Player Matchup

Izanami
Izanami
SoulReapahTPS
Izanami
Level 122
God Stats
14W - 11L
1,521 SR
Queue Stats
79W - 114L
1,482 Elo+
Solo
Anubis
Anubis
Zw_BBoromir
Anubis
Level 80
God Stats
6W - 6L
1,167 SR
Queue Stats
16W - 11L
1,370 Elo+
Party 1
Surtr
Surtr
pacocar
Surtr
Level 65
God Stats
3W - 5L
1,068 SR
Queue Stats
3W - 6L
1,042 Elo+
Party 1
Team Averages
Level 89
1,252 SR
1,298 Elo+

VS

Team Averages
Level 105
1,480 SR
1,417 Elo+
Sol
Sol
JOELBM0014
Sol
Level 67
God Stats
4W - 4L
1,379 SR
Queue Stats
31W - 39L
1,432 Elo+
Solo
Hercules
Hercules
Secanery
Hercules
Level 102
God Stats
1W - 6L
1,752 SR
Queue Stats
41W - 36L
1,481 Elo+
Solo
Anhur
Anhur
zapa22
Anhur
Level 147
God Stats
3W - 4L
1,310 SR
Queue Stats
89W - 108L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 0 / 7
6,249
893
6,098
5,941
2,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
10
5 / 0 / 2
6,844
978
3,809
2,305
1,095
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
pacocar
Surtr
9
2 / 1 / 5
6,474
925
6,360
6,349
4,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,392
770
4,939
5,001
1,111
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Secanery
Hercules
7
0 / 2 / 1
5,083
726
2,938
9,701
4,603
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
zapa22
Anhur
7
1 / 3 / 0
5,446
778
1,381
5,019
1,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hercules
Secanery
Hercules
0
2
1
0.25
W
Izanami
0
0
7
3.5
W
Anubis
5
0
2
6
W
Surtr
pacocar
Surtr
2
1
5
4.5
L
Anhur
zapa22
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
9,258
14,595
Taken
19,721
7,718
Mitigated
6,969
4,851
Healing
3,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,939
2,205
0
482
5,001
1,111
0
1,582
3,419
23,588
0
L
Hercules
Secanery
Hercules
2,938
784
0
2,588
9,701
4,603
0
1,384
8,317
0
6,977
W
Izanami
6,098
3,660
0
1,285
5,941
2,291
891
1,752
4,189
0
35,950
W
Anubis
3,809
59
0
1,105
2,305
1,095
94
955
1,350
20,090
0
W
Surtr
pacocar
Surtr
6,360
2,423
169
2,292
6,349
4,332
363
2,788
3,561
293
15,900
L
Anhur
zapa22
Anhur
1,381
678
0
913
5,019
1,255
0
1,213
3,806
0
10,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,567
Gold Earned
15,921
97
Minions Killed
64
0
Camps Cleared
0
410,403
Distance Traveled
369,105
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,392
770
38
5
0
116,925
0
L
Hercules
5,083
726
5
1
0
148,361
3
W
Izanami
6,249
893
50
7
0
128,540
3
W
Anubis
6,844
978
25
4
0
126,077
0
W
Surtr
6,474
925
22
3
0
155,786
0
L
Anhur
5,446
778
21
3
0
103,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role