Player Matchup

Ra
Ra
Burrislhd5
Ra
Level 89
God Stats
1W - 5L
1,514 SR
Queue Stats
26W - 35L
1,366 Elo+
Solo
Surtr
Surtr
Soviet-IX
Surtr
Level 64
God Stats
34W - 23L
1,511 SR
Queue Stats
72W - 76L
1,426 Elo+
Party 1
Charon
Charon
zeitama-
Charon
Level 67
God Stats
22W - 24L
1,330 SR
Queue Stats
77W - 87L
1,410 Elo+
Party 1
Team Averages
Level 73
1,452 SR
1,401 Elo+

VS

Team Averages
Level 53
1,586 SR
1,349 Elo+
King Arthur
King Arthur
Fi3PO-SOSA
King Arthur
Level 66
God Stats
23W - 35L
1,535 SR
Queue Stats
157W - 164L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Zinc Orbit
Heimdallr
Level 7
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 6L
1,174 Elo+
Party 2
Scylla
Scylla
x-Sliq_ViBeZ
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
7,348
565
0
990
291
Surtr
Soviet-IX
Surtr
13
5 / 5 / 0
9,308
716
10,989
19,235
23,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
zeitama-
Charon
12
0 / 5 / 3
8,479
652
9,490
15,213
17,098
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fi3PO-SOSA
King Arthur
13
3 / 1 / 7
10,896
838
9,155
15,035
15,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Zinc Orbit
Heimdallr
12
1 / 3 / 8
10,126
779
9,785
10,010
4,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
6 / 1 / 3
11,099
854
10,870
7,184
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
10
10
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
King Arthur
Fi3PO-SOSA
King Arthur
3
1
7
6.5
L
Surtr
Soviet-IX
Surtr
5
5
0
1
W
Heimdallr
Zinc Orbit
Heimdallr
1
3
8
1.67
W
Scylla
6
1
3
7.5
L
Charon
zeitama-
Charon
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,479
Damage
29,810
35,438
Taken
32,229
41,296
Mitigated
22,702
5,193
Healing
9,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
990
291
0
636
354
0
0
W
King Arthur
Fi3PO-SOSA
King Arthur
9,155
955
433
5,635
15,035
15,440
244
2,917
11,460
0
38,978
L
Surtr
Soviet-IX
Surtr
10,989
3,882
0
3,601
19,235
23,907
0
5,661
13,574
961
28,037
W
Heimdallr
Zinc Orbit
Heimdallr
9,785
6,323
0
2,004
10,010
4,399
1,027
4,026
5,498
0
40,212
W
Scylla
10,870
914
0
1,087
7,184
2,863
947
2,719
4,347
46,722
0
L
Charon
zeitama-
Charon
9,490
1,743
0
1,592
15,213
17,098
0
4,774
10,439
29,595
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
32,121
50
Minions Killed
163
0
Camps Cleared
0
400,286
Distance Traveled
680,124
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,348
565
0
0
0
0
0
W
King Arthur
10,896
838
53
4
0
250,084
0
L
Surtr
9,308
716
27
2
0
226,084
2
W
Heimdallr
10,126
779
55
4
0
204,211
0
W
Scylla
11,099
854
55
4
0
225,829
0
L
Charon
8,479
652
23
2
0
174,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role