Player Matchup

Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ectoplasmit
Thanatos
Level 64
God Stats
2W - 1L
1,432 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 1
Ares
Ares
LL RubberDucky
Ares
Level 49
God Stats
2W - 3L
1,502 SR
Queue Stats
15W - 22L
1,332 Elo+
Solo
Eset
Eset
jandi2
Eset
Level 46
God Stats
64W - 96L
1,457 SR
Queue Stats
65W - 98L
1,445 Elo+
Solo
Hun Batz
Hun Batz
therealnogros
Hun Batz
Level 48
God Stats
1W - 0L
1,926 SR
Queue Stats
3W - 3L
1,422 Elo+
Party 1
Team Averages
Level 50
1,563 SR
1,423 Elo+

VS

Team Averages
Level 54
1,570 SR
1,490 Elo+
Ares
Ares
EgoistSenpai
Ares
Level 87
God Stats
0W - 1L
1,440 SR
Queue Stats
8W - 8L
1,406 Elo+
Party 2
Artemis
Artemis
Laloquita
Artemis
Level 38
God Stats
1W - 1L
1,362 SR
Queue Stats
6W - 10L
1,459 Elo+
Solo
Atlas
Atlas
TeamRocketGuy
Atlas
Level 81
God Stats
0W - 1L
1,730 SR
Queue Stats
10W - 10L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
meowing_fish24
Amaterasu
Level 19
God Stats
0W - 1L
1,794 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
sharigami666
Thanatos
Level 44
God Stats
10W - 8L
1,523 SR
Queue Stats
46W - 39L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 1 / 4
6,940
1,388
4,740
2,982
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Ectoplasmit
Thanatos
11
2 / 1 / 4
6,597
1,319
4,689
5,092
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 0 / 6
6,152
1,230
1,225
3,081
2,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Eset
jandi2
Eset
11
0 / 0 / 6
6,086
1,217
2,337
727
276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
therealnogros
Hun Batz
11
2 / 0 / 4
6,604
1,321
5,001
2,032
1,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

420

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,887
1,177
1,163
5,474
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Laloquita
Artemis
10
0 / 0 / 0
5,394
1,079
1,329
767
284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 2 / 0
6,239
1,248
1,511
5,738
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Amaterasu
meowing_fish24
Amaterasu
10
0 / 1 / 0
5,696
1,139
1,096
3,663
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
sharigami666
Thanatos
10
1 / 2 / 1
6,334
1,267
2,832
5,555
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
7
Kills
2
2
Deaths
7
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
4
5
W
Thanatos
Ectoplasmit
Thanatos
2
1
4
4
L
0
2
0
0
W
0
0
6
3
L
Artemis
Laloquita
Artemis
0
0
0
0
L
1
2
0
0.5
W
Eset
jandi2
Eset
0
0
6
3
L
Amaterasu
meowing_fish24
Amaterasu
0
1
0
0
L
Thanatos
sharigami666
Thanatos
1
2
1
0.75
W
Hun Batz
therealnogros
Hun Batz
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,992
Damage
7,931
13,914
Taken
21,197
7,734
Mitigated
11,141
4,147
Healing
2,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,740
3,327
0
985
2,982
1,828
0
1,041
1,941
0
11,846
W
Thanatos
Ectoplasmit
Thanatos
4,689
1,824
0
2,255
5,092
2,239
0
848
4,244
0
15,870
L
1,163
0
0
396
5,474
3,100
0
852
4,497
4,354
0
W
1,225
181
0
0
3,081
2,166
0
445
2,636
7,879
0
L
Artemis
Laloquita
Artemis
1,329
810
0
170
767
284
0
288
432
0
4,527
L
1,511
444
0
354
5,738
4,082
0
559
5,015
7,477
0
W
Eset
jandi2
Eset
2,337
97
187
134
727
276
0
66
661
10,129
0
L
Amaterasu
meowing_fish24
Amaterasu
1,096
444
0
493
3,663
1,659
0
701
2,926
0
7,618
L
Thanatos
sharigami666
Thanatos
2,832
664
0
1,577
5,555
2,016
0
1,162
4,201
0
14,132
W
Hun Batz
therealnogros
Hun Batz
5,001
654
241
345
2,032
1,225
0
274
1,758
0
10,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
29,550
110
Minions Killed
67
6
Camps Cleared
3
546,646
Distance Traveled
286,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,940
1,388
28
6
2
120,046
0
W
Thanatos
6,597
1,319
30
6
1
123,178
0
L
Ares
5,887
1,177
9
2
0
48,052
0
W
Ares
6,152
1,230
17
3
3
110,712
0
L
Artemis
5,394
1,079
6
1
0
14,785
0
L
Atlas
6,239
1,248
15
3
0
53,331
0
W
Eset
6,086
1,217
21
4
0
83,552
0
L
Amaterasu
5,696
1,139
13
3
2
72,510
0
L
Thanatos
6,334
1,267
24
5
1
97,871
0
W
Hun Batz
6,604
1,321
14
3
0
109,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role