Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DangMasters
Maman Brigitte
Level 64
God Stats
6W - 3L
1,393 SR
Queue Stats
74W - 61L
1,452 Elo+
Party 1
King Arthur
King Arthur
Soneykan
King Arthur
Level 93
God Stats
5W - 3L
1,683 SR
Queue Stats
55W - 50L
1,483 Elo+
Party 1
Team Averages
Level 95
1,525 SR
1,478 Elo+

VS

Team Averages
Level 134
1,543 SR
1,485 Elo+
Ix Chel
Ix Chel
EcL1Se-Seahawk
Ix Chel
Level 109
God Stats
1W - 3L
1,156 SR
Queue Stats
172W - 183L
1,388 Elo+
Solo
Atlas
Atlas
Schichtführer
Atlas
Level 170
God Stats
25W - 13L
1,685 SR
Queue Stats
96W - 93L
1,558 Elo+
Party 2
Ullr
Ullr
Wolke9 Dum
Ullr
Level 122
God Stats
1W - 1L
1,787 SR
Queue Stats
33W - 37L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 2
8,116
812
7,123
7,702
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maman Brigitte
DangMasters
Maman Brigitte
11
2 / 0 / 6
8,343
834
4,676
3,558
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Soneykan
King Arthur
10
4 / 2 / 4
8,367
837
5,035
6,933
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
7,141
714
4,651
7,461
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 4 / 3
6,396
640
3,588
8,212
5,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 1 / 2
7,239
724
3,592
5,572
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
3
3
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
2
4
W
Maman Brigitte
DangMasters
Maman Brigitte
2
0
6
5
L
2
4
1
0.63
L
0
4
3
0.38
W
King Arthur
Soneykan
King Arthur
4
2
4
3
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
11,831
18,193
Taken
21,245
8,932
Mitigated
10,247
4,592
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,123
3,977
0
3,812
7,702
2,884
1,866
3,340
4,072
0
35,236
W
Maman Brigitte
DangMasters
Maman Brigitte
4,676
329
0
500
3,558
1,319
887
1,622
1,866
26,182
0
L
4,651
479
208
2,175
7,461
2,771
0
2,255
5,206
21,610
0
L
3,588
1,432
0
610
8,212
5,159
0
1,839
6,373
12,163
0
W
King Arthur
Soneykan
King Arthur
5,035
417
0
280
6,933
4,729
196
3,476
3,357
0
17,241
L
3,592
683
0
620
5,572
2,317
0
920
4,652
0
22,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,826
Gold Earned
20,776
98
Minions Killed
96
0
Camps Cleared
0
551,303
Distance Traveled
404,408
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,116
812
46
5
0
154,336
1
W
Maman Brigitte
8,343
834
40
4
0
199,606
0
L
Ix Chel
7,141
714
44
4
0
143,791
2
L
Atlas
6,396
640
6
1
0
117,632
0
W
King Arthur
8,367
837
12
1
0
197,361
0
L
Ullr
7,239
724
46
5
0
142,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role