Player Matchup

Yemoja
Yemoja
CDuzzy
Yemoja
Level 80
God Stats
1W - 3L
1,531 SR
Queue Stats
116W - 105L
1,537 Elo+
Party 2
Persephone
Persephone
Miamiphins13
Persephone
Level 82
God Stats
10W - 3L
1,592 SR
Queue Stats
204W - 200L
1,524 Elo+
Party 2
Chaac
Chaac
Niksch85
Chaac
Level 211
God Stats
2W - 2L
1,522 SR
Queue Stats
46W - 53L
1,458 Elo+
Solo
He Bo
He Bo
VaunHeilsing
He Bo
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 107L
1,486 Elo+
Solo
Janus
Janus
m0sh2
Janus
Level 60
God Stats
1W - 1L
1,769 SR
Queue Stats
71W - 69L
1,460 Elo+
Party 2
Team Averages
Level 101
1,583 SR
1,493 Elo+

VS

Team Averages
Level 93
1,637 SR
1,499 Elo+
King Arthur
King Arthur
LicensetoplayFTW
King Arthur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,430 Elo+
Party 1
Zhong Kui
Zhong Kui
MasariClintonDix
Zhong Kui
Level 136
God Stats
5W - 0L
1,906 SR
Queue Stats
149W - 112L
1,489 Elo+
Party 1
Hel
Hel
Roaddogg1117
Hel
Level 124
God Stats
1W - 1L
1,711 SR
Queue Stats
153W - 115L
1,518 Elo+
Party 1
Raijin
Raijin
SquidWolf2174
Raijin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,481 Elo+
Party 1
Baba Yaga
Baba Yaga
sixfigures58
Baba Yaga
Level 125
God Stats
2W - 0L
1,568 SR
Queue Stats
83W - 52L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CDuzzy
Yemoja
16
1 / 5 / 8
8,313
639
9,413
16,472
11,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
Miamiphins13
Persephone
14
1 / 7 / 5
8,798
677
9,574
12,892
4,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Niksch85
Chaac
16
6 / 6 / 6
9,882
760
17,072
19,115
20,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 3
9,747
750
14,443
13,815
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
m0sh2
Janus
15
2 / 6 / 8
9,160
705
11,136
12,809
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LicensetoplayFTW
King Arthur
16
5 / 4 / 18
10,096
777
9,585
16,875
21,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
16
6 / 5 / 12
9,989
768
11,956
16,980
11,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
8 / 1 / 19
11,190
861
14,567
16,619
10,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
4 / 3 / 18
9,950
765
9,870
14,430
6,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
sixfigures58
Baba Yaga
18
10 / 3 / 14
11,217
863
20,388
13,593
9,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
14
Kills
33
33
Deaths
16
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CDuzzy
Yemoja
1
5
8
1
W
King Arthur
LicensetoplayFTW
King Arthur
5
4
18
3.5
W
Zhong Kui
6
5
12
2.4
L
Persephone
Miamiphins13
Persephone
1
7
5
0.5
L
Chaac
Niksch85
Chaac
6
6
6
1.5
W
8
1
19
17.5
W
4
3
18
4.33
L
4
9
3
0.61
L
Janus
m0sh2
Janus
2
6
8
1
W
Baba Yaga
sixfigures58
Baba Yaga
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,638
Damage
66,366
75,103
Taken
78,497
46,737
Mitigated
59,729
17,913
Healing
34,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CDuzzy
Yemoja
9,413
1,470
4,306
2,240
16,472
11,892
0
12,015
4,457
21,241
0
W
King Arthur
LicensetoplayFTW
King Arthur
9,585
1,504
203
791
16,875
21,517
229
7,174
9,541
0
19,733
W
Zhong Kui
11,956
388
448
3,318
16,980
11,788
1,548
9,578
7,330
19,838
0
L
Persephone
Miamiphins13
Persephone
9,574
1,244
931
1,252
12,892
4,302
821
9,919
2,912
17,268
0
L
Chaac
Niksch85
Chaac
17,072
2,517
345
4,418
19,115
20,782
160
13,028
6,087
0
31,846
W
14,567
833
12,691
11,810
16,619
10,408
1,106
9,444
7,139
31,094
0
W
9,870
1,245
403
749
14,430
6,834
1,928
8,169
6,195
21,022
0
L
14,443
496
923
806
13,815
4,827
324
10,881
2,934
21,683
0
L
Janus
m0sh2
Janus
11,136
893
1,555
1,137
12,809
4,934
58
10,877
1,932
21,520
0
W
Baba Yaga
sixfigures58
Baba Yaga
20,388
320
0
3,721
13,593
9,182
2,283
9,795
3,726
42,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
52,442
107
Minions Killed
128
0
Camps Cleared
0
1,009,348
Distance Traveled
1,222,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,313
639
20
2
0
216,259
0
W
King Arthur
10,096
777
13
1
0
223,308
0
W
Zhong Kui
9,989
768
20
2
0
237,843
0
L
Persephone
8,798
677
23
2
0
198,613
0
L
Chaac
9,882
760
14
1
0
209,549
0
W
Hel
11,190
861
38
3
0
282,638
0
W
Raijin
9,950
765
17
1
0
219,802
0
L
He Bo
9,747
750
12
1
0
189,184
0
L
Janus
9,160
705
38
3
0
195,743
0
W
Baba Yaga
11,217
863
40
3
0
259,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role