Player Matchup

Terra
Terra
Abrasive3713
Terra
Level 104
God Stats
4W - 0L
1,845 SR
Queue Stats
152W - 137L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Evil2Santa
Kukulkan
Level 125
God Stats
1W - 2L
1,282 SR
Queue Stats
374W - 383L
1,514 Elo+
Solo
Anubis
Anubis
Ratzort
Anubis
Level 104
God Stats
4W - 8L
1,423 SR
Queue Stats
244W - 255L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Squiggshinigami
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,455 Elo+
Party 1
Ravana
Ravana
TheBlackKai
Ravana
Level 45
God Stats
3W - 0L
1,544 SR
Queue Stats
41W - 41L
1,461 Elo+
Party 1
Team Averages
Level 85
1,519 SR
1,469 Elo+

VS

Team Averages
Level 86
1,449 SR
1,402 Elo+
Kuzenbo
Kuzenbo
ElektricWizard
Kuzenbo
Level 97
God Stats
3W - 1L
1,876 SR
Queue Stats
76W - 72L
1,429 Elo+
Solo
Horus
Horus
MasonPTheOG
Horus
Level 61
God Stats
0W - 2L
1,217 SR
Queue Stats
103W - 91L
1,422 Elo+
Solo
Kali
Kali
Sephiroth61
Kali
Level 87
God Stats
0W - 4L
1,153 SR
Queue Stats
220W - 221L
1,465 Elo+
Solo
Nu Wa
Nu Wa
bobross 445
Nu Wa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,414 Elo+
Solo
Skadi
Skadi
cpd421
Skadi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,198
836
3,915
14,951
11,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Evil2Santa
Kukulkan
16
3 / 1 / 6
9,088
826
17,831
6,919
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Ratzort
Anubis
14
1 / 0 / 9
8,296
754
9,212
7,721
3,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Squiggshinigami
Morgan Le Fay
15
3 / 2 / 5
8,455
769
10,762
9,252
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
14
4 / 1 / 6
8,421
766
7,758
11,006
11,425
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
7,370
670
6,234
10,697
12,438
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 3 / 3
7,793
708
6,137
17,890
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 4 / 3
7,161
651
4,835
10,558
4,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 2 / 1
8,759
796
13,158
8,359
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
cpd421
Skadi
13
1 / 2 / 6
7,578
689
8,019
8,258
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
12
Kills
7
7
Deaths
12
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
1
1
4
3
W
Kukulkan
Evil2Santa
Kukulkan
3
1
6
6
L
1
3
3
0.83
W
Anubis
Ratzort
Anubis
1
0
9
5.5
L
1
4
3
0.63
W
Morgan Le Fay
Squiggshinigami
Morgan Le Fay
3
2
5
2.75
W
Ravana
4
1
6
7
L
3
2
1
1.75
L
Skadi
cpd421
Skadi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,478
Damage
38,383
49,849
Taken
55,762
33,522
Mitigated
37,522
22,998
Healing
22,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,915
1,282
6,248
4,442
14,951
11,293
674
6,389
8,562
15,020
0
L
6,234
2,297
2,479
2,604
10,697
12,438
0
8,485
2,212
10,195
0
W
Kukulkan
Evil2Santa
Kukulkan
17,831
1,674
98
264
6,919
3,156
826
3,180
3,739
44,407
0
L
6,137
3,856
5,946
6,756
17,890
13,576
0
13,154
4,736
0
10,174
W
Anubis
Ratzort
Anubis
9,212
931
2,216
3,949
7,721
3,620
0
2,521
5,200
26,572
0
L
4,835
2,099
146
1,797
10,558
4,744
0
7,017
3,541
0
7,729
W
Morgan Le Fay
Squiggshinigami
Morgan Le Fay
10,762
1,947
427
1,465
9,252
4,028
645
4,451
4,801
22,876
0
W
Ravana
7,758
1,401
1,960
1,929
11,006
11,425
0
2,851
8,155
0
12,607
L
13,158
5,096
0
0
8,359
3,380
0
6,687
1,672
36,059
0
L
Skadi
cpd421
Skadi
8,019
2,949
1,525
837
8,258
3,384
0
6,377
1,881
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
38,661
157
Minions Killed
90
0
Camps Cleared
0
1,060,824
Distance Traveled
1,026,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,198
836
23
2
0
204,547
0
L
Kuzenbo
7,370
670
9
1
0
212,648
0
W
Kukulkan
9,088
826
51
5
0
220,500
0
L
Horus
7,793
708
5
0
0
245,896
0
W
Anubis
8,296
754
51
5
0
204,509
0
L
Kali
7,161
651
8
1
0
206,532
0
W
Morgan Le Fay
8,455
769
25
2
0
211,166
0
W
Ravana
8,421
766
7
1
0
220,102
0
L
Nu Wa
8,759
796
43
4
0
207,717
0
L
Skadi
7,578
689
25
2
0
154,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role