Player Matchup

Thor
Thor
ByJ03L
Thor
Level 123
God Stats
1W - 2L
1,450 SR
Queue Stats
51W - 43L
1,574 Elo+
Party 3
Thoth
Thoth
Calitiinnn
Thoth
Level 146
God Stats
5W - 2L
1,643 SR
Queue Stats
87W - 87L
1,547 Elo+
Party 3
Izanami
Izanami
Cyhal
Izanami
Level 4
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ItzSebs
Xing Tian
Level 149
God Stats
4W - 3L
1,666 SR
Queue Stats
149W - 133L
1,608 Elo+
Party 3
Mulan
Mulan
celestinoazul22
Mulan
Level 156
God Stats
0W - 2L
1,374 SR
Queue Stats
34W - 35L
1,569 Elo+
Party 3
Team Averages
Level 116
1,486 SR
1,560 Elo+

VS

Team Averages
Level 145
1,625 SR
1,555 Elo+
Susano
Susano
Dontizzle-_-
Susano
Level 127
God Stats
2W - 0L
1,778 SR
Queue Stats
98W - 83L
1,522 Elo+
Party 2
Cerberus
Cerberus
TxGoop
Cerberus
Level 127
God Stats
2W - 0L
1,788 SR
Queue Stats
72W - 76L
1,488 Elo+
Party 2
Apollo
Apollo
Zookstorm
Apollo
Level 161
God Stats
3W - 1L
1,764 SR
Queue Stats
117W - 100L
1,534 Elo+
Party 1
Ymir
Ymir
mythman135
Ymir
Level 149
God Stats
1W - 0L
1,726 SR
Queue Stats
151W - 119L
1,643 Elo+
Solo
Loki
Loki
whalebert
Loki
Level 159
God Stats
6W - 8L
1,069 SR
Queue Stats
95W - 72L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ByJ03L
Thor
10
2 / 3 / 2
5,986
599
3,902
9,142
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
10
1 / 3 / 1
5,675
568
4,262
5,517
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Cyhal
Izanami
8
1 / 3 / 1
4,624
462
918
4,561
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
ItzSebs
Xing Tian
8
0 / 1 / 1
4,959
496
3,923
8,286
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 5 / 1
5,608
561
5,687
11,535
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 2 / 2
5,984
598
4,326
10,084
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
TxGoop
Cerberus
11
3 / 2 / 2
6,324
632
5,370
7,551
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Zookstorm
Apollo
13
2 / 0 / 2
7,453
745
3,362
4,459
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 3
6,051
605
4,026
7,079
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
12
6 / 1 / 1
7,129
713
8,901
9,262
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
15
15
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
ByJ03L
Thor
2
3
2
1
L
Thoth
1
3
1
0.5
L
Izanami
Cyhal
Izanami
1
3
1
0.5
W
Susano
2
2
2
1.5
L
Xing Tian
ItzSebs
Xing Tian
0
1
1
0.5
W
Cerberus
TxGoop
Cerberus
3
2
2
2
W
Apollo
Zookstorm
Apollo
2
0
2
3
L
2
5
1
0.5
W
2
1
3
3.5
W
Loki
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
25,985
39,041
Taken
38,435
17,625
Mitigated
17,670
7,102
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ByJ03L
Thor
3,902
1,185
0
2,716
9,142
3,132
0
3,032
5,914
0
25,606
L
Thoth
4,262
121
0
496
5,517
1,474
0
510
4,919
42,321
0
L
Izanami
Cyhal
Izanami
918
510
0
8
4,561
1,443
0
1,803
2,724
0
11,657
W
Susano
4,326
691
0
4,991
10,084
3,672
0
2,769
7,315
0
43,900
L
Xing Tian
ItzSebs
Xing Tian
3,923
756
0
1,520
8,286
6,095
0
3,186
4,990
19,469
0
W
Cerberus
TxGoop
Cerberus
5,370
308
0
2,815
7,551
3,535
0
1,759
5,792
36,952
0
W
Apollo
Zookstorm
Apollo
3,362
2,271
0
2,677
4,459
1,778
3,133
1,313
3,146
0
60,539
L
5,687
1,616
0
2,362
11,535
5,481
0
381
11,098
0
31,029
W
4,026
1,663
0
1,686
7,079
5,420
0
2,198
4,881
14,919
0
W
Loki
8,901
2,242
0
2,145
9,262
3,265
0
146
9,116
0
46,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
32,941
210
Minions Killed
374
0
Camps Cleared
0
1,012,752
Distance Traveled
1,060,903
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,986
599
43
4
0
212,710
0
L
Thoth
5,675
568
77
8
0
193,643
0
L
Izanami
4,624
462
24
2
0
189,513
0
W
Susano
5,984
598
70
7
0
242,671
0
L
Xing Tian
4,959
496
16
2
0
212,216
0
W
Cerberus
6,324
632
111
11
0
206,623
2
W
Apollo
7,453
745
121
12
0
180,371
1
L
Mulan
5,608
561
50
5
0
204,670
0
W
Ymir
6,051
605
12
1
0
205,253
0
W
Loki
7,129
713
60
6
0
225,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role