Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
BloodyHighFive
Bacchus
Level 128
God Stats
52W - 49L
1,546 SR
Queue Stats
1,042W - 1,003L
1,482 Elo+
Solo
Heimdallr
Heimdallr
BreyserLaser
Heimdallr
Level 105
God Stats
3W - 3L
1,435 SR
Queue Stats
86W - 65L
1,550 Elo+
Party 1
Loki
Loki
DrSolfernus
Loki
Level 165
God Stats
9W - 11L
1,504 SR
Queue Stats
278W - 270L
1,487 Elo+
Solo
Kukulkan
Kukulkan
sockdown10
Kukulkan
Level 159
God Stats
1W - 1L
1,863 SR
Queue Stats
188W - 188L
1,548 Elo+
Solo
Team Averages
Level 135
1,570 SR
1,513 Elo+

VS

Team Averages
Level 102
1,471 SR
1,481 Elo+
Artemis
Artemis
DetSejeV
Artemis
Level 116
God Stats
15W - 11L
1,545 SR
Queue Stats
158W - 146L
1,491 Elo+
Party 2
Anubis
Anubis
KCAnubisOTP
Anubis
Level 104
God Stats
125W - 96L
1,596 SR
Queue Stats
309W - 282L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
RedKunaï
Kuzenbo
Level 156
God Stats
10W - 5L
1,569 SR
Queue Stats
806W - 788L
1,548 Elo+
Solo
Bellona
Bellona
hano2a123
Bellona
Level 121
God Stats
10W - 10L
1,494 SR
Queue Stats
76W - 75L
1,466 Elo+
Solo
Maman Brigitte
Maman Brigitte
seba060c
Maman Brigitte
Level 12
God Stats
2W - 3L
1,153 SR
Queue Stats
21W - 15L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 0
5,525
502
4,011
8,175
6,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
3 / 2 / 2
5,569
506
5,889
7,255
5,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
BreyserLaser
Heimdallr
11
2 / 2 / 3
6,232
567
5,317
8,564
3,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,615
420
1,129
4,968
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
sockdown10
Kukulkan
13
1 / 4 / 0
6,448
586
3,523
6,445
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DetSejeV
Artemis
11
0 / 4 / 2
6,497
591
4,264
8,724
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
4 / 0 / 2
7,109
646
4,833
4,710
2,407
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
RedKunaï
Kuzenbo
11
2 / 0 / 4
7,242
658
2,400
7,327
6,941
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
hano2a123
Bellona
12
0 / 1 / 0
7,069
643
3,166
8,442
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Maman Brigitte
seba060c
Maman Brigitte
13
6 / 2 / 2
7,744
704
7,395
10,682
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
L
3
2
2
2
L
Heimdallr
BreyserLaser
Heimdallr
2
2
3
1.75
W
Artemis
DetSejeV
Artemis
0
4
2
0.25
L
0
3
1
0.17
W
Anubis
4
0
2
5
W
Kuzenbo
RedKunaï
Kuzenbo
2
0
4
4
W
Bellona
hano2a123
Bellona
0
1
0
0
W
Maman Brigitte
seba060c
Maman Brigitte
6
2
2
3.5
L
Kukulkan
sockdown10
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
22,058
35,407
Taken
39,885
18,767
Mitigated
24,981
8,553
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,011
757
0
1,880
8,175
6,256
0
1,278
6,897
0
26,037
L
5,889
467
0
1,115
7,255
5,418
0
3,678
3,577
24,140
0
L
Heimdallr
BreyserLaser
Heimdallr
5,317
2,289
0
2,974
8,564
3,695
0
3,413
5,151
0
40,397
W
Artemis
DetSejeV
Artemis
4,264
1,759
0
2,539
8,724
3,261
0
2,048
6,676
0
51,527
L
1,129
213
0
1,974
4,968
1,231
0
1,800
3,168
0
13,680
W
Anubis
4,833
208
0
3,693
4,710
2,407
50
2,006
2,704
59,212
0
W
Kuzenbo
RedKunaï
Kuzenbo
2,400
963
152
2,391
7,327
6,941
10
2,222
5,105
15,070
0
W
Bellona
hano2a123
Bellona
3,166
1,040
0
4,067
8,442
8,115
172
0
8,442
70
45,395
W
Maman Brigitte
seba060c
Maman Brigitte
7,395
776
0
4,807
10,682
4,257
0
3,136
7,546
62,537
0
L
Kukulkan
sockdown10
Kukulkan
3,523
281
0
610
6,445
2,167
0
4,529
1,916
48,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
35,661
262
Minions Killed
399
0
Camps Cleared
0
1,000,259
Distance Traveled
1,192,877
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,525
502
49
4
0
207,058
4
L
Bacchus
5,569
506
28
3
0
233,089
1
L
Heimdallr
6,232
567
67
6
0
213,424
2
W
Artemis
6,497
591
87
8
0
222,952
3
L
Loki
4,615
420
30
3
0
131,171
1
W
Anubis
7,109
646
111
10
0
241,968
2
W
Kuzenbo
7,242
658
17
2
0
254,834
4
W
Bellona
7,069
643
88
8
0
196,578
0
W
Maman Brigitte
7,744
704
96
9
0
276,545
0
L
Kukulkan
6,448
586
88
8
0
215,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role