Player Matchup

Merlin
Merlin
Dr i832
Merlin
Level 127
God Stats
12W - 13L
1,529 SR
Queue Stats
305W - 309L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
IraeFPS
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
N7SpecOp49
Sun Wukong
Level 81
God Stats
22W - 10L
1,674 SR
Queue Stats
321W - 297L
1,479 Elo+
Solo
Jing Wei
Jing Wei
PapaDraggy
Jing Wei
Level 68
God Stats
0W - 1L
1,313 SR
Queue Stats
33W - 30L
1,507 Elo+
Party 1
Arachne
Arachne
RussianToast207
Arachne
Level 123
God Stats
0W - 1L
1,145 SR
Queue Stats
98W - 101L
1,478 Elo+
Party 1
Team Averages
Level 83
1,432 SR
1,482 Elo+

VS

Team Averages
Level 113
1,481 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DarK_RaDeZz-
Nemesis
Level 109
God Stats
3W - 3L
1,420 SR
Queue Stats
247W - 253L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mr Melon987
Kumbhakarna
Level 68
God Stats
2W - 1L
1,680 SR
Queue Stats
166W - 153L
1,376 Elo+
Solo
Anhur
Anhur
Rakdosdefiler
Anhur
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 174L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chenlezhi
Morgan Le Fay
Level 234
God Stats
7W - 7L
1,302 SR
Queue Stats
249W - 256L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dr i832
Merlin
14
1 / 4 / 5
8,299
754
11,780
8,101
3,504
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
IraeFPS
Kumbhakarna
15
1 / 4 / 5
8,251
750
5,410
13,766
12,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
N7SpecOp49
Sun Wukong
15
5 / 2 / 4
8,002
727
13,499
14,226
14,265
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
PapaDraggy
Jing Wei
13
3 / 5 / 2
7,846
713
7,762
10,419
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 6
7,485
680
9,022
14,310
15,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 1 / 7
9,664
879
14,011
9,537
4,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
DarK_RaDeZz-
Nemesis
14
6 / 3 / 4
9,046
822
11,571
12,926
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Mr Melon987
Kumbhakarna
15
2 / 4 / 11
9,391
854
7,638
18,314
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 2 / 13
8,757
796
5,712
7,769
3,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
chenlezhi
Morgan Le Fay
17
3 / 1 / 11
9,436
858
15,700
9,194
4,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
11
Kills
21
21
Deaths
11
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
7
11.5
W
Nemesis
DarK_RaDeZz-
Nemesis
6
3
4
2.67
L
Merlin
Dr i832
Merlin
1
4
5
0.88
L
Kumbhakarna
IraeFPS
Kumbhakarna
1
4
5
0.88
W
Kumbhakarna
Mr Melon987
Kumbhakarna
2
4
11
1.88
L
Sun Wukong
N7SpecOp49
Sun Wukong
5
2
4
3.5
L
Jing Wei
PapaDraggy
Jing Wei
3
5
2
0.8
W
2
2
13
4.25
L
1
6
6
0.67
W
Morgan Le Fay
chenlezhi
Morgan Le Fay
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,473
Damage
54,632
60,822
Taken
57,740
50,538
Mitigated
48,207
11,441
Healing
21,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,011
4,467
1,205
3,962
9,537
4,631
1,566
3,192
6,345
0
32,058
W
Nemesis
DarK_RaDeZz-
Nemesis
11,571
4,537
1,383
3,746
12,926
12,267
0
4,188
8,738
0
19,310
L
Merlin
Dr i832
Merlin
11,780
542
209
803
8,101
3,504
0
2,097
5,965
30,393
0
L
Kumbhakarna
IraeFPS
Kumbhakarna
5,410
723
1,868
2,712
13,766
12,283
0
4,594
8,961
7,908
0
W
Kumbhakarna
Mr Melon987
Kumbhakarna
7,638
1,086
1,189
1,740
18,314
23,176
131
4,941
13,373
12,152
851
L
Sun Wukong
N7SpecOp49
Sun Wukong
13,499
990
162
2,126
14,226
14,265
0
6,004
7,981
0
19,629
L
Jing Wei
PapaDraggy
Jing Wei
7,762
6,123
286
1,423
10,419
4,709
0
4,910
5,293
0
18,250
W
5,712
3,569
2,580
2,262
7,769
3,311
898
2,244
5,525
0
17,565
L
9,022
7,267
685
1,167
14,310
15,777
0
4,882
9,037
0
12,980
W
Morgan Le Fay
chenlezhi
Morgan Le Fay
15,700
1,278
1,220
2,666
9,194
4,822
384
2,625
6,569
41,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
46,294
88
Minions Killed
177
0
Camps Cleared
0
1,001,125
Distance Traveled
1,101,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,664
879
45
4
0
222,981
0
W
Nemesis
9,046
822
27
2
0
227,940
0
L
Merlin
8,299
754
41
4
0
161,880
0
L
Kumbhakarna
8,251
750
8
1
0
218,790
0
W
Kumbhakarna
9,391
854
16
1
0
208,795
0
L
Sun Wukong
8,002
727
14
1
0
228,701
0
L
Jing Wei
7,846
713
16
1
0
183,205
0
W
Anhur
8,757
796
29
3
0
211,409
0
L
Arachne
7,485
680
9
1
0
208,549
0
W
Morgan Le Fay
9,436
858
60
5
0
230,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role