Player Matchup

Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
AuraxTV
Xing Tian
Platinum IV
Level 128
God Stats
12W - 9L
1,524 SR
Queue Stats
327W - 320L
1,723 MMR
Party 2
Jing Wei
Jing Wei
Platinum IV
BarTJebitese
Jing Wei
Platinum IV
Level 157
God Stats
6W - 4L
1,749 SR
Queue Stats
529W - 516L
1,688 MMR
Solo
Susano
Susano
Diamond IV
Flakeslayer
Susano
Diamond IV
Level 159
God Stats
15W - 10L
1,621 SR
Queue Stats
289W - 264L
1,882 MMR
Party 2
Shiva
Shiva
Platinum III
ObiiToNM
Shiva
Platinum III
Level 140
God Stats
14W - 8L
1,628 SR
Queue Stats
247W - 249L
1,673 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,604 SR
1,693 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,609 SR
1,708 MMR
Horus
Horus
Bronze III
 
Horus
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Gold II
Cr_gless
Merlin
Gold II
Level 131
God Stats
13W - 16L
1,549 SR
Queue Stats
26W - 26L
1,694 MMR
Solo
Charon
Charon
Bronze III
Flows OGs
Charon
Bronze III
Level 125
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 4L
1,647 MMR
Party 3
Kali
Kali
Gold V
MiraclePhantom
Kali
Gold V
Level 182
God Stats
11W - 5L
1,392 SR
Queue Stats
57W - 57L
1,655 MMR
Party 1
Chang'e
Chang'e
Platinum III
Фади
Chang'e
Platinum III
Level 68
God Stats
8W - 2L
1,837 SR
Queue Stats
41W - 23L
2,046 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
0 / 0 / 1
4,031
806
2,545
1,870
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
AuraxTV
Xing Tian
5
0 / 0 / 0
3,695
739
1,010
3,686
2,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
BarTJebitese
Jing Wei
6
0 / 0 / 0
3,428
686
1,507
2,318
695
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
7
4 / 0 / 0
4,531
906
1,718
3,602
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
ObiiToNM
Shiva
7
0 / 0 / 2
4,382
876
2,472
3,490
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
He BoJanusThanatosThorBakasura

VS

Bans
Ao KuangThothNikeAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 1 / 0
2,960
592
1,345
2,921
1,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Cr_gless
Merlin
5
0 / 1 / 0
3,280
656
2,008
1,768
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Flows OGs
Charon
5
0 / 0 / 0
3,666
733
1,172
2,604
1,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,517
703
1,273
4,375
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chang'e
Фади
Chang'e
7
0 / 1 / 0
3,778
756
1,428
4,147
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
1
0.5
L
Horus
 
Horus
0
1
0
0
W
Xing Tian
AuraxTV
Xing Tian
0
0
0
0
W
Jing Wei
BarTJebitese
Jing Wei
0
0
0
0
L
Merlin
Cr_gless
Merlin
0
1
0
0
W
Susano
4
0
0
4
L
Charon
Flows OGs
Charon
0
0
0
0
L
0
1
0
0
W
Shiva
ObiiToNM
Shiva
0
0
2
1
L
Chang'e
Фади
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,252
Damage
7,226
14,966
Taken
15,815
5,740
Mitigated
6,015
7,204
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,545
630
0
969
1,870
575
0
949
817
26,935
0
L
Horus
 
Horus
1,345
598
0
1,240
2,921
1,297
0
0
2,921
0
8,318
W
Xing Tian
AuraxTV
Xing Tian
1,010
250
0
1,182
3,686
2,216
0
1,849
1,837
7,644
0
W
Jing Wei
BarTJebitese
Jing Wei
1,507
1,135
0
1,591
2,318
695
0
1,274
1,044
0
21,036
L
Merlin
Cr_gless
Merlin
2,008
615
0
500
1,768
410
0
601
1,167
18,517
0
W
Susano
1,718
447
0
1,893
3,602
1,194
0
418
3,170
0
18,271
L
Charon
Flows OGs
Charon
1,172
295
0
1,504
2,604
1,487
0
409
2,195
10,755
0
L
1,273
523
0
2,252
4,375
1,463
0
542
3,833
0
15,529
W
Shiva
ObiiToNM
Shiva
2,472
271
0
1,569
3,490
1,060
0
0
3,356
0
24,164
L
Chang'e
Фади
Chang'e
1,428
88
40
1,365
4,147
1,358
0
2,003
2,144
23,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,067
Gold Earned
17,201
204
Minions Killed
149
0
Camps Cleared
0
590,350
Distance Traveled
503,212
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,031
806
59
12
0
102,459
0
L
Horus
2,960
592
16
3
0
53,214
0
W
Xing Tian
3,695
739
11
2
0
113,754
0
W
Jing Wei
3,428
686
51
10
0
108,646
1
L
Merlin
3,280
656
34
7
0
92,711
1
W
Susano
4,531
906
39
8
0
148,021
0
L
Charon
3,666
733
18
4
0
96,920
0
L
Kali
3,517
703
34
7
0
126,108
0
W
Shiva
4,382
876
44
9
0
117,470
1
L
Chang'e
3,778
756
47
9
0
134,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role