Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Cosmic_Aneyhys
Maman Brigitte
Level 129
God Stats
21W - 21L
1,514 SR
Queue Stats
577W - 558L
1,509 Elo+
Solo
Arachne
Arachne
ItsXJax
Arachne
Level 97
God Stats
70W - 45L
1,652 SR
Queue Stats
243W - 258L
1,557 Elo+
Solo
Lancelot
Lancelot
Nikkurh
Lancelot
Level 57
God Stats
53W - 166L
1,319 SR
Queue Stats
159W - 300L
1,335 Elo+
Solo
Medusa
Medusa
TheBakedBuddhist
Medusa
Level 17
God Stats
2W - 1L
1,664 SR
Queue Stats
3W - 2L
1,518 Elo+
Party 1
Team Averages
Level 90
1,530 SR
1,484 Elo+

VS

Team Averages
Level 122
1,570 SR
1,480 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GeN x CRoNiN
Danzaburou
Level 120
God Stats
4W - 5L
1,774 SR
Queue Stats
462W - 440L
1,444 Elo+
Solo
Olorun
Olorun
spacepanda23
Olorun
Level 177
God Stats
30W - 25L
1,575 SR
Queue Stats
1,076W - 1,065L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 3
6,766
564
5,707
8,620
5,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maman Brigitte
Cosmic_Aneyhys
Maman Brigitte
11
1 / 3 / 3
6,340
528
6,837
11,918
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
ItsXJax
Arachne
10
5 / 3 / 0
6,352
529
8,273
11,370
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Nikkurh
Lancelot
1
0 / 0 / 0
3,931
328
0
0
0
10
0 / 2 / 1
5,778
482
3,314
8,223
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 2 / 4
7,443
620
5,898
11,275
4,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
12
1 / 1 / 3
7,324
610
4,364
6,112
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
 
King Arthur
8
0 / 4 / 2
5,803
484
4,888
10,982
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
GeN x CRoNiN
Danzaburou
11
2 / 1 / 2
7,543
629
5,242
9,993
6,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
3 / 0 / 0
7,708
642
5,729
5,244
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
8
Kills
9
9
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
1
3
3.5
W
Hun Batz
 
Hun Batz
3
2
4
2.5
W
Ra
 
Ra
1
1
3
2.5
W
King Arthur
 
King Arthur
0
4
2
0.25
L
Maman Brigitte
Cosmic_Aneyhys
Maman Brigitte
1
3
3
0.83
W
Danzaburou
GeN x CRoNiN
Danzaburou
2
1
2
3
L
Arachne
ItsXJax
Arachne
5
3
0
1.67
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
L
0
2
1
0.25
W
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
26,121
40,131
Taken
43,606
17,556
Mitigated
23,771
13,726
Healing
17,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,707
509
1,097
4,386
8,620
5,977
0
1,720
6,836
30,461
0
W
Hun Batz
 
Hun Batz
5,898
1,309
0
5,300
11,275
4,390
0
1,838
9,437
0
50,785
W
Ra
 
Ra
4,364
599
444
2,575
6,112
2,575
480
2,697
3,415
62,249
0
W
King Arthur
 
King Arthur
4,888
649
0
1,024
10,982
7,511
321
3,799
7,183
0
34,132
L
Maman Brigitte
Cosmic_Aneyhys
Maman Brigitte
6,837
902
0
2,080
11,918
4,344
0
1,748
10,038
46,803
0
W
Danzaburou
GeN x CRoNiN
Danzaburou
5,242
1,821
0
3,460
9,993
6,969
48
2,829
7,164
0
30,933
L
Arachne
ItsXJax
Arachne
8,273
5,564
0
4,521
11,370
4,352
97
2,329
8,913
0
31,564
L
Lancelot
Nikkurh
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
3,314
1,531
0
1,642
8,223
2,883
318
3,972
4,251
0
38,415
W
Olorun
5,729
2,102
415
3,783
5,244
2,326
883
1,381
3,863
52,158
8,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
35,821
228
Minions Killed
403
0
Camps Cleared
0
954,835
Distance Traveled
1,214,054
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,766
564
45
4
0
235,765
0
W
Hun Batz
7,443
620
81
7
0
286,701
0
W
Ra
7,324
610
126
11
0
242,710
0
W
King Arthur
5,803
484
51
4
0
206,810
2
L
Maman Brigitte
6,340
528
68
6
0
261,172
1
W
Danzaburou
7,543
629
31
3
0
231,906
0
L
Arachne
6,352
529
43
4
0
230,441
0
L
Lancelot
3,931
328
0
0
0
1,120
0
L
Medusa
5,778
482
72
6
0
226,337
0
W
Olorun
7,708
642
114
10
0
245,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role