Player Matchup

Yemoja
Yemoja
SniperFox
Yemoja
Level 15
God Stats
0W - 1L
1,359 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
WhoDey18
Fenrir
Level 58
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
burketer
Cthulhu
Level 28
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
gankplank420
Kukulkan
Level 27
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Medusa
Medusa
jtwo
Medusa
Level 4
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,437 SR
1,415 Elo+

VS

Team Averages
Level 88
1,623 SR
1,443 Elo+
Bastet
Bastet
FiestaFox
Bastet
Level 151
God Stats
12W - 7L
1,619 SR
Queue Stats
101W - 93L
1,508 Elo+
Party 1
Geb
Geb
Hardc0rePark0ur
Geb
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 1
Pele
Pele
Targetthis
Pele
Level 125
God Stats
9W - 6L
1,621 SR
Queue Stats
87W - 80L
1,520 Elo+
Party 1
Hercules
Hercules
TrillboSwagginz
Hercules
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 1
Izanami
Izanami
WISHMANDISHMAN
Izanami
Level 143
God Stats
8W - 2L
1,874 SR
Queue Stats
84W - 90L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SniperFox
Yemoja
10
1 / 0 / 1
6,171
514
1,454
5,495
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
WhoDey18
Fenrir
11
2 / 3 / 2
6,393
533
3,999
9,877
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
burketer
Cthulhu
10
1 / 2 / 0
5,920
493
3,102
6,092
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
gankplank420
Kukulkan
9
0 / 3 / 1
5,766
481
1,420
7,036
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
jtwo
Medusa
9
2 / 6 / 1
5,467
456
6,035
10,565
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FiestaFox
Bastet
12
5 / 1 / 1
7,724
644
7,361
9,400
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 4
6,553
546
2,911
7,923
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 1
7,729
644
8,570
7,534
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
11
0 / 0 / 2
6,846
571
2,310
7,197
5,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 2
7,925
660
6,715
8,641
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
FiestaFox
Bastet
5
1
1
5.5
W
0
2
4
1
L
Yemoja
SniperFox
Yemoja
1
0
1
1.5
W
6
1
1
6.5
W
Hercules
0
0
2
1
W
3
2
2
2
L
Fenrir
WhoDey18
Fenrir
2
3
2
1
L
Cthulhu
burketer
Cthulhu
1
2
0
0.5
L
Kukulkan
gankplank420
Kukulkan
0
3
1
0.17
L
Medusa
jtwo
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
27,867
39,065
Taken
40,695
16,074
Mitigated
20,351
5,914
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
FiestaFox
Bastet
7,361
3,024
0
2,582
9,400
3,191
0
1,597
7,748
0
63,603
W
2,911
552
0
1,150
7,923
5,831
14
1,052
6,871
16,260
0
L
Yemoja
SniperFox
Yemoja
1,454
577
1,845
559
5,495
3,396
125
453
5,042
17,031
0
W
8,570
2,613
0
1,821
7,534
3,068
0
1,075
6,459
0
61,456
W
Hercules
2,310
827
0
2,752
7,197
5,062
0
2,090
4,765
0
34,781
W
6,715
5,168
0
3,732
8,641
3,199
3,015
213
8,428
0
74,970
L
Fenrir
WhoDey18
Fenrir
3,999
803
0
1,664
9,877
3,803
0
717
9,160
0
34,300
L
Cthulhu
burketer
Cthulhu
3,102
122
52
799
6,092
3,651
32
61
6,031
25,917
0
L
Kukulkan
gankplank420
Kukulkan
1,420
246
0
189
7,036
2,078
363
186
6,850
35,138
0
L
Medusa
jtwo
Medusa
6,035
3,071
0
806
10,565
3,146
0
1,494
9,071
0
26,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
36,777
224
Minions Killed
392
0
Camps Cleared
0
1,176,353
Distance Traveled
1,275,630
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,724
644
80
7
0
263,760
1
W
Geb
6,553
546
25
2
0
272,122
0
L
Yemoja
6,171
514
15
1
0
209,146
1
W
Pele
7,729
644
91
8
0
256,780
1
W
Hercules
6,846
571
61
5
0
278,620
0
W
Izanami
7,925
660
135
11
0
204,348
2
L
Fenrir
6,393
533
58
5
0
270,295
0
L
Cthulhu
5,920
493
45
4
0
222,535
3
L
Kukulkan
5,766
481
70
6
0
250,307
0
L
Medusa
5,467
456
36
3
0
224,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role