Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
MOD3RNW3LF4RE
Baba Yaga
Level 129
God Stats
0W - 1L
1,833 SR
Queue Stats
4W - 8L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
ThreeLegWonder
Sylvanus
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 2
Geb
Geb
Vividcalf
Geb
Level 146
God Stats
0W - 1L
1,199 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 2
Danzaburou
Danzaburou
deadlyunit101
Danzaburou
Level 125
God Stats
7W - 8L
1,244 SR
Queue Stats
260W - 242L
1,436 Elo+
Solo
Team Averages
Level 145
1,455 SR
1,510 Elo+

VS

Team Averages
Level 106
1,534 SR
1,536 Elo+
Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DarkLynx144
Rama
Level 156
God Stats
4W - 1L
1,825 SR
Queue Stats
151W - 137L
1,560 Elo+
Party 1
Ares
Ares
KuonRoselei
Ares
Level 129
God Stats
7W - 2L
1,593 SR
Queue Stats
82W - 62L
1,541 Elo+
Solo
Thor
Thor
MomisDad13
Thor
Level 70
God Stats
9W - 16L
1,439 SR
Queue Stats
98W - 92L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
meddyowo
Cu Chulainn
Level 115
God Stats
5W - 10L
1,313 SR
Queue Stats
154W - 145L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 5 / 1
6,947
534
5,054
15,451
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
MOD3RNW3LF4RE
Baba Yaga
10
1 / 5 / 2
6,027
464
6,021
8,506
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
13
1 / 2 / 0
7,027
541
3,729
10,511
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 3
5,539
426
5,203
14,552
9,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
deadlyunit101
Danzaburou
10
0 / 5 / 2
6,256
481
7,878
8,960
3,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
7 / 1 / 3
8,416
647
7,762
8,326
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 6
7,474
575
10,612
9,696
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 2 / 9
7,350
565
7,341
13,111
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 7
7,836
603
6,534
9,760
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
meddyowo
Cu Chulainn
13
2 / 1 / 1
8,006
616
8,201
7,698
5,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
20
21
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
5
1
1.1
W
Chang'e
 
Chang'e
7
1
3
8.5
W
3
3
6
2
W
3
2
9
3.75
L
Baba Yaga
MOD3RNW3LF4RE
Baba Yaga
1
5
2
0.4
W
5
1
7
8.5
L
Sylvanus
1
2
0
0.5
L
0
4
3
0.38
L
Danzaburou
deadlyunit101
Danzaburou
0
5
2
0.2
W
Cu Chulainn
meddyowo
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
40,450
57,980
Taken
48,591
30,732
Mitigated
28,291
11,662
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,054
3,141
0
4,208
15,451
5,330
0
4,022
11,429
0
45,667
W
Chang'e
 
Chang'e
7,762
360
1,656
4,474
8,326
3,420
417
2,327
5,999
65,837
0
W
10,612
8,583
0
2,956
9,696
4,157
564
3,003
6,693
0
59,155
W
7,341
806
0
3,354
13,111
11,205
0
2,670
10,441
15,580
0
L
Baba Yaga
MOD3RNW3LF4RE
Baba Yaga
6,021
246
0
1,360
8,506
3,680
0
3,033
5,473
40,189
0
W
6,534
1,856
0
4,456
9,760
4,239
0
2,576
7,184
0
56,741
L
Sylvanus
3,729
1,391
0
1,986
10,511
8,946
0
0
10,511
43,627
11,403
L
5,203
635
0
2,426
14,552
9,745
0
4,820
9,732
18,103
0
L
Danzaburou
deadlyunit101
Danzaburou
7,878
4,041
0
1,682
8,960
3,031
0
3,228
5,732
0
41,371
W
Cu Chulainn
meddyowo
Cu Chulainn
8,201
1,122
0
2,529
7,698
5,270
0
4,082
3,616
0
61,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,796
Gold Earned
39,082
305
Minions Killed
432
0
Camps Cleared
0
1,216,345
Distance Traveled
1,327,722
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,947
534
70
5
0
266,504
0
W
Chang'e
8,416
647
128
10
0
282,683
0
W
Rama
7,474
575
103
8
0
226,940
0
W
Ares
7,350
565
16
1
0
270,841
4
L
Baba Yaga
6,027
464
57
4
0
237,644
0
W
Thor
7,836
603
74
6
0
278,561
0
L
Sylvanus
7,027
541
93
7
0
217,598
0
L
Geb
5,539
426
23
2
0
263,638
0
L
Danzaburou
6,256
481
62
5
0
230,961
0
W
Cu Chulainn
8,006
616
111
9
0
268,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role