Player Matchup

Da Ji
Da Ji
Azathoth_Defiler
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,402 Elo+
Party 2
Ra
Ra
Bathair
Ra
Level 88
God Stats
3W - 2L
1,497 SR
Queue Stats
236W - 237L
1,554 Elo+
Solo
Agni
Agni
Sadlyhaveasmall1
Agni
Level 34
God Stats
4W - 4L
1,512 SR
Queue Stats
183W - 182L
1,540 Elo+
Party 1
Ganesha
Ganesha
TheBlackMamba-2-
Ganesha
Level 109
God Stats
16W - 13L
1,543 SR
Queue Stats
423W - 422L
1,499 Elo+
Party 1
Ullr
Ullr
WilloCore
Ullr
Level 82
God Stats
0W - 2L
1,275 SR
Queue Stats
53W - 60L
1,402 Elo+
Party 2
Team Averages
Level 80
1,465 SR
1,479 Elo+

VS

Team Averages
Level 94
1,454 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DrgnSlayer9
Raijin
Level 63
God Stats
6W - 6L
1,442 SR
Queue Stats
502W - 497L
1,495 Elo+
Solo
Artemis
Artemis
Hey Hypnotic
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,592 Elo+
Solo
Atlas
Atlas
LaGalaxi4
Atlas
Level 156
God Stats
2W - 1L
1,359 SR
Queue Stats
23W - 29L
1,425 Elo+
Solo
Kukulkan
Kukulkan
ReplicantJoi
Kukulkan
Level 68
God Stats
5W - 5L
1,468 SR
Queue Stats
334W - 333L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,357
736
5,965
12,624
6,576
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 7 / 4
7,556
756
8,743
10,160
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 2
8,373
837
13,313
8,363
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 7
7,343
734
5,479
12,657
11,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
13
1 / 4 / 3
6,796
680
5,973
9,643
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 1 / 16
8,975
898
5,115
11,518
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
10 / 2 / 9
9,643
964
12,859
8,230
4,078
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Hey Hypnotic
Artemis
14
4 / 2 / 13
8,401
840
10,010
10,223
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
LaGalaxi4
Atlas
17
6 / 1 / 17
10,062
1,006
7,639
12,404
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
ReplicantJoi
Kukulkan
13
4 / 3 / 12
8,386
839
7,130
8,501
4,128
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
25
25
Deaths
9
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
16
9
L
2
6
4
0.67
L
1
7
4
0.43
W
Raijin
10
2
9
7.25
W
Artemis
Hey Hypnotic
Artemis
4
2
13
5.25
W
Atlas
LaGalaxi4
Atlas
6
1
17
14.5
W
Kukulkan
ReplicantJoi
Kukulkan
4
3
12
3.33
L
4
5
2
1
L
0
3
7
1.17
L
Ullr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,473
Damage
42,753
53,447
Taken
50,876
29,726
Mitigated
35,361
12,164
Healing
29,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,115
401
12,796
7,662
11,518
7,913
314
7,483
3,719
23,502
0
L
5,965
385
702
2,118
12,624
6,576
138
7,265
5,359
0
11,849
L
8,743
437
2,023
1,155
10,160
4,049
64
6,621
3,517
16,563
0
W
Raijin
12,859
444
1,219
1,760
8,230
4,078
0
4,285
3,751
18,400
0
W
Artemis
Hey Hypnotic
Artemis
10,010
3,304
213
987
10,223
4,870
2,155
5,034
4,915
0
19,395
W
Atlas
LaGalaxi4
Atlas
7,639
1,594
1,284
2,646
12,404
14,372
402
5,195
6,984
12,490
0
W
Kukulkan
ReplicantJoi
Kukulkan
7,130
666
882
457
8,501
4,128
1,283
4,399
3,972
16,036
0
L
13,313
628
76
204
8,363
3,543
91
5,340
2,947
29,154
0
L
5,479
0
1,674
3,212
12,657
11,323
36
7,009
5,608
9,841
0
L
Ullr
5,973
1,371
190
810
9,643
4,235
1,489
6,328
3,273
0
11,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
45,467
85
Minions Killed
109
0
Camps Cleared
0
854,864
Distance Traveled
860,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,975
898
47
5
0
185,243
0
L
Da Ji
7,357
736
10
1
0
174,920
0
L
Ra
7,556
756
28
3
0
174,864
0
W
Raijin
9,643
964
20
2
0
160,113
0
W
Artemis
8,401
840
16
2
0
161,425
0
W
Atlas
10,062
1,006
7
1
0
197,767
0
W
Kukulkan
8,386
839
19
2
0
156,011
0
L
Agni
8,373
837
28
3
0
178,600
0
L
Ganesha
7,343
734
3
0
0
168,599
0
L
Ullr
6,796
680
16
2
0
157,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role