Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EMGERARDO4948
Kukulkan
Level 69
God Stats
8W - 10L
1,496 SR
Queue Stats
351W - 346L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Yellowflach-_
Gilgamesh
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 89L
1,417 Elo+
Solo
King Arthur
King Arthur
Zerai
King Arthur
Level 146
God Stats
76W - 69L
1,531 SR
Queue Stats
162W - 162L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
paladin king55
Danzaburou
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,212 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,400 Elo+

VS

Team Averages
Level 75
1,593 SR
1,416 Elo+
Chaac
Chaac
EMP Spark
Chaac
Level 67
God Stats
7W - 3L
1,649 SR
Queue Stats
328W - 329L
1,441 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Imanolhlt
Maman Brigitte
Level 71
God Stats
3W - 1L
1,721 SR
Queue Stats
160W - 169L
1,397 Elo+
Party 3
Nu Wa
Nu Wa
MochiPrince
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,453 Elo+
Solo
Artemis
Artemis
UnkinkedWaif12
Artemis
Level 86
God Stats
3W - 0L
1,615 SR
Queue Stats
155W - 145L
1,396 Elo+
Party 2
Ymir
Ymir
lazywhiteman07
Ymir
Level 86
God Stats
12W - 10L
1,479 SR
Queue Stats
185W - 169L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 4 / 2
6,942
408
4,495
12,980
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
EMGERARDO4948
Kukulkan
16
4 / 1 / 1
8,929
525
7,125
8,862
4,051
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Yellowflach-_
Gilgamesh
12
2 / 3 / 2
7,029
413
7,112
11,918
5,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Zerai
King Arthur
13
0 / 2 / 0
7,365
433
5,514
12,529
13,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
paladin king55
Danzaburou
10
0 / 5 / 0
6,308
371
5,594
12,758
5,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EMP Spark
Chaac
16
4 / 0 / 1
9,589
564
10,542
16,783
20,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
Imanolhlt
Maman Brigitte
14
2 / 0 / 4
8,429
496
4,664
12,287
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
8,250
485
3,736
6,760
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 4
8,934
526
13,154
11,725
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 6
8,787
517
7,132
14,322
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
15
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
2
0.5
L
Kukulkan
EMGERARDO4948
Kukulkan
4
1
1
4.5
W
Chaac
EMP Spark
Chaac
4
0
1
4.5
W
Maman Brigitte
Imanolhlt
Maman Brigitte
2
0
4
4
W
0
3
1
0.17
W
5
2
4
3.5
L
Gilgamesh
Yellowflach-_
Gilgamesh
2
3
2
1
L
King Arthur
Zerai
King Arthur
0
2
0
0
W
4
2
6
3.5
L
Danzaburou
paladin king55
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
39,228
59,047
Taken
61,877
35,966
Mitigated
49,977
14,629
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,495
1,454
1,042
4,482
12,980
7,880
0
4,134
8,846
16,804
0
L
Kukulkan
EMGERARDO4948
Kukulkan
7,125
661
0
1,960
8,862
4,051
809
3,188
5,674
77,477
0
W
Chaac
EMP Spark
Chaac
10,542
1,143
0
4,963
16,783
20,837
136
1,070
15,713
0
74,025
W
Maman Brigitte
Imanolhlt
Maman Brigitte
4,664
187
0
4,902
12,287
4,905
442
1,693
10,594
66,128
1,604
W
3,736
936
0
495
6,760
2,375
556
3,207
3,553
55,240
0
W
13,154
5,957
0
2,022
11,725
5,021
2,101
2,406
9,319
0
61,078
L
Gilgamesh
Yellowflach-_
Gilgamesh
7,112
2,029
239
1,417
11,918
5,054
0
3,067
8,851
0
40,824
L
King Arthur
Zerai
King Arthur
5,514
639
0
3,386
12,529
13,964
0
1,620
10,909
358
49,701
W
7,132
1,285
263
2,084
14,322
16,839
818
3,462
10,860
36,747
0
L
Danzaburou
paladin king55
Danzaburou
5,594
2,449
0
2,103
12,758
5,017
0
3,263
9,495
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
43,989
347
Minions Killed
440
0
Camps Cleared
0
1,420,021
Distance Traveled
1,585,610
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,942
408
30
2
0
233,228
2
L
Kukulkan
8,929
525
143
8
0
293,800
0
W
Chaac
9,589
564
119
7
0
333,854
2
W
Maman Brigitte
8,429
496
98
6
0
372,775
0
W
Nu Wa
8,250
485
84
5
0
275,084
2
W
Artemis
8,934
526
93
5
0
302,403
0
L
Gilgamesh
7,029
413
55
3
0
345,492
0
L
King Arthur
7,365
433
69
4
0
303,593
8
W
Ymir
8,787
517
46
3
0
301,494
0
L
Danzaburou
6,308
371
50
3
0
243,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role