Player Matchup

Hou Yi
Hou Yi
ExtremeGamer472
Hou Yi
Level 127
God Stats
1W - 0L
1,814 SR
Queue Stats
37W - 31L
1,543 Elo+
Party 3
Cerberus
Cerberus
FillyWerrell
Cerberus
Level 13
God Stats
1W - 3L
1,192 SR
Queue Stats
5W - 8L
1,263 Elo+
Party 3
Chang'e
Chang'e
GundamGoji54
Chang'e
Level 18
God Stats
4W - 3L
1,507 SR
Queue Stats
8W - 15L
1,364 Elo+
Party 3
Lancelot
Lancelot
KronicRelief
Lancelot
Level 57
God Stats
22W - 20L
1,562 SR
Queue Stats
109W - 96L
1,510 Elo+
Solo
Mulan
Mulan
marco440
Mulan
Level 119
God Stats
15W - 17L
1,555 SR
Queue Stats
62W - 36L
1,543 Elo+
Party 3
Team Averages
Level 67
1,526 SR
1,444 Elo+

VS

Team Averages
Level 52
1,547 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
Cosmiinx
Morgan Le Fay
Level 34
God Stats
8W - 3L
1,586 SR
Queue Stats
29W - 17L
1,590 Elo+
Party 2
Shiva
Shiva
Links210
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,470 Elo+
Party 1
Fenrir
Fenrir
Nalyiun
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,812 Elo+
Party 2
Geb
Geb
RainyMemories
Geb
Level 87
God Stats
2W - 1L
1,605 SR
Queue Stats
23W - 27L
1,458 Elo+
Party 2
Sol
Sol
dritoes
Sol
Level 15
God Stats
12W - 11L
1,542 SR
Queue Stats
31W - 30L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,527
1,421
7,193
4,608
1,830
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
FillyWerrell
Cerberus
12
3 / 1 / 10
7,918
1,320
5,750
10,200
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
GundamGoji54
Chang'e
12
2 / 0 / 10
7,037
1,173
4,238
6,779
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
KronicRelief
Lancelot
13
3 / 2 / 12
7,698
1,283
8,937
11,321
8,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
marco440
Mulan
13
3 / 1 / 11
7,426
1,238
5,009
6,463
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

372

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cosmiinx
Morgan Le Fay
12
3 / 1 / 1
7,565
1,261
12,505
4,789
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Links210
Shiva
11
0 / 0 / 3
6,611
1,102
3,209
3,014
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Nalyiun
Fenrir
11
0 / 7 / 0
6,240
1,040
6,919
10,747
5,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 4 / 3
7,030
1,172
4,788
11,712
9,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
11
1 / 4 / 2
6,551
1,092
8,687
5,959
2,219
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
16
Kills
4
4
Deaths
16
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cosmiinx
Morgan Le Fay
3
1
1
3.5
W
5
0
8
9
W
Cerberus
FillyWerrell
Cerberus
3
1
10
8
W
Chang'e
GundamGoji54
Chang'e
2
0
10
7
W
Lancelot
KronicRelief
Lancelot
3
2
12
4.5
L
Shiva
Links210
Shiva
0
0
3
1.5
L
Fenrir
Nalyiun
Fenrir
0
7
0
0
L
0
4
3
0.38
L
Sol
1
4
2
0.5
W
Mulan
marco440
Mulan
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,127
Damage
36,108
39,371
Taken
36,221
27,838
Mitigated
22,207
12,870
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cosmiinx
Morgan Le Fay
12,505
1,410
0
158
4,789
2,144
0
1,312
3,477
32,823
0
W
7,193
3,395
0
318
4,608
1,830
0
3,352
1,218
0
22,724
W
Cerberus
FillyWerrell
Cerberus
5,750
684
0
2,275
10,200
8,982
0
7,777
2,249
8,412
0
W
Chang'e
GundamGoji54
Chang'e
4,238
79
5,228
2,548
6,779
2,846
0
4,098
2,359
7,854
0
W
Lancelot
KronicRelief
Lancelot
8,937
1,950
0
1,768
11,321
8,951
0
6,274
4,714
0
20,298
L
Shiva
Links210
Shiva
3,209
300
165
191
3,014
2,395
0
869
2,100
0
10,455
L
Fenrir
Nalyiun
Fenrir
6,919
1,729
0
668
10,747
5,899
0
2,681
7,791
0
12,208
L
4,788
713
0
293
11,712
9,550
0
3,044
8,344
9,875
0
L
Sol
8,687
3,699
0
806
5,959
2,219
0
2,082
3,877
12,136
0
W
Mulan
marco440
Mulan
5,009
1,148
0
733
6,463
5,229
0
4,329
2,056
0
9,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,606
Gold Earned
33,997
118
Minions Killed
96
7
Camps Cleared
4
654,664
Distance Traveled
533,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,565
1,261
47
8
0
116,764
0
W
Hou Yi
8,527
1,421
40
7
3
121,889
0
W
Cerberus
7,918
1,320
23
4
0
129,194
0
W
Chang'e
7,037
1,173
12
2
1
150,030
0
W
Lancelot
7,698
1,283
28
5
3
133,686
0
L
Shiva
6,611
1,102
21
4
2
106,387
0
L
Fenrir
6,240
1,040
13
2
1
121,955
0
L
Geb
7,030
1,172
7
1
1
113,466
0
L
Sol
6,551
1,092
8
1
0
74,494
0
W
Mulan
7,426
1,238
15
3
0
119,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role