Player Matchup

King Arthur
King Arthur
Favian1011756
King Arthur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 134L
1,273 Elo+
Party 1
Thor
Thor
Kevinnn_214R
Thor
Level 12
God Stats
2W - 4L
1,569 SR
Queue Stats
7W - 21L
1,180 Elo+
Party 1
Baba Yaga
Baba Yaga
Thegan_g
Baba Yaga
Level 114
God Stats
5W - 6L
1,404 SR
Queue Stats
229W - 229L
1,347 Elo+
Party 1
Ymir
Ymir
ale_xx214
Ymir
Level 41
God Stats
6W - 17L
1,174 SR
Queue Stats
132W - 141L
1,307 Elo+
Party 1
Hachiman
Hachiman
ngb_three
Hachiman
Level 25
God Stats
1W - 1L
1,748 SR
Queue Stats
54W - 66L
1,265 Elo+
Party 1
Team Averages
Level 46
1,479 SR
1,274 Elo+

VS

Team Averages
Level 80
1,451 SR
1,481 Elo+
Cthulhu
Cthulhu
DiabloNoctis
Cthulhu
Level 122
God Stats
6W - 3L
1,709 SR
Queue Stats
167W - 153L
1,525 Elo+
Party 3
Persephone
Persephone
PlainMonster231
Persephone
Level 69
God Stats
2W - 1L
1,541 SR
Queue Stats
97W - 82L
1,460 Elo+
Party 2
Maman Brigitte
Maman Brigitte
ReaperThaGod
Maman Brigitte
Level 58
God Stats
12W - 15L
1,363 SR
Queue Stats
100W - 107L
1,454 Elo+
Solo
Jing Wei
Jing Wei
Vitalz Alpha
Jing Wei
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,536 Elo+
Party 2
Hercules
Hercules
giltbuck89
Hercules
Level 102
God Stats
4W - 2L
1,143 SR
Queue Stats
96W - 103L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Favian1011756
King Arthur
16
1 / 4 / 0
9,584
479
12,248
22,587
29,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 3
8,818
441
9,428
19,418
9,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
Thegan_g
Baba Yaga
17
3 / 3 / 2
10,769
538
11,758
13,430
6,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
13
0 / 4 / 3
8,409
420
6,558
20,203
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ngb_three
Hachiman
15
4 / 2 / 0
9,087
454
11,946
16,330
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiabloNoctis
Cthulhu
14
1 / 1 / 7
9,502
475
16,398
18,861
21,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
PlainMonster231
Persephone
16
1 / 3 / 8
10,841
542
13,528
11,564
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
ReaperThaGod
Maman Brigitte
20
12 / 3 / 1
12,449
622
16,266
20,647
10,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Vitalz Alpha
Jing Wei
14
0 / 4 / 4
8,898
445
7,483
11,619
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
giltbuck89
Hercules
18
4 / 0 / 4
10,525
526
10,669
22,135
26,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
18
18
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiabloNoctis
Cthulhu
1
1
7
4.5
L
King Arthur
Favian1011756
King Arthur
1
4
0
0.25
L
1
5
3
0.5
W
Persephone
PlainMonster231
Persephone
1
3
8
1.67
W
Maman Brigitte
ReaperThaGod
Maman Brigitte
12
3
1
4.17
L
Baba Yaga
Thegan_g
Baba Yaga
3
3
2
1.33
W
Jing Wei
Vitalz Alpha
Jing Wei
0
4
4
0.5
L
Ymir
0
4
3
0.38
W
Hercules
giltbuck89
Hercules
4
0
4
6
L
Hachiman
ngb_three
Hachiman
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,938
Damage
64,344
91,968
Taken
84,826
75,588
Mitigated
67,397
14,566
Healing
33,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiabloNoctis
Cthulhu
16,398
1,397
2,238
6,112
18,861
21,180
286
4,298
14,477
51,847
0
L
King Arthur
Favian1011756
King Arthur
12,248
918
164
5,456
22,587
29,147
0
7,587
14,976
0
67,325
L
9,428
1,710
0
2,225
19,418
9,244
0
8,458
10,949
0
70,593
W
Persephone
PlainMonster231
Persephone
13,528
368
0
1,492
11,564
4,467
931
6,314
5,161
85,709
0
W
Maman Brigitte
ReaperThaGod
Maman Brigitte
16,266
976
0
12,445
20,647
10,726
0
3,058
17,393
125,995
3,291
L
Baba Yaga
Thegan_g
Baba Yaga
11,758
652
0
1,060
13,430
6,668
623
10,210
3,187
95,542
0
W
Jing Wei
Vitalz Alpha
Jing Wei
7,483
4,978
0
1,462
11,619
4,848
1,434
1,944
9,675
0
53,766
L
Ymir
6,558
1,251
346
2,232
20,203
23,289
0
10,709
9,469
30,630
0
W
Hercules
giltbuck89
Hercules
10,669
4,920
0
9,774
22,135
26,176
271
2,613
18,163
0
66,089
L
Hachiman
ngb_three
Hachiman
11,946
8,167
0
3,083
16,330
7,240
1,158
8,400
7,930
0
70,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,667
Gold Earned
52,215
499
Minions Killed
544
0
Camps Cleared
0
1,964,835
Distance Traveled
2,001,652
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,502
475
60
3
0
435,289
0
L
King Arthur
9,584
479
101
5
0
372,726
0
L
Thor
8,818
441
95
5
0
425,480
1
W
Persephone
10,841
542
141
7
0
387,093
9
W
Maman Brigitte
12,449
622
160
8
0
403,217
2
L
Baba Yaga
10,769
538
167
8
0
420,258
4
W
Jing Wei
8,898
445
91
5
0
402,716
0
L
Ymir
8,409
420
47
2
0
369,003
6
W
Hercules
10,525
526
92
5
0
373,337
0
L
Hachiman
9,087
454
89
4
0
377,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role