Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BIGbellyBANDIT0
Sylvanus
Level 89
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
MVCHIVELLI
Poseidon
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 84L
1,415 Elo+
Solo
Bacchus
Bacchus
Nunaki17
Bacchus
Level 108
God Stats
2W - 4L
1,639 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 2
Ah Puch
Ah Puch
Testickler2213
Ah Puch
Level 9
God Stats
4W - 5L
1,849 SR
Queue Stats
8W - 17L
1,568 Elo+
Party 2
Team Averages
Level 92
1,649 SR
1,465 Elo+

VS

Team Averages
Level 96
1,533 SR
1,443 Elo+
Raijin
Raijin
BoostedExorcist
Raijin
Level 127
God Stats
2W - 2L
1,247 SR
Queue Stats
507W - 472L
1,421 Elo+
Party 1
Anubis
Anubis
DeathOnJupiter
Anubis
Level 95
God Stats
62W - 47L
1,500 SR
Queue Stats
466W - 445L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
Slyrakk
Ao Kuang
Level 62
God Stats
6W - 4L
1,891 SR
Queue Stats
54W - 40L
1,496 Elo+
Party 1
Sobek
Sobek
SrpntSorcrer
Sobek
Level 77
God Stats
15W - 18L
1,590 SR
Queue Stats
265W - 256L
1,410 Elo+
Solo
Izanami
Izanami
murillooscar24
Izanami
Level 117
God Stats
9W - 7L
1,435 SR
Queue Stats
231W - 228L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 3 / 0
4,700
470
6,777
9,248
4,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
8
0 / 1 / 1
4,950
495
4,084
8,326
5,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
MVCHIVELLI
Poseidon
11
1 / 2 / 0
6,035
604
3,001
4,909
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nunaki17
Bacchus
7
0 / 0 / 0
4,434
443
1,700
5,550
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
4,855
486
3,404
6,931
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,833
583
5,651
4,820
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,551
555
1,806
4,317
1,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Slyrakk
Ao Kuang
11
6 / 0 / 0
6,408
641
4,922
7,836
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 3
4,996
500
3,106
10,050
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 2
5,407
541
3,985
5,247
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Sylvanus
0
1
1
0.5
W
2
0
1
2.5
W
1
1
1
1.5
L
Poseidon
MVCHIVELLI
Poseidon
1
2
0
0.5
L
Bacchus
Nunaki17
Bacchus
0
0
0
0
W
Ao Kuang
Slyrakk
Ao Kuang
6
0
0
6
W
0
1
3
1.5
L
0
4
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
19,470
34,964
Taken
32,270
16,399
Mitigated
14,973
7,961
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,777
806
0
2,065
9,248
4,221
0
3,535
5,713
0
35,176
L
Sylvanus
4,084
1,643
557
2,178
8,326
5,382
0
2,592
5,734
20,610
0
W
5,651
252
0
944
4,820
1,468
48
2,756
1,818
39,928
0
W
1,806
47
0
1,764
4,317
1,965
0
2,794
1,349
31,316
0
L
Poseidon
MVCHIVELLI
Poseidon
3,001
284
0
833
4,909
1,268
493
2,324
2,585
43,534
0
L
Bacchus
Nunaki17
Bacchus
1,700
0
119
1,271
5,550
3,179
78
1,182
4,229
17,256
0
W
Ao Kuang
Slyrakk
Ao Kuang
4,922
1,529
0
2,095
7,836
2,854
0
1,143
6,629
49,909
0
W
3,106
532
209
4,923
10,050
6,681
0
3,676
6,324
16,627
0
L
3,404
0
65
873
6,931
2,349
0
5,323
1,218
25,922
0
W
3,985
2,949
0
1,584
5,247
2,005
0
1,286
3,961
0
40,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,974
Gold Earned
28,195
247
Minions Killed
278
0
Camps Cleared
0
963,627
Distance Traveled
915,524
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,700
470
49
5
0
204,968
0
L
Sylvanus
4,950
495
30
3
0
185,836
0
W
Raijin
5,833
583
71
7
0
181,785
0
W
Anubis
5,551
555
61
6
0
136,551
5
L
Poseidon
6,035
604
82
8
0
169,976
1
L
Bacchus
4,434
443
32
3
0
230,131
0
W
Ao Kuang
6,408
641
68
7
0
234,111
4
W
Sobek
4,996
500
14
1
0
182,573
0
L
Ah Puch
4,855
486
54
5
0
172,716
0
W
Izanami
5,407
541
64
6
0
180,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role