Player Matchup

Janus
Janus
E-b-o-b-o-l-a
Janus
Level 28
God Stats
4W - 16L
1,709 SR
Queue Stats
143W - 189L
1,378 Elo+
Party 1
Fenrir
Fenrir
Kernostru
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 129L
1,378 Elo+
Party 1
Sobek
Sobek
PYTHONKING117
Sobek
Level 63
God Stats
3W - 2L
1,510 SR
Queue Stats
8W - 14L
1,348 Elo+
Party 3
Apollo
Apollo
Valhalla_Ragnark
Apollo
Level 150
God Stats
6W - 6L
1,397 SR
Queue Stats
304W - 301L
1,439 Elo+
Solo
Shiva
Shiva
ozarious
Shiva
Level 17
God Stats
1W - 3L
1,568 SR
Queue Stats
4W - 9L
1,200 Elo+
Party 3
Team Averages
Level 61
1,537 SR
1,349 Elo+

VS

Team Averages
Level 85
1,455 SR
1,407 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Dinoking WWE
Persephone
Level 98
God Stats
9W - 6L
1,531 SR
Queue Stats
179W - 168L
1,456 Elo+
Party 2
Ganesha
Ganesha
YaBoiSnipzy420
Ganesha
Level 59
God Stats
2W - 4L
1,161 SR
Queue Stats
13W - 24L
1,296 Elo+
Party 2
Skadi
Skadi
le squam
Skadi
Level 48
God Stats
16W - 19L
1,434 SR
Queue Stats
82W - 96L
1,388 Elo+
Party 2
Merlin
Merlin
natillo666
Merlin
Level 152
God Stats
23W - 25L
1,649 SR
Queue Stats
618W - 620L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,662
436
2,325
9,015
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kernostru
Fenrir
10
0 / 3 / 1
6,188
476
1,477
10,637
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 4
6,356
489
3,353
11,753
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 2 / 0
7,607
585
7,620
10,409
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
ozarious
Shiva
14
9 / 3 / 0
9,067
697
11,011
12,853
6,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
10 / 2 / 0
9,002
692
12,344
10,439
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Dinoking WWE
Persephone
14
4 / 1 / 3
8,720
671
6,323
7,533
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 6
7,261
559
4,728
12,135
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
le squam
Skadi
11
3 / 1 / 1
7,164
551
8,353
6,814
3,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
natillo666
Merlin
12
1 / 6 / 3
7,576
583
4,468
9,096
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
14
Kills
18
18
Deaths
14
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
10
2
0
5
W
Persephone
Dinoking WWE
Persephone
4
1
3
5.5
L
0
6
0
0
L
Fenrir
Kernostru
Fenrir
0
3
1
0.17
L
0
4
4
0.5
L
5
2
0
2.5
W
0
4
6
0.75
W
Skadi
le squam
Skadi
3
1
1
3.5
W
Merlin
natillo666
Merlin
1
6
3
0.42
L
Shiva
ozarious
Shiva
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,786
Damage
36,216
54,667
Taken
46,017
29,147
Mitigated
23,140
10,738
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
12,344
1,183
0
4,820
10,439
3,869
0
451
9,976
71,174
1,134
W
Persephone
Dinoking WWE
Persephone
6,323
177
0
3,348
7,533
2,499
620
1,862
5,522
59,412
0
L
2,325
183
0
108
9,015
3,035
0
7,228
1,787
33,578
0
L
Fenrir
Kernostru
Fenrir
1,477
532
0
1,498
10,637
4,351
0
4,529
6,108
0
32,805
L
3,353
286
0
2,030
11,753
11,654
0
3,461
8,292
12,380
0
L
7,620
5,256
0
3,896
10,409
3,624
1,147
4,773
5,636
0
61,034
W
4,728
582
270
1,883
12,135
10,985
776
1,812
10,323
22,980
0
W
Skadi
le squam
Skadi
8,353
4,027
0
1,368
6,814
3,102
2,230
1,322
5,492
0
50,653
W
Merlin
natillo666
Merlin
4,468
999
0
1,947
9,096
2,685
676
168
8,928
44,590
0
L
Shiva
ozarious
Shiva
11,011
2,598
0
3,206
12,853
6,483
0
7,399
5,454
91
55,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
39,723
318
Minions Killed
379
0
Camps Cleared
0
1,296,783
Distance Traveled
1,236,713
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,002
692
94
7
0
286,111
2
W
Persephone
8,720
671
98
8
0
236,418
0
L
Janus
5,662
436
53
4
0
223,304
0
L
Fenrir
6,188
476
59
5
0
285,050
0
L
Sobek
6,356
489
15
1
0
247,762
4
L
Apollo
7,607
585
104
8
0
250,499
0
W
Ganesha
7,261
559
3
0
0
251,686
1
W
Skadi
7,164
551
110
8
0
240,906
0
W
Merlin
7,576
583
74
6
0
221,592
0
L
Shiva
9,067
697
87
7
0
290,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role