Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold I
UgotRice
Thanatos
Gold I
Level 148
God Stats
4W - 7L
1,528 SR
Queue Stats
247W - 241L
1,527 MMR
Party 2
Bacchus
Bacchus
Bronze III
cjsteff89
Bacchus
Bronze III
Level 109
God Stats
0W - 1L
1,209 SR
Queue Stats
11W - 15L
1,524 MMR
Solo
Janus
Janus
Gold V
llEscanorll
Janus
Gold V
Level 128
God Stats
1W - 3L
1,690 SR
Queue Stats
20W - 24L
1,538 MMR
Solo
Hachiman
Hachiman
Gold II
proandresxd
Hachiman
Gold II
Level 127
God Stats
12W - 7L
1,667 SR
Queue Stats
181W - 185L
1,543 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,519 SR
1,526 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,618 SR
1,537 MMR
Ares
Ares
Platinum V
Abudy7
Ares
Platinum V
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 107L
1,559 MMR
Party 1
King Arthur
King Arthur
Gold IV
GoldenLou
King Arthur
Gold IV
Level 132
God Stats
28W - 22L
1,547 SR
Queue Stats
101W - 104L
1,522 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold IV
MeowMichs
Morgan Le Fay
Gold IV
Level 154
God Stats
6W - 1L
1,501 SR
Queue Stats
101W - 104L
1,522 MMR
Party 3
Bakasura
Bakasura
Platinum V
MilkNdCookies
Bakasura
Platinum V
Level 143
God Stats
3W - 0L
1,891 SR
Queue Stats
103W - 104L
1,559 MMR
Party 1
Freya
Freya
Gold II
Noiegoats
Freya
Gold II
Level 109
God Stats
4W - 1L
1,652 SR
Queue Stats
102W - 97L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 1 / 2
8,517
501
8,309
19,872
19,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
UgotRice
Thanatos
14
8 / 6 / 1
8,832
520
11,976
20,016
8,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
cjsteff89
Bacchus
12
1 / 3 / 5
7,573
445
5,902
17,630
19,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 9 / 3
8,010
471
7,424
13,773
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
proandresxd
Hachiman
16
2 / 2 / 2
9,407
553
5,578
11,226
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ChernobogArachneAthenaJormungandr

VS

Bans
ArtemisCliodhnaRaijinPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Abudy7
Ares
14
1 / 5 / 5
8,852
521
5,859
15,085
13,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
GoldenLou
King Arthur
17
5 / 0 / 2
10,726
631
17,410
17,185
18,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
MeowMichs
Morgan Le Fay
16
5 / 2 / 5
10,274
604
14,826
9,513
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MilkNdCookies
Bakasura
17
7 / 5 / 3
10,451
615
9,262
21,537
9,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Noiegoats
Freya
16
3 / 0 / 3
10,166
598
10,358
11,959
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
21
21
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
2
1
W
Ares
Abudy7
Ares
1
5
5
0.7
W
King Arthur
GoldenLou
King Arthur
5
0
2
6
W
Morgan Le Fay
MeowMichs
Morgan Le Fay
5
2
5
3.75
W
Bakasura
MilkNdCookies
Bakasura
7
5
3
1.7
W
Freya
Noiegoats
Freya
3
0
3
4.5
L
Thanatos
UgotRice
Thanatos
8
6
1
1.42
L
Bacchus
cjsteff89
Bacchus
1
3
5
1.17
L
0
9
3
0.17
L
Hachiman
proandresxd
Hachiman
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
57,715
82,517
Taken
75,279
57,285
Mitigated
51,180
29,215
Healing
25,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,309
981
0
5,101
19,872
19,058
0
3,826
15,577
0
68,938
W
Ares
Abudy7
Ares
5,859
465
0
3,481
15,085
13,601
928
4,919
10,090
22,452
0
W
King Arthur
GoldenLou
King Arthur
17,410
1,725
0
4,158
17,185
18,630
69
2,498
14,677
0
87,197
W
Morgan Le Fay
MeowMichs
Morgan Le Fay
14,826
959
0
1,727
9,513
3,957
1,283
4,480
4,929
82,328
0
W
Bakasura
MilkNdCookies
Bakasura
9,262
5,878
0
7,752
21,537
9,802
2,396
3,653
17,768
0
71,238
W
Freya
Noiegoats
Freya
10,358
3,083
0
8,199
11,959
5,190
2,180
2,537
9,360
87,418
0
L
Thanatos
UgotRice
Thanatos
11,976
3,747
0
12,660
20,016
8,458
0
3,783
14,963
0
52,276
L
Bacchus
cjsteff89
Bacchus
5,902
907
392
4,304
17,630
19,992
0
9,779
7,154
25,920
0
L
7,424
50
0
1,706
13,773
5,063
0
8,988
4,300
69,639
0
L
Hachiman
proandresxd
Hachiman
5,578
2,886
0
5,052
11,226
4,714
1,084
7,161
4,062
0
82,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,339
Gold Earned
50,469
488
Minions Killed
533
0
Camps Cleared
0
1,602,414
Distance Traveled
1,736,867
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,517
501
124
7
0
299,101
0
W
Ares
8,852
521
23
1
0
334,844
6
W
King Arthur
10,726
631
139
8
0
349,439
0
W
Morgan Le Fay
10,274
604
111
7
0
361,041
0
W
Bakasura
10,451
615
121
7
0
380,584
0
W
Freya
10,166
598
139
8
0
310,959
1
L
Thanatos
8,832
520
70
4
0
335,333
0
L
Bacchus
7,573
445
33
2
0
347,698
5
L
Janus
8,010
471
120
7
0
310,890
4
L
Hachiman
9,407
553
141
8
0
309,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role