Player Matchup

Thoth
Thoth
Platinum V
jsrad2
Thoth
Platinum V
Level 157
God Stats
24W - 11L
1,654 SR
Queue Stats
58W - 42L
1,503 MMR
Party 1
Charon
Charon
Platinum V
wixardex
Charon
Platinum V
Level 154
God Stats
5W - 6L
1,718 SR
Queue Stats
58W - 42L
1,503 MMR
Party 1
Hercules
Hercules
Platinum V
zackattack3786
Hercules
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 41L
1,510 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,624 SR
1,506 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,430 SR
1,503 MMR
Sobek
Sobek
Silver I
FriendlyMooch
Sobek
Silver I
Level 126
God Stats
0W - 1L
1,221 SR
Queue Stats
11W - 12L
1,561 MMR
Party 2
Izanami
Izanami
Silver II
SVUHamptons
Izanami
Silver II
Level 98
God Stats
0W - 1L
1,450 SR
Queue Stats
18W - 21L
1,370 MMR
Party 2
Agni
Agni
Gold IV
WhoDat11
Agni
Gold IV
Level 139
God Stats
5W - 6L
1,618 SR
Queue Stats
21W - 18L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
jsrad2
Thoth
16
6 / 0 / 11
12,390
826
19,653
8,489
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
wixardex
Charon
16
9 / 1 / 8
13,030
869
13,216
12,714
12,524
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
2 / 0 / 12
11,302
753
9,344
14,827
18,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangAchillesBaba YagaMartichorasAtlas

VS

Bans
AresCharybdisCernunnosIshtarSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
9,195
613
8,292
19,349
19,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SVUHamptons
Izanami
13
0 / 7 / 1
9,817
654
7,343
15,579
4,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
12
1 / 5 / 0
9,987
666
9,570
13,879
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Izanami
SVUHamptons
Izanami
0
7
1
0.07
L
Agni
1
5
0
0.2
W
Thoth
jsrad2
Thoth
6
0
11
11.5
W
Charon
wixardex
Charon
9
1
8
13
W
Hercules
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,213
Damage
25,205
36,030
Taken
48,807
35,164
Mitigated
28,703
10,711
Healing
7,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,292
633
0
2,995
19,349
19,867
0
10,187
8,640
22,213
310
L
Izanami
SVUHamptons
Izanami
7,343
4,722
0
2,522
15,579
4,390
0
10,904
4,261
0
50,616
L
Agni
9,570
470
0
2,300
13,879
4,446
0
9,440
4,093
41,656
0
W
Thoth
jsrad2
Thoth
19,653
798
0
1,588
8,489
4,199
1,946
5,263
3,226
81,985
0
W
Charon
wixardex
Charon
13,216
2,377
0
3,001
12,714
12,524
283
5,923
6,791
38,537
1,406
W
Hercules
9,344
2,241
0
6,122
14,827
18,441
401
6,735
8,092
0
23,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
28,999
178
Minions Killed
155
0
Camps Cleared
0
899,755
Distance Traveled
799,866
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,195
613
21
1
0
292,596
0
L
Izanami
9,817
654
69
5
0
229,809
2
L
Agni
9,987
666
65
4
0
277,461
0
W
Thoth
12,390
826
110
7
0
315,339
0
W
Charon
13,030
869
46
3
0
281,290
0
W
Hercules
11,302
753
22
1
0
303,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role