Player Matchup

Pele
Pele
Batteriet123
Pele
Level 140
God Stats
2W - 2L
1,532 SR
Queue Stats
71W - 85L
1,540 Elo+
Party 1
Medusa
Medusa
FranskJävel
Medusa
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 80L
1,549 Elo+
Party 1
Achilles
Achilles
JubilantChap
Achilles
Level 141
God Stats
2W - 6L
1,492 SR
Queue Stats
138W - 116L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
Nightmight0901
Baron Samedi
Level 113
God Stats
1W - 1L
1,839 SR
Queue Stats
51W - 71L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
Serben2169
Kukulkan
Level 25
God Stats
29W - 22L
1,754 SR
Queue Stats
57W - 61L
1,572 Elo+
Party 1
Team Averages
Level 104
1,623 SR
1,544 Elo+

VS

Team Averages
Level 97
1,450 SR
1,514 Elo+
Yemoja
Yemoja
BadBo0y-is-back
Yemoja
Level 144
God Stats
17W - 10L
1,542 SR
Queue Stats
620W - 607L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Blackbeard167
Hou Yi
Level 100
God Stats
0W - 2L
1,282 SR
Queue Stats
103W - 85L
1,534 Elo+
Solo
Awilix
Awilix
EcstasyFairy
Awilix
Level 36
God Stats
1W - 3L
1,388 SR
Queue Stats
53W - 60L
1,388 Elo+
Solo
Anubis
Anubis
lordtachanka031
Anubis
Level 83
God Stats
2W - 6L
1,374 SR
Queue Stats
309W - 257L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
perefouralou_
Guan Yu
Level 123
God Stats
7W - 4L
1,662 SR
Queue Stats
267W - 231L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
9,042
532
7,008
17,624
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 1 / 0
9,250
544
10,447
11,817
4,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
JubilantChap
Achilles
16
4 / 0 / 2
9,817
577
15,657
15,042
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Nightmight0901
Baron Samedi
13
1 / 1 / 3
8,374
493
4,517
6,652
5,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Serben2169
Kukulkan
14
1 / 1 / 3
8,809
518
6,535
3,640
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
7,533
443
3,132
13,572
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 1
8,454
497
6,019
10,344
3,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
11
0 / 5 / 3
7,060
415
2,811
15,123
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 1 / 1
9,749
573
10,995
8,250
4,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
15
1 / 3 / 0
8,601
506
7,135
16,788
16,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
12
Kills
7
7
Deaths
12
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
4
4
2
1.25
L
1
1
1
1.5
L
Awilix
0
5
3
0.3
W
Medusa
2
1
0
2
W
Achilles
JubilantChap
Achilles
4
0
2
5
W
Baron Samedi
Nightmight0901
Baron Samedi
1
1
3
2.5
W
Kukulkan
Serben2169
Kukulkan
1
1
3
2.5
L
5
1
1
5.5
L
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,164
Damage
30,092
54,775
Taken
64,077
32,067
Mitigated
40,958
19,862
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,132
477
2,493
3,249
13,572
11,354
0
5,412
7,998
19,115
0
W
7,008
1,248
0
4,671
17,624
5,479
761
7,801
9,823
0
79,384
L
6,019
2,289
0
2,626
10,344
3,788
0
262
10,082
0
65,524
L
Awilix
2,811
1,106
0
1,055
15,123
5,443
0
1,902
12,988
0
41,832
W
Medusa
10,447
5,070
0
6,756
11,817
4,912
658
1,534
10,283
0
89,726
W
Achilles
JubilantChap
Achilles
15,657
2,926
0
6,045
15,042
15,296
0
655
14,387
0
73,851
W
Baron Samedi
Nightmight0901
Baron Samedi
4,517
703
180
1,875
6,652
5,371
75
2,642
4,010
33,353
0
W
Kukulkan
Serben2169
Kukulkan
6,535
785
0
335
3,640
1,009
0
2,282
1,358
68,347
0
L
10,995
194
0
5,253
8,250
4,277
16
3,060
5,190
110,290
0
L
Guan Yu
7,135
730
184
3,093
16,788
16,096
0
416
14,977
0
69,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,292
Gold Earned
41,397
527
Minions Killed
503
0
Camps Cleared
0
1,731,450
Distance Traveled
1,749,230
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,533
443
22
1
0
334,457
5
W
Pele
9,042
532
96
6
0
396,736
0
L
Hou Yi
8,454
497
132
8
0
320,386
0
L
Awilix
7,060
415
62
4
0
385,392
0
W
Medusa
9,250
544
131
8
0
344,534
2
W
Achilles
9,817
577
113
7
0
347,643
3
W
Baron Samedi
8,374
493
44
3
0
318,831
7
W
Kukulkan
8,809
518
143
8
0
323,706
3
L
Anubis
9,749
573
180
11
0
333,895
2
L
Guan Yu
8,601
506
107
6
0
375,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role