Player Matchup

Bacchus
Bacchus
GenghiisSwan
Bacchus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,679 Elo+
Party 1
Bakasura
Bakasura
HOIHOE
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,699 Elo+
Party 1
Neith
Neith
vaneo4
Neith
Level 6
God Stats
4W - 1L
1,660 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Team Averages
Level 57
1,553 SR
1,667 Elo+

VS

Team Averages
Level 51
1,490 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
CanyBoss
Tsukuyomi
Level 61
God Stats
11W - 10L
1,442 SR
Queue Stats
191W - 193L
1,476 Elo+
Party 2
Ymir
Ymir
CrixperGamer
Ymir
Level 83
God Stats
13W - 8L
1,529 SR
Queue Stats
274W - 286L
1,443 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iTzSucarSzTi
Ah Muzen Cab
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GenghiisSwan
Bacchus
13
4 / 1 / 11
10,624
817
7,683
10,968
13,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bakasura
HOIHOE
Bakasura
14
11 / 3 / 5
11,829
910
21,079
17,828
9,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
vaneo4
Neith
13
1 / 0 / 7
9,811
755
6,535
3,752
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CanyBoss
Tsukuyomi
12
2 / 6 / 1
9,621
740
8,047
13,227
5,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 5 / 2
8,647
665
5,745
15,237
17,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
iTzSucarSzTi
Ah Muzen Cab
12
2 / 5 / 2
9,371
721
5,927
12,524
4,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
4
4
Deaths
16
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CanyBoss
Tsukuyomi
2
6
1
0.42
L
0
5
2
0.2
W
Bacchus
GenghiisSwan
Bacchus
4
1
11
9.5
W
Bakasura
HOIHOE
Bakasura
11
3
5
4.5
L
Ah Muzen Cab
iTzSucarSzTi
Ah Muzen Cab
2
5
2
0.6
W
Neith
vaneo4
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,297
Damage
19,719
32,548
Taken
40,988
24,737
Mitigated
27,179
17,256
Healing
3,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CanyBoss
Tsukuyomi
8,047
1,711
0
2,934
13,227
5,243
0
1,946
9,803
0
40,634
L
5,745
921
0
295
15,237
17,430
0
3,454
9,979
26,127
0
W
Bacchus
GenghiisSwan
Bacchus
7,683
836
303
5,602
10,968
13,675
250
2,440
8,187
20,660
0
W
Bakasura
HOIHOE
Bakasura
21,079
14,669
0
10,034
17,828
9,648
1,793
2,298
15,134
0
48,057
L
Ah Muzen Cab
iTzSucarSzTi
Ah Muzen Cab
5,927
1,993
0
212
12,524
4,506
0
1,709
9,485
0
26,961
W
Neith
vaneo4
Neith
6,535
1,741
0
1,317
3,752
1,414
1,008
926
2,782
0
29,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,264
Gold Earned
27,639
153
Minions Killed
116
0
Camps Cleared
0
695,900
Distance Traveled
621,833
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,621
740
45
3
0
219,917
0
L
Ymir
8,647
665
27
2
0
185,716
1
W
Bacchus
10,624
817
16
1
0
237,511
0
W
Bakasura
11,829
910
89
7
0
256,019
0
L
Ah Muzen Cab
9,371
721
44
3
0
216,200
0
W
Neith
9,811
755
48
4
0
202,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role