Player Matchup

He Bo
He Bo
LaGalaxi4
He Bo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,475 Elo+
Solo
Anhur
Anhur
TheBloodywings
Anhur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 253L
1,545 Elo+
Solo
Maui
Maui
desireclipzzz
Maui
Level 120
God Stats
2W - 1L
1,539 SR
Queue Stats
164W - 153L
1,577 Elo+
Party 1
Agni
Agni
hashtag_beer
Agni
Level 148
God Stats
3W - 0L
1,744 SR
Queue Stats
171W - 184L
1,467 Elo+
Solo
Zeus
Zeus
lxTKxl
Zeus
Level 67
God Stats
3W - 1L
1,757 SR
Queue Stats
86W - 90L
1,587 Elo+
Party 1
Team Averages
Level 128
1,608 SR
1,530 Elo+

VS

Team Averages
Level 132
1,609 SR
1,482 Elo+
Tyr
Tyr
Hopefullschwonk
Tyr
Level 161
God Stats
5W - 6L
1,551 SR
Queue Stats
460W - 461L
1,571 Elo+
Solo
Merlin
Merlin
PhillyJoeGoHam
Merlin
Level 147
God Stats
1W - 3L
1,381 SR
Queue Stats
233W - 231L
1,461 Elo+
Solo
Osiris
Osiris
Reclaimeddasein
Osiris
Level 89
God Stats
0W - 2L
1,560 SR
Queue Stats
191W - 352L
1,361 Elo+
Solo
Cernunnos
Cernunnos
WarSonkaMon
Cernunnos
Level 122
God Stats
6W - 5L
1,755 SR
Queue Stats
251W - 250L
1,509 Elo+
Solo
Jing Wei
Jing Wei
tomtom0925
Jing Wei
Level 139
God Stats
5W - 2L
1,798 SR
Queue Stats
292W - 278L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LaGalaxi4
He Bo
14
2 / 1 / 10
7,973
797
5,981
3,890
1,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 2 / 6
8,860
886
8,086
7,322
4,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 9
8,860
886
4,835
9,247
10,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 2 / 7
7,534
753
5,498
3,840
1,844
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
lxTKxl
Zeus
12
2 / 2 / 4
7,330
733
8,460
5,062
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
6,569
657
6,011
11,013
10,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 2
6,884
688
2,836
4,407
1,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 5
7,150
715
4,335
6,570
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
WarSonkaMon
Cernunnos
13
2 / 4 / 4
7,424
742
7,009
8,382
3,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
tomtom0925
Jing Wei
16
1 / 2 / 3
8,309
831
4,339
6,544
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
13
Kills
6
8
Deaths
13
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
He Bo
LaGalaxi4
He Bo
2
1
10
7
L
2
2
2
1.5
L
1
2
5
1.75
W
6
2
6
4.5
L
Cernunnos
WarSonkaMon
Cernunnos
2
4
4
1
W
3
1
9
7.5
W
0
2
7
1.75
W
Zeus
lxTKxl
Zeus
2
2
4
2
L
Jing Wei
tomtom0925
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,860
Damage
24,530
29,361
Taken
36,916
20,827
Mitigated
26,718
10,321
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,011
126
2,516
2,666
11,013
10,805
0
6,304
4,709
0
7,379
W
He Bo
LaGalaxi4
He Bo
5,981
166
1,013
1,076
3,890
1,947
336
166
3,634
10,059
0
L
2,836
45
112
168
4,407
1,802
0
2,828
1,579
11,255
0
L
4,335
914
0
633
6,570
7,614
0
4,433
2,137
0
8,485
W
8,086
4,509
773
2,041
7,322
4,159
1,014
1,275
6,005
0
21,335
L
Cernunnos
WarSonkaMon
Cernunnos
7,009
2,437
552
1,644
8,382
3,370
0
5,987
2,395
0
20,415
W
4,835
979
1,363
2,552
9,247
10,323
173
277
8,486
9,050
0
W
5,498
442
253
293
3,840
1,844
520
419
3,421
20,360
0
W
Zeus
lxTKxl
Zeus
8,460
145
281
676
5,062
2,554
0
699
4,283
17,255
0
L
Jing Wei
tomtom0925
Jing Wei
4,339
3,059
150
315
6,544
3,127
0
5,222
1,322
0
20,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
36,336
111
Minions Killed
100
0
Camps Cleared
0
966,600
Distance Traveled
916,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,569
657
6
1
0
211,908
0
W
He Bo
7,973
797
9
1
0
190,790
0
L
Merlin
6,884
688
11
1
0
118,550
0
L
Osiris
7,150
715
12
1
0
202,867
0
W
Anhur
8,860
886
38
4
0
180,411
0
L
Cernunnos
7,424
742
24
2
0
192,886
0
W
Maui
8,860
886
8
1
0
212,791
0
W
Agni
7,534
753
37
4
0
190,097
0
W
Zeus
7,330
733
19
2
0
192,511
0
L
Jing Wei
8,309
831
47
5
0
190,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role