649
12
1
0
169,022
0
L
Nike
7,022
638
20
2
0
225,723
0
W
Bellona
8,388
763
16
1
0
192,232
0
W
Tiamat
9,905
900
33
3
0
238,160
0
L
Skadi
7,630
694
30
3
0
164,734
0
L
Persephone
8,758
796
20
2
0
186,638
0
L
Ix Chel
8,092
736
41
4
0
222,280
0
W
Ra
10,375
943
26
2
0
187,101
0
W
Surtr
9,592
872
9
1
0
229,488
0
W
Anubis
9,360
851
32
3
0
167,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role