Player Matchup

Horus
Horus
 
Horus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BeanBean0999
Hades
Level 86
God Stats
3W - 2L
1,608 SR
Queue Stats
75W - 72L
1,465 Elo+
Solo
Artemis
Artemis
Daddy_Gotchu
Artemis
Level 96
God Stats
5W - 7L
1,372 SR
Queue Stats
19W - 28L
1,338 Elo+
Solo
Pele
Pele
DarklordIra
Pele
Level 88
God Stats
3W - 9L
1,369 SR
Queue Stats
120W - 132L
1,472 Elo+
Solo
Tyr
Tyr
Jellans2
Tyr
Level 45
God Stats
2W - 5L
1,430 SR
Queue Stats
50W - 63L
1,399 Elo+
Solo
Team Averages
Level 74
1,456 SR
1,435 Elo+

VS

Team Averages
Level 53
1,495 SR
1,381 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Astorenn
Thanatos
Level 56
God Stats
21W - 22L
1,474 SR
Queue Stats
309W - 315L
1,504 Elo+
Solo
Hades
Hades
Yaminu
Hades
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,256 Elo+
Party 1
Freya
Freya
nurattidapon
Freya
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 35L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 1
4,175
596
1,938
6,011
3,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 1 / 0
3,170
453
917
2,471
742
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Daddy_Gotchu
Artemis
6
2 / 1 / 1
4,053
579
4,651
4,958
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 3 / 1
4,348
621
2,262
6,568
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 1 / 1
4,459
637
2,637
6,407
4,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 1 / 1
4,023
575
2,307
5,131
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
 
Neith
6
1 / 2 / 0
3,902
557
4,323
4,585
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Astorenn
Thanatos
8
3 / 0 / 1
5,026
718
3,172
5,465
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
Yaminu
Hades
7
0 / 1 / 2
4,331
619
3,001
4,807
1,857
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 3
4,939
706
2,664
4,361
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Neith
 
Neith
1
2
0
0.5
W
Thanatos
Astorenn
Thanatos
3
0
1
3.5
L
0
1
0
0
L
Artemis
Daddy_Gotchu
Artemis
2
1
1
2.5
L
1
3
1
0.5
L
1
1
1
1.5
W
Hades
Yaminu
Hades
0
1
2
1
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,405
Damage
15,467
26,415
Taken
24,349
12,383
Mitigated
8,870
11,069
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,938
970
120
2,952
6,011
3,937
0
1,299
4,712
0
12,873
W
Aphrodite
 
Aphrodite
2,307
730
762
3,469
5,131
2,084
12
0
5,131
12,769
0
W
Neith
 
Neith
4,323
1,071
0
814
4,585
1,310
26
0
4,585
0
19,104
W
Thanatos
Astorenn
Thanatos
3,172
941
0
4,538
5,465
1,834
0
518
4,871
0
27,085
L
917
184
100
1,473
2,471
742
0
430
2,041
6,473
0
L
Artemis
Daddy_Gotchu
Artemis
4,651
2,276
167
1,379
4,958
1,497
10
973
3,985
0
21,002
L
2,262
647
0
2,614
6,568
2,021
0
2,242
4,326
0
23,565
L
2,637
371
0
2,264
6,407
4,186
0
2,820
3,587
0
18,501
W
Hades
Yaminu
Hades
3,001
593
0
2,760
4,807
1,857
72
0
4,579
21,646
0
W
2,664
1,146
0
1,923
4,361
1,785
0
399
3,883
20,425
3,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,205
Gold Earned
22,221
131
Minions Killed
172
0
Camps Cleared
0
637,474
Distance Traveled
726,815
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,175
596
16
2
0
146,812
2
W
Aphrodite
4,023
575
22
3
0
135,157
0
W
Neith
3,902
557
24
3
0
143,907
0
W
Thanatos
5,026
718
50
7
0
169,275
0
L
Hades
3,170
453
14
2
0
34,616
0
L
Artemis
4,053
579
27
4
0
120,972
0
L
Pele
4,348
621
38
5
0
175,554
0
L
Tyr
4,459
637
36
5
0
159,520
4
W
Hades
4,331
619
28
4
0
133,271
0
W
Freya
4,939
706
48
7
0
145,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role