Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Fi3PO-SOSA
King Arthur
Level 65
God Stats
26W - 18L
1,520 SR
Queue Stats
39W - 40L
1,449 Elo+
Solo
Maman Brigitte
Maman Brigitte
KingJJ16
Maman Brigitte
Level 153
God Stats
3W - 2L
1,773 SR
Queue Stats
26W - 35L
1,516 Elo+
Solo
Horus
Horus
Omarcito18
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,555 Elo+
Solo
Sol
Sol
xSlickrick38x
Sol
Level 153
God Stats
7W - 7L
1,594 SR
Queue Stats
74W - 58L
1,570 Elo+
Solo
Team Averages
Level 137
1,577 SR
1,518 Elo+

VS

Team Averages
Level 86
1,599 SR
1,476 Elo+
Sylvanus
Sylvanus
Blueclaws
Sylvanus
Level 70
God Stats
6W - 4L
1,805 SR
Queue Stats
96W - 90L
1,565 Elo+
Party 1
Discordia
Discordia
GullyZiss
Discordia
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,360 Elo+
Party 1
Chernobog
Chernobog
RaggedyDoctor
Chernobog
Level 108
God Stats
5W - 7L
1,638 SR
Queue Stats
433W - 418L
1,463 Elo+
Party 1
Mulan
Mulan
ll iPaNiiKz ll
Mulan
Level 154
God Stats
22W - 25L
1,531 SR
Queue Stats
328W - 323L
1,547 Elo+
Solo
Vulcan
Vulcan
nomil22
Vulcan
Level 69
God Stats
0W - 3L
1,520 SR
Queue Stats
33W - 42L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 1 / 6
9,258
926
10,726
8,410
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Fi3PO-SOSA
King Arthur
15
4 / 3 / 8
8,780
878
10,524
15,471
16,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maman Brigitte
KingJJ16
Maman Brigitte
16
5 / 0 / 7
9,174
917
10,518
7,616
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
14
2 / 1 / 9
8,798
880
5,418
15,066
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 1 / 9
8,330
833
14,464
10,152
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blueclaws
Sylvanus
13
0 / 4 / 3
7,848
785
3,713
15,880
13,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
GullyZiss
Discordia
13
1 / 4 / 4
7,378
738
8,110
7,786
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
RaggedyDoctor
Chernobog
13
1 / 5 / 4
7,838
784
10,175
11,481
5,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 4
7,978
798
10,141
13,299
12,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
nomil22
Vulcan
13
2 / 3 / 2
7,520
752
7,196
8,617
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
19
Kills
6
6
Deaths
19
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
1
6
9
L
Sylvanus
Blueclaws
Sylvanus
0
4
3
0.38
W
King Arthur
Fi3PO-SOSA
King Arthur
4
3
8
2.67
L
Discordia
GullyZiss
Discordia
1
4
4
0.75
W
Maman Brigitte
KingJJ16
Maman Brigitte
5
0
7
8.5
W
Horus
2
1
9
6.5
L
Chernobog
RaggedyDoctor
Chernobog
1
5
4
0.6
L
2
3
4
1.33
L
Vulcan
nomil22
Vulcan
2
3
2
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,650
Damage
39,335
56,715
Taken
57,063
42,870
Mitigated
38,176
22,700
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,726
6,560
0
1,319
8,410
3,891
118
2,519
5,844
0
37,091
L
Sylvanus
Blueclaws
Sylvanus
3,713
1,082
2,726
3,002
15,880
13,235
0
6,848
8,810
12,604
0
W
King Arthur
Fi3PO-SOSA
King Arthur
10,524
835
250
3,928
15,471
16,632
18
3,705
11,371
0
29,392
L
Discordia
GullyZiss
Discordia
8,110
1,092
0
250
7,786
3,342
62
3,926
3,846
18,756
0
W
Maman Brigitte
KingJJ16
Maman Brigitte
10,518
787
0
1,083
7,616
3,436
0
2,473
4,934
27,666
0
W
Horus
5,418
2,558
4,722
8,580
15,066
14,840
216
5,826
9,055
0
10,992
L
Chernobog
RaggedyDoctor
Chernobog
10,175
7,941
0
1,255
11,481
5,031
87
3,537
7,795
0
22,869
L
10,141
1,498
0
1,967
13,299
12,580
0
5,985
7,132
0
20,854
L
Vulcan
nomil22
Vulcan
7,196
3,925
0
0
8,617
3,988
0
4,017
4,498
22,258
0
W
14,464
5,603
0
2,818
10,152
4,071
2,058
4,496
5,608
32,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
38,562
224
Minions Killed
145
0
Camps Cleared
0
1,084,042
Distance Traveled
955,657
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,258
926
64
6
0
190,015
0
L
Sylvanus
7,848
785
24
2
0
190,626
5
W
King Arthur
8,780
878
53
5
0
213,575
0
L
Discordia
7,378
738
21
2
0
195,317
0
W
Maman Brigitte
9,174
917
50
5
0
233,982
0
W
Horus
8,798
880
6
1
0
243,643
0
L
Chernobog
7,838
784
33
3
0
182,457
0
L
Mulan
7,978
798
30
3
0
183,337
0
L
Vulcan
7,520
752
37
4
0
203,920
0
W
Sol
8,330
833
51
5
0
202,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role