Player Matchup

Medusa
Medusa
 
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BLTio
Tiamat
Level 55
God Stats
2W - 2L
1,799 SR
Queue Stats
111W - 152L
1,474 Elo+
Party 1
Zhong Kui
Zhong Kui
Gnaethon
Zhong Kui
Level 122
God Stats
12W - 3L
1,787 SR
Queue Stats
86W - 86L
1,533 Elo+
Party 1
Maman Brigitte
Maman Brigitte
LegendofAsh
Maman Brigitte
Level 55
God Stats
8W - 11L
1,411 SR
Queue Stats
97W - 142L
1,429 Elo+
Party 1
Nike
Nike
LivinlikeJames
Nike
Level 35
God Stats
5W - 1L
1,537 SR
Queue Stats
64W - 75L
1,477 Elo+
Solo
Team Averages
Level 58
1,607 SR
1,483 Elo+

VS

Team Averages
Level 32
1,531 SR
1,456 Elo+
Ra
Ra
Antagonist227
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
Gomi2435
Loki
Level 41
God Stats
2W - 3L
1,528 SR
Queue Stats
78W - 103L
1,394 Elo+
Solo
Aphrodite
Aphrodite
Symbrahhh
Aphrodite
Level 39
God Stats
10W - 9L
1,580 SR
Queue Stats
233W - 226L
1,385 Elo+
Solo
Yemoja
Yemoja
VeNoMFury
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
radioman14
Danzaburou
Level 49
God Stats
0W - 2L
1,545 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 0 / 5
5,799
527
5,322
4,002
1,325
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
BLTio
Tiamat
9
3 / 1 / 2
6,430
585
3,060
4,528
3,006
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Gnaethon
Zhong Kui
12
6 / 1 / 2
7,102
646
9,635
6,244
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Maman Brigitte
LegendofAsh
Maman Brigitte
10
3 / 0 / 6
6,213
565
3,829
6,012
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 1
6,173
561
3,364
8,690
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,458
496
2,942
6,850
2,688
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
1 / 3 / 1
5,764
524
3,254
9,492
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Symbrahhh
Aphrodite
11
0 / 1 / 0
6,392
581
4,507
5,877
2,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
VeNoMFury
Yemoja
7
0 / 3 / 0
5,070
461
2,879
6,311
3,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
radioman14
Danzaburou
7
0 / 3 / 1
4,871
443
2,250
6,865
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
5
3.5
L
1
4
0
0.25
W
Tiamat
BLTio
Tiamat
3
1
2
4
W
Zhong Kui
Gnaethon
Zhong Kui
6
1
2
7
L
Loki
1
3
1
0.5
W
Maman Brigitte
LegendofAsh
Maman Brigitte
3
0
6
6
W
1
0
1
1.5
L
Aphrodite
Symbrahhh
Aphrodite
0
1
0
0
L
Yemoja
VeNoMFury
Yemoja
0
3
0
0
L
Danzaburou
radioman14
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,210
Damage
15,832
29,476
Taken
35,395
15,765
Mitigated
14,611
8,852
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,322
2,326
0
1,149
4,002
1,325
804
1,224
2,778
0
31,746
L
2,942
793
395
1,932
6,850
2,688
0
5,687
1,163
22,016
0
W
Tiamat
BLTio
Tiamat
3,060
837
0
1,769
4,528
3,006
231
1,182
3,346
25,905
0
W
Zhong Kui
Gnaethon
Zhong Kui
9,635
3,103
0
1,881
6,244
5,772
957
2,302
3,804
42,736
9,247
L
Loki
3,254
1,384
0
4,159
9,492
3,620
0
3,919
5,573
0
40,879
W
Maman Brigitte
LegendofAsh
Maman Brigitte
3,829
129
0
3,053
6,012
2,066
0
1,489
4,523
30,700
0
W
3,364
319
0
1,000
8,690
3,596
0
3,993
4,697
0
43,326
L
Aphrodite
Symbrahhh
Aphrodite
4,507
734
0
4,219
5,877
2,001
485
732
5,145
49,636
0
L
Yemoja
VeNoMFury
Yemoja
2,879
422
1,107
1,096
6,311
3,773
0
2,701
3,610
12,983
0
L
Danzaburou
radioman14
Danzaburou
2,250
629
0
739
6,865
2,529
0
2,846
4,019
0
23,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,717
Gold Earned
27,555
281
Minions Killed
230
0
Camps Cleared
0
1,126,138
Distance Traveled
923,466
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,799
527
44
4
0
208,302
1
L
Ra
5,458
496
29
3
0
164,858
2
W
Tiamat
6,430
585
42
4
0
208,554
1
W
Zhong Kui
7,102
646
81
7
0
204,189
0
L
Loki
5,764
524
60
5
0
233,589
0
W
Maman Brigitte
6,213
565
44
4
0
270,153
0
W
Nike
6,173
561
70
6
0
234,940
0
L
Aphrodite
6,392
581
81
7
0
154,837
0
L
Yemoja
5,070
461
22
2
0
186,468
1
L
Danzaburou
4,871
443
38
3
0
183,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role