Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
WIx CAPITAL x2
Cernunnos
Level 117
God Stats
4W - 3L
1,566 SR
Queue Stats
83W - 93L
1,474 Elo+
Party 1
He Bo
He Bo
WIx SCHLITZ x68
He Bo
Level 129
God Stats
12W - 14L
1,528 SR
Queue Stats
379W - 367L
1,524 Elo+
Party 1
Terra
Terra
Wixbud07
Terra
Level 125
God Stats
31W - 20L
1,549 SR
Queue Stats
174W - 180L
1,423 Elo+
Party 1
Mulan
Mulan
stokeswins
Mulan
Level 128
God Stats
2W - 1L
1,714 SR
Queue Stats
195W - 188L
1,443 Elo+
Party 1
Team Averages
Level 121
1,571 SR
1,473 Elo+

VS

Team Averages
Level 123
1,441 SR
1,510 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Bigmac_stoopid
King Arthur
Level 138
God Stats
5W - 10L
1,251 SR
Queue Stats
49W - 62L
1,496 Elo+
Party 3
Merlin
Merlin
CheckTheTOS
Merlin
Level 115
God Stats
2W - 6L
1,432 SR
Queue Stats
27W - 27L
1,536 Elo+
Party 3
Ravana
Ravana
CrystalPyro
Ravana
Level 89
God Stats
5W - 9L
1,517 SR
Queue Stats
281W - 238L
1,524 Elo+
Solo
Maui
Maui
VIOLAXBURROS
Maui
Level 149
God Stats
20W - 21L
1,504 SR
Queue Stats
318W - 303L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 0
6,345
577
6,680
5,447
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
WIx CAPITAL x2
Cernunnos
9
0 / 0 / 1
5,077
462
3,360
6,544
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
5,953
541
3,089
7,162
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Wixbud07
Terra
10
1 / 0 / 0
5,786
526
3,657
9,614
5,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
11
1 / 0 / 0
6,593
599
11,864
15,374
10,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 0 / 0
5,899
536
6,066
7,162
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Bigmac_stoopid
King Arthur
11
1 / 1 / 0
6,400
582
10,450
14,100
12,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
11
0 / 2 / 0
6,162
560
3,127
5,439
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
0 / 0 / 0
5,585
508
1,650
6,284
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,735
430
3,281
8,565
6,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
0
2
L
Xbalanque
 
Xbalanque
0
0
0
0
L
King Arthur
Bigmac_stoopid
King Arthur
1
1
0
1
L
Merlin
0
2
0
0
L
Ravana
0
0
0
0
L
0
1
0
0
W
Cernunnos
WIx CAPITAL x2
Cernunnos
0
0
1
0.5
W
0
1
1
0.5
W
Terra
Wixbud07
Terra
1
0
0
1
W
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
24,574
44,141
Taken
41,550
23,482
Mitigated
26,489
16,982
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,680
835
0
877
5,447
2,290
0
1,261
4,149
42,502
0
L
Xbalanque
 
Xbalanque
6,066
2,144
0
2,184
7,162
2,615
0
2,908
4,212
0
44,647
L
King Arthur
Bigmac_stoopid
King Arthur
10,450
1,618
0
3,140
14,100
12,488
0
817
13,283
0
49,956
L
Merlin
3,127
0
0
500
5,439
2,047
0
4,076
1,198
48,421
0
L
Ravana
1,650
413
0
3,289
6,284
2,438
0
1,342
4,846
0
34,058
L
3,281
1,161
186
1,659
8,565
6,901
0
3,807
4,585
18,910
5,322
W
Cernunnos
WIx CAPITAL x2
Cernunnos
3,360
2,122
0
1,593
6,544
2,379
0
1,749
4,780
0
32,355
W
3,089
94
0
4,141
7,162
2,333
0
1,224
5,938
48,901
0
W
Terra
Wixbud07
Terra
3,657
334
1,304
2,192
9,614
5,979
0
1,866
7,692
21,380
0
W
Mulan
11,864
2,618
0
6,875
15,374
10,501
0
0
15,374
0
57,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,754
Gold Earned
28,781
329
Minions Killed
335
0
Camps Cleared
0
1,152,842
Distance Traveled
1,118,241
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,345
577
82
7
0
234,521
0
L
Xbalanque
5,899
536
68
6
0
211,727
0
L
King Arthur
6,400
582
80
7
0
230,373
0
L
Merlin
6,162
560
94
9
0
223,060
0
L
Ravana
5,585
508
59
5
0
217,451
0
L
Maui
4,735
430
34
3
0
235,630
0
W
Cernunnos
5,077
462
56
5
0
204,960
0
W
He Bo
5,953
541
84
8
0
241,222
0
W
Terra
5,786
526
36
3
0
247,292
2
W
Mulan
6,593
599
71
6
0
224,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role