Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AlphaQForest
Fenrir
Level 28
God Stats
0W - 4L
1,167 SR
Queue Stats
6W - 11L
1,489 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AlphaQGently
Cu Chulainn
Level 159
God Stats
34W - 38L
1,511 SR
Queue Stats
428W - 437L
1,520 Elo+
Party 1
Olorun
Olorun
BIGIN3YEARS
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
whale77777
Sylvanus
Level 118
God Stats
22W - 28L
1,517 SR
Queue Stats
292W - 294L
1,518 Elo+
Party 1
Team Averages
Level 75
1,439 SR
1,504 Elo+

VS

Team Averages
Level 87
1,571 SR
1,543 Elo+
Hera
Hera
Dac12112
Hera
Level 73
God Stats
6W - 2L
1,770 SR
Queue Stats
24W - 19L
1,514 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Murray8585
Maman Brigitte
Level 134
God Stats
3W - 5L
1,321 SR
Queue Stats
229W - 197L
1,545 Elo+
Party 2
Hachiman
Hachiman
NauticalCurry
Hachiman
Level 142
God Stats
12W - 27L
1,400 SR
Queue Stats
292W - 324L
1,465 Elo+
Party 3
Athena
Athena
SenseiRicky
Athena
Level 24
God Stats
5W - 0L
1,899 SR
Queue Stats
41W - 24L
1,606 Elo+
Party 3
Chaac
Chaac
ThyFreshPrince
Chaac
Level 62
God Stats
10W - 7L
1,465 SR
Queue Stats
234W - 199L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 2 / 1
7,197
554
5,332
11,986
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
11
0 / 3 / 0
5,812
447
3,350
9,608
3,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
AlphaQGently
Cu Chulainn
11
0 / 5 / 1
6,845
527
8,265
17,948
14,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
9
0 / 4 / 0
4,956
381
2,142
7,246
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
whale77777
Sylvanus
10
1 / 3 / 1
5,605
431
4,247
11,896
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 1 / 2
7,658
589
9,654
4,807
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maman Brigitte
Murray8585
Maman Brigitte
13
6 / 1 / 5
7,640
588
9,253
9,777
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
NauticalCurry
Hachiman
13
2 / 0 / 4
7,672
590
6,205
6,634
2,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
11
3 / 1 / 7
7,284
560
4,032
10,040
7,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 0 / 3
7,374
567
6,318
11,753
10,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
1
1.25
L
Fenrir
0
3
0
0
L
Cu Chulainn
AlphaQGently
Cu Chulainn
0
5
1
0.1
L
Olorun
0
4
0
0
W
Hera
4
1
2
5
W
Maman Brigitte
Murray8585
Maman Brigitte
6
1
5
8.5
W
Hachiman
NauticalCurry
Hachiman
2
0
4
4
W
Athena
3
1
7
6.5
W
2
0
3
3.5
L
Sylvanus
whale77777
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
35,462
58,684
Taken
43,011
34,711
Mitigated
26,483
11,482
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,332
839
0
1,035
11,986
5,364
0
4,512
7,362
0
64,598
L
Fenrir
3,350
1,108
0
1,201
9,608
3,601
0
1,663
7,945
0
32,605
L
Cu Chulainn
AlphaQGently
Cu Chulainn
8,265
1,412
0
4,262
17,948
14,105
17
4,722
13,221
0
62,378
L
Olorun
2,142
1,454
0
210
7,246
2,885
0
5,191
1,857
24,102
0
W
Hera
9,654
1,168
0
1,250
4,807
2,118
22
1,304
3,503
63,861
0
W
Maman Brigitte
Murray8585
Maman Brigitte
9,253
280
160
1,903
9,777
3,938
0
760
9,017
67,481
0
W
Hachiman
NauticalCurry
Hachiman
6,205
3,403
0
4,028
6,634
2,437
0
559
6,075
0
64,342
W
Athena
4,032
1,094
0
1,718
10,040
7,859
24
3,442
6,598
18,057
0
W
6,318
1,372
0
4,429
11,753
10,131
0
50
11,703
106
52,613
L
Sylvanus
whale77777
Sylvanus
4,247
1,421
1,453
3,321
11,896
8,756
16
6,329
5,315
23,287
6,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
37,628
350
Minions Killed
441
0
Camps Cleared
0
1,226,099
Distance Traveled
1,389,320
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,197
554
107
8
0
302,288
0
L
Fenrir
5,812
447
57
4
0
257,595
2
L
Cu Chulainn
6,845
527
113
9
0
242,878
0
L
Olorun
4,956
381
28
2
0
195,692
0
W
Hera
7,658
589
118
9
0
260,921
0
W
Maman Brigitte
7,640
588
89
7
0
312,214
3
W
Hachiman
7,672
590
111
9
0
248,492
2
W
Athena
7,284
560
29
2
0
279,282
8
W
Chaac
7,374
567
94
7
0
288,411
7
L
Sylvanus
5,605
431
45
3
0
227,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role