Player Matchup

Surtr
Surtr
CoBalT Cv
Surtr
Level 124
God Stats
4W - 8L
1,486 SR
Queue Stats
28W - 26L
1,503 Elo+
Party 4
Ao Kuang
Ao Kuang
Jacksman26
Ao Kuang
Level 15
God Stats
7W - 12L
1,500 SR
Queue Stats
56W - 99L
1,402 Elo+
Party 1
Nemesis
Nemesis
brandenrex2312
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,208 Elo+
Party 4
Freya
Freya
slimopa
Freya
Level 22
God Stats
0W - 1L
1,277 SR
Queue Stats
73W - 77L
1,401 Elo+
Party 1
Izanami
Izanami
zazaogre
Izanami
Level 20
God Stats
0W - 2L
1,271 SR
Queue Stats
85W - 123L
1,443 Elo+
Party 1
Team Averages
Level 37
1,407 SR
1,391 Elo+

VS

Team Averages
Level 75
1,477 SR
1,354 Elo+
Janus
Janus
Blueclaws
Janus
Level 70
God Stats
15W - 8L
1,676 SR
Queue Stats
96W - 90L
1,537 Elo+
Party 2
Anubis
Anubis
Carlos1351
Anubis
Level 154
God Stats
6W - 6L
1,568 SR
Queue Stats
79W - 90L
1,394 Elo+
Party 3
Ra
Ra
DoltishSole7299
Ra
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,119 Elo+
Party 3
Discordia
Discordia
GullyZiss
Discordia
Level 27
God Stats
2W - 3L
1,175 SR
Queue Stats
4W - 8L
1,281 Elo+
Party 2
Baron Samedi
Baron Samedi
RaggedyDoctor
Baron Samedi
Level 108
God Stats
10W - 9L
1,464 SR
Queue Stats
433W - 418L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CoBalT Cv
Surtr
15
0 / 6 / 9
9,573
684
8,598
19,228
15,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Jacksman26
Ao Kuang
18
3 / 4 / 4
11,252
804
5,362
16,014
8,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 3 / 5
10,581
756
8,675
20,251
8,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
slimopa
Freya
18
6 / 6 / 5
11,424
816
17,504
19,139
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
zazaogre
Izanami
14
1 / 2 / 1
9,176
655
2,779
9,518
2,760
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blueclaws
Janus
16
0 / 6 / 9
10,223
730
16,176
15,729
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Carlos1351
Anubis
20
14 / 1 / 6
13,097
936
24,879
11,457
6,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 10
10,138
724
4,366
7,246
3,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
GullyZiss
Discordia
17
1 / 1 / 17
10,775
770
14,137
6,715
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
RaggedyDoctor
Baron Samedi
19
5 / 2 / 12
12,338
881
13,103
12,128
14,858
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
14
Kills
21
21
Deaths
14
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Janus
Blueclaws
Janus
0
6
9
0.75
W
Anubis
Carlos1351
Anubis
14
1
6
17
L
Surtr
CoBalT Cv
Surtr
0
6
9
0.75
W
1
4
10
1.5
W
Discordia
GullyZiss
Discordia
1
1
17
9.5
L
Ao Kuang
Jacksman26
Ao Kuang
3
4
4
1.25
W
Baron Samedi
RaggedyDoctor
Baron Samedi
5
2
12
5.5
L
4
3
5
2.17
L
Freya
slimopa
Freya
6
6
5
1.42
L
Izanami
zazaogre
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,918
Damage
72,661
84,150
Taken
53,275
42,392
Mitigated
35,510
12,427
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Blueclaws
Janus
16,176
351
0
1,692
15,729
7,152
260
5,301
10,428
39,038
0
W
Anubis
Carlos1351
Anubis
24,879
808
0
4,378
11,457
6,954
2,816
4,767
6,690
61,117
0
L
Surtr
CoBalT Cv
Surtr
8,598
1,330
569
2,872
19,228
15,863
0
16,321
2,593
222
18,149
W
4,366
406
300
475
7,246
3,187
662
3,672
2,989
7,154
0
W
Discordia
GullyZiss
Discordia
14,137
656
0
0
6,715
3,359
2,194
4,342
2,373
35,163
0
L
Ao Kuang
Jacksman26
Ao Kuang
5,362
1,487
0
2,781
16,014
8,923
0
14,210
1,670
18,665
0
W
Baron Samedi
RaggedyDoctor
Baron Samedi
13,103
988
2,092
5,098
12,128
14,858
588
4,966
7,162
32,231
0
L
8,675
2,193
0
1,774
20,251
8,578
0
16,120
3,855
0
32,819
L
Freya
slimopa
Freya
17,504
4,589
0
4,431
19,139
6,268
0
16,472
2,511
43,533
0
L
Izanami
zazaogre
Izanami
2,779
2,057
0
0
9,518
2,760
0
8,466
860
0
6,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,006
Gold Earned
56,571
175
Minions Killed
231
0
Camps Cleared
0
1,164,879
Distance Traveled
1,459,089
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,223
730
65
5
0
339,773
8
W
Anubis
13,097
936
80
6
0
282,372
0
L
Surtr
9,573
684
21
2
0
226,986
0
W
Ra
10,138
724
10
1
0
241,331
0
W
Discordia
10,775
770
36
3
0
309,542
0
L
Ao Kuang
11,252
804
36
3
0
260,256
0
W
Baron Samedi
12,338
881
40
3
0
286,071
0
L
Nemesis
10,581
756
49
4
0
283,062
0
L
Freya
11,424
816
61
4
0
240,093
0
L
Izanami
9,176
655
8
1
0
154,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role