Player Matchup

Hel
Hel
Genja Medicine
Hel
Level 153
God Stats
9W - 4L
1,692 SR
Queue Stats
237W - 255L
1,526 Elo+
Party 1
Vulcan
Vulcan
Scootthebeast
Vulcan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,696 Elo+
Solo
Cthulhu
Cthulhu
Tenebrae77
Cthulhu
Level 109
God Stats
3W - 0L
1,841 SR
Queue Stats
200W - 200L
1,457 Elo+
Solo
Camazotz
Camazotz
UmiNoShonen
Camazotz
Level 162
God Stats
2W - 1L
1,415 SR
Queue Stats
138W - 147L
1,551 Elo+
Party 1
Skadi
Skadi
Zeathie
Skadi
Level 78
God Stats
2W - 2L
1,292 SR
Queue Stats
131W - 134L
1,546 Elo+
Party 1
Team Averages
Level 124
1,548 SR
1,555 Elo+

VS

Team Averages
Level 125
1,488 SR
1,515 Elo+
Poseidon
Poseidon
 
Poseidon
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BorealGalaxy
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,482 Elo+
Solo
Bacchus
Bacchus
Gargrantuan
Bacchus
Level 166
God Stats
0W - 2L
1,341 SR
Queue Stats
37W - 34L
1,532 Elo+
Party 2
Thor
Thor
Tearjerker10
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,567 Elo+
Party 2
Rama
Rama
xzactly
Rama
Level 178
God Stats
0W - 2L
1,601 SR
Queue Stats
27W - 32L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
6,637
1,106
5,558
5,542
3,881
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 6
5,965
994
7,744
3,255
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Tenebrae77
Cthulhu
11
0 / 3 / 7
6,261
1,044
4,079
8,015
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
UmiNoShonen
Camazotz
12
6 / 0 / 4
6,776
1,129
4,133
6,593
6,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Skadi
Zeathie
Skadi
12
2 / 0 / 8
6,660
1,110
7,605
4,545
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 3 / 3
5,643
941
7,181
6,498
2,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 3
5,036
839
1,737
3,859
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Gargrantuan
Bacchus
10
2 / 3 / 3
6,076
1,013
4,517
8,790
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 2
5,243
874
2,658
7,128
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
xzactly
Rama
11
1 / 2 / 2
5,522
920
3,775
8,007
3,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
12
Kills
5
5
Deaths
12
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
3
3
0.83
L
0
1
3
1.5
L
Bacchus
Gargrantuan
Bacchus
2
3
3
1.17
W
4
1
7
7.5
W
0
1
6
3
L
1
3
2
0.67
W
Cthulhu
Tenebrae77
Cthulhu
0
3
7
1.17
W
Camazotz
UmiNoShonen
Camazotz
6
0
4
8
W
Skadi
Zeathie
Skadi
2
0
8
6
L
Rama
xzactly
Rama
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
19,868
27,950
Taken
34,282
20,433
Mitigated
21,193
13,730
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,181
993
969
643
6,498
2,259
0
3,227
3,271
15,583
0
L
1,737
298
3,849
2,144
3,859
1,624
0
2,032
1,827
3,269
0
L
Bacchus
Gargrantuan
Bacchus
4,517
489
146
1,457
8,790
11,351
12
4,349
4,441
9,231
0
W
5,558
268
3,797
3,433
5,542
3,881
74
2,683
2,859
9,792
0
W
7,744
3,044
406
789
3,255
1,371
217
2,356
899
16,122
0
L
2,658
0
397
702
7,128
2,883
0
3,971
3,157
0
6,006
W
Cthulhu
Tenebrae77
Cthulhu
4,079
148
368
1,111
8,015
7,137
0
3,533
4,482
9,208
0
W
Camazotz
UmiNoShonen
Camazotz
4,133
157
718
2,482
6,593
6,095
168
3,042
3,551
0
5,906
W
Skadi
Zeathie
Skadi
7,605
1,319
0
626
4,545
1,949
971
1,821
2,724
0
16,207
L
Rama
xzactly
Rama
3,775
3,087
204
3,088
8,007
3,076
0
3,802
4,205
0
10,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
27,520
60
Minions Killed
51
0
Camps Cleared
0
669,372
Distance Traveled
579,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,643
941
17
3
0
115,173
0
L
Hel
5,036
839
10
2
0
94,605
0
L
Bacchus
6,076
1,013
5
1
0
123,649
0
W
Hel
6,637
1,106
16
3
0
115,932
0
W
Vulcan
5,965
994
16
3
0
146,767
0
L
Thor
5,243
874
1
0
0
131,049
0
W
Cthulhu
6,261
1,044
10
2
0
136,181
0
W
Camazotz
6,776
1,129
0
0
0
140,927
0
W
Skadi
6,660
1,110
18
3
0
129,565
0
L
Rama
5,522
920
18
3
0
115,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role