Player Matchup

Serqet
Serqet
Platinum IV
BronzeRicky
Serqet
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 1L
1,969 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 69
1,500 SR
1,969 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,500 SR
1,500 MMR
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
4 / 0 / 0
12,538
1,045
14,292
10,417
7,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BakasuraUllrHadesSkadiHe Bo

VS

Bans
AnubisChronosBastetKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 4 / 0
10,512
876
5,784
20,568
15,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Serqet
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,292
Damage
5,784
10,417
Taken
20,568
7,310
Mitigated
15,988
3,149
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,784
2,607
0
8,052
20,568
15,988
0
926
17,727
3,097
54,801
W
Serqet
14,292
5,087
0
3,149
10,417
7,310
2,177
1,596
8,821
0
62,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,538
Gold Earned
10,512
112
Minions Killed
111
7
Camps Cleared
5
267,216
Distance Traveled
240,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,512
876
111
9
5
240,454
0
W
Serqet
12,538
1,045
112
9
7
267,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role