Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
GouVs
Thor
Silver II
Level 116
God Stats
6W - 4L
1,622 SR
Queue Stats
241W - 254L
1,067 MMR
Solo
Bakasura
Bakasura
Silver II
JeffersonnSU
Bakasura
Silver II
Level 126
God Stats
42W - 27L
1,551 SR
Queue Stats
172W - 185L
1,170 MMR
Solo
The Morrigan
The Morrigan
Silver II
Pogłos
The Morrigan
Silver II
Level 106
God Stats
100W - 94L
1,535 SR
Queue Stats
433W - 431L
1,062 MMR
Solo
Ymir
Ymir
Silver II
VecnAw
Ymir
Silver II
Level 116
God Stats
32W - 30L
1,543 SR
Queue Stats
130W - 157L
1,108 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,550 SR
1,181 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,591 SR
1,188 MMR
Pele
Pele
Silver II
 
Pele
Silver II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
GhastlyKing145
Hachiman
Silver II
Level 73
God Stats
1W - 0L
1,722 SR
Queue Stats
32W - 40L
1,077 MMR
Solo
Cabrakan
Cabrakan
Silver II
ThisAngelsOfWar
Cabrakan
Silver II
Level 115
God Stats
8W - 5L
1,696 SR
Queue Stats
78W - 101L
1,062 MMR
Solo
Nu Wa
Nu Wa
Silver I
portos0309
Nu Wa
Silver I
Level 158
God Stats
37W - 17L
1,622 SR
Queue Stats
105W - 125L
1,157 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
trvoProstataFix
Gilgamesh
Silver I
Level 158
God Stats
12W - 11L
1,415 SR
Queue Stats
281W - 289L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 0
6,523
593
3,731
9,392
3,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
GouVs
Thor
9
0 / 2 / 1
5,636
512
3,896
10,493
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
JeffersonnSU
Bakasura
11
2 / 4 / 0
6,845
622
6,216
10,898
4,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Pogłos
The Morrigan
10
1 / 5 / 0
5,407
492
4,227
8,951
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
VecnAw
Ymir
9
1 / 2 / 0
5,693
518
2,466
8,049
5,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
EsetHou YiBellonaArachne

VS

Bans
RaijinJormungandrAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 0 / 5
6,546
595
4,505
7,540
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
13
2 / 0 / 2
7,122
647
5,126
6,802
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
10
5 / 1 / 4
6,272
570
4,454
8,813
9,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
11
3 / 1 / 6
6,416
583
9,061
5,150
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
trvoProstataFix
Gilgamesh
12
5 / 2 / 1
7,307
664
8,368
11,101
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
0
0
W
Pele
 
Pele
2
0
5
4.5
W
Hachiman
2
0
2
3
L
Thor
GouVs
Thor
0
2
1
0.25
L
Bakasura
JeffersonnSU
Bakasura
2
4
0
0.5
L
The Morrigan
Pogłos
The Morrigan
1
5
0
0.2
W
Cabrakan
5
1
4
7
L
Ymir
VecnAw
Ymir
1
2
0
0.5
W
Nu Wa
3
1
6
6
W
Gilgamesh
trvoProstataFix
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
31,514
47,783
Taken
39,406
19,510
Mitigated
21,924
8,622
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,731
2,461
0
1,772
9,392
3,144
0
967
8,425
0
58,052
W
Pele
 
Pele
4,505
1,313
0
3,405
7,540
2,713
0
1,270
6,270
0
56,368
W
Hachiman
5,126
2,424
0
2,327
6,802
2,417
0
258
6,544
0
53,426
L
Thor
GouVs
Thor
3,896
539
0
750
10,493
3,730
0
2,708
7,785
0
46,874
L
Bakasura
JeffersonnSU
Bakasura
6,216
3,695
0
4,269
10,898
4,597
17
416
10,482
0
33,132
L
The Morrigan
Pogłos
The Morrigan
4,227
1,168
0
839
8,951
2,702
0
5,392
3,559
46,948
0
W
Cabrakan
4,454
593
0
2,240
8,813
9,082
62
3,075
5,738
16,921
0
L
Ymir
VecnAw
Ymir
2,466
244
191
801
8,049
5,337
0
4,032
4,017
15,264
0
W
Nu Wa
9,061
3,412
0
1,250
5,150
1,800
135
1,901
3,249
52,604
0
W
Gilgamesh
trvoProstataFix
Gilgamesh
8,368
3,065
0
2,817
11,101
5,912
687
189
9,316
0
54,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
33,663
358
Minions Killed
364
0
Camps Cleared
0
1,091,769
Distance Traveled
1,109,079
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,523
593
103
9
0
208,942
0
W
Pele
6,546
595
80
7
0
262,232
0
W
Hachiman
7,122
647
94
9
0
202,582
4
L
Thor
5,636
512
65
6
0
234,381
0
L
Bakasura
6,845
622
78
7
0
248,107
1
L
The Morrigan
5,407
492
84
8
0
191,988
2
W
Cabrakan
6,272
570
26
2
0
205,852
0
L
Ymir
5,693
518
28
3
0
208,351
2
W
Nu Wa
6,416
583
76
7
0
214,271
0
W
Gilgamesh
7,307
664
88
8
0
224,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role