Player Matchup

Anhur
Anhur
 
Anhur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Blackbelts02
Maman Brigitte
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 70L
1,469 Elo+
Solo
Merlin
Merlin
Sesom2255
Merlin
Level 28
God Stats
8W - 1L
1,545 SR
Queue Stats
119W - 127L
1,476 Elo+
Party 2
Team Averages
Level 116
1,509 SR
1,489 Elo+

VS

Team Averages
Level 109
1,572 SR
1,583 Elo+
Mercury
Mercury
ChunderThunder
Mercury
Level 156
God Stats
2W - 2L
1,522 SR
Queue Stats
105W - 60L
1,714 Elo+
Solo
Chaac
Chaac
DiscoStu947310
Chaac
Level 159
God Stats
0W - 1L
1,690 SR
Queue Stats
11W - 14L
1,613 Elo+
Party 3
Nu Wa
Nu Wa
JosephusIV
Nu Wa
Level 35
God Stats
4W - 5L
1,581 SR
Queue Stats
12W - 15L
1,541 Elo+
Party 3
Ra
Ra
PlainMcDouble94
Ra
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
begines
Hou Yi
Level 181
God Stats
99W - 87L
1,566 SR
Queue Stats
291W - 286L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 4 / 7
10,751
1,344
12,354
11,822
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
 
Artemis
16
2 / 3 / 12
10,069
1,259
12,751
11,513
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
 
Hel
15
2 / 1 / 9
9,516
1,190
3,484
7,222
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Maman Brigitte
Blackbelts02
Maman Brigitte
16
4 / 2 / 6
10,078
1,260
7,270
10,257
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Sesom2255
Merlin
15
2 / 1 / 5
9,639
1,205
5,361
7,239
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

292

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
10,570
1,321
13,412
13,355
4,982
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 9
9,823
1,228
10,736
14,817
17,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
15
2 / 6 / 4
9,414
1,177
10,569
11,200
3,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 0 / 0
7,583
948
0
202
54
Hou Yi
begines
Hou Yi
15
2 / 3 / 7
9,666
1,208
9,089
8,790
3,408
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
18
Kills
11
11
Deaths
18
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
4
7
2.88
W
Artemis
 
Artemis
2
3
12
2.67
W
Hel
 
Hel
2
1
9
6.5
W
Maman Brigitte
Blackbelts02
Maman Brigitte
4
2
6
3.5
L
5
6
3
1.08
L
2
3
9
2.17
L
Nu Wa
2
6
4
0.67
L
0
0
0
0
W
Merlin
Sesom2255
Merlin
2
1
5
4.5
L
Hou Yi
begines
Hou Yi
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,220
Damage
43,806
48,053
Taken
48,364
18,843
Mitigated
29,702
13,836
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,354
7,531
0
757
11,822
4,881
0
2,379
9,228
0
21,401
W
Artemis
 
Artemis
12,751
6,744
0
1,166
11,513
4,585
0
4,140
7,248
0
32,593
W
Hel
 
Hel
3,484
435
5,145
4,598
7,222
2,642
0
1,726
4,555
8,959
0
W
Maman Brigitte
Blackbelts02
Maman Brigitte
7,270
289
0
224
10,257
4,161
0
2,167
7,269
19,333
0
L
13,412
4,229
0
677
13,355
4,982
0
3,641
9,414
0
23,782
L
10,736
702
0
1,415
14,817
17,821
0
6,485
7,972
304
27,703
L
Nu Wa
10,569
2,617
0
801
11,200
3,437
0
2,312
8,738
32,862
0
L
0
0
0
0
202
54
0
0
202
0
0
W
Merlin
Sesom2255
Merlin
5,361
488
0
1,946
7,239
2,574
0
1,731
4,908
29,941
0
L
Hou Yi
begines
Hou Yi
9,089
4,186
0
0
8,790
3,408
0
4,143
4,497
0
19,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
47,056
208
Minions Killed
160
6
Camps Cleared
6
786,975
Distance Traveled
613,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,751
1,344
39
5
0
135,747
0
W
Artemis
10,069
1,259
57
7
2
149,414
0
W
Hel
9,516
1,190
16
2
1
179,860
0
W
Maman Brigitte
10,078
1,260
22
3
2
179,277
0
L
Mercury
10,570
1,321
40
5
1
186,381
0
L
Chaac
9,823
1,228
44
6
0
135,991
0
L
Nu Wa
9,414
1,177
39
5
1
139,243
0
L
Ra
7,583
948
0
0
0
18,185
0
W
Merlin
9,639
1,205
74
9
1
142,677
0
L
Hou Yi
9,666
1,208
37
5
4
133,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role