Player Matchup

Horus
Horus
Gold IV
AlwaysWinter970
Horus
Gold IV
Level 141
God Stats
28W - 30L
1,588 SR
Queue Stats
61W - 63L
1,494 MMR
Solo
Loki
Loki
Gold IV
Ar13l_lil_fire
Loki
Gold IV
Level 124
God Stats
77W - 63L
1,605 SR
Queue Stats
520W - 541L
1,500 MMR
Solo
Agni
Agni
Gold III
Ariasintin
Agni
Gold III
Level 126
God Stats
0W - 6L
1,174 SR
Queue Stats
72W - 72L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
ChristKilla
Chiron
Gold IV
Level 125
God Stats
9W - 10L
1,689 SR
Queue Stats
177W - 178L
1,427 MMR
Solo
Amaterasu
Amaterasu
Gold IV
tripyzx
Amaterasu
Gold IV
Level 135
God Stats
2W - 4L
1,470 SR
Queue Stats
80W - 93L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,505 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,614 SR
1,480 MMR
Persephone
Persephone
Gold III
EmilioLujano
Persephone
Gold III
Level 129
God Stats
13W - 14L
1,565 SR
Queue Stats
509W - 496L
1,487 MMR
Solo
Surtr
Surtr
Gold III
Uncle Ruckus344
Surtr
Gold III
Level 145
God Stats
7W - 5L
1,765 SR
Queue Stats
122W - 123L
1,533 MMR
Solo
Thanatos
Thanatos
Silver II
V01dD069
Thanatos
Silver II
Level 126
God Stats
3W - 2L
1,775 SR
Queue Stats
9W - 6L
1,538 MMR
Solo
Khepri
Khepri
Gold III
Watchoutformyult
Khepri
Gold III
Level 162
God Stats
16W - 10L
1,624 SR
Queue Stats
413W - 416L
1,522 MMR
Solo
Chernobog
Chernobog
Silver I
badbone17
Chernobog
Silver I
Level 145
God Stats
6W - 3L
1,339 SR
Queue Stats
82W - 82L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,920
440
5,951
15,589
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 6 / 0
9,209
512
6,737
19,947
6,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 9 / 0
8,185
455
16,992
15,233
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
1 / 6 / 0
7,992
444
10,495
15,367
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
tripyzx
Amaterasu
13
0 / 7 / 1
8,163
454
6,059
22,705
10,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GaneshaBakasuraAo KuangArachne

VS

Bans
Sun WukongRatatoskrKuzenboRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EmilioLujano
Persephone
16
2 / 1 / 13
10,777
599
11,161
13,733
5,365
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 0 / 11
11,879
660
15,453
14,371
16,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
V01dD069
Thanatos
18
17 / 1 / 9
12,432
691
21,234
21,426
10,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 0 / 16
10,035
558
5,483
20,638
19,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
badbone17
Chernobog
18
6 / 2 / 6
11,788
655
11,075
15,113
8,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
85
2
Kills
30
31
Deaths
4
2
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
6
0
0.17
L
0
9
0
0
L
Chiron
1
6
0
0.17
W
Persephone
EmilioLujano
Persephone
2
1
13
8.5
W
4
0
11
9.5
W
Thanatos
V01dD069
Thanatos
17
1
9
21.5
W
1
0
16
9
W
Chernobog
badbone17
Chernobog
6
2
6
4.5
L
Amaterasu
tripyzx
Amaterasu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,234
Damage
64,406
88,841
Taken
85,281
40,380
Mitigated
60,415
21,138
Healing
42,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,951
2,680
758
3,406
15,589
13,330
6
5,690
9,899
0
23,600
L
6,737
1,394
0
4,893
19,947
6,917
0
924
19,023
0
82,122
L
16,992
2,363
0
2,861
15,233
4,281
0
5,124
10,109
80,082
0
L
Chiron
10,495
4,662
407
4,115
15,367
5,402
890
2,139
13,222
0
58,603
W
Persephone
EmilioLujano
Persephone
11,161
684
0
5,306
13,733
5,365
454
3,450
10,277
85,660
0
W
15,453
4,791
0
5,973
14,371
16,085
1,555
281
14,090
1,356
97,512
W
Thanatos
V01dD069
Thanatos
21,234
7,322
0
17,585
21,426
10,475
2,092
6,577
14,849
0
118,477
W
5,483
816
2,810
6,266
20,638
19,559
469
7,042
13,596
29,051
0
W
Chernobog
badbone17
Chernobog
11,075
6,030
0
4,232
15,113
8,931
4,487
2,423
12,690
0
95,398
L
Amaterasu
tripyzx
Amaterasu
6,059
2,359
0
4,698
22,705
10,450
0
3,818
18,887
0
69,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,469
Gold Earned
56,911
478
Minions Killed
592
0
Camps Cleared
0
1,758,638
Distance Traveled
1,971,477
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,920
440
28
2
0
393,007
6
L
Loki
9,209
512
132
7
0
345,058
0
L
Agni
8,185
455
131
7
0
315,432
7
L
Chiron
7,992
444
84
5
0
320,646
4
W
Persephone
10,777
599
110
6
0
373,804
3
W
Surtr
11,879
660
153
9
0
348,264
1
W
Thanatos
12,432
691
130
7
0
488,327
2
W
Khepri
10,035
558
32
2
0
387,376
7
W
Chernobog
11,788
655
167
9
0
373,706
1
L
Amaterasu
8,163
454
103
6
0
384,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role