Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BIGSEXYMCCHICKEN
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 50L
1,668 Elo+
Solo
Horus
Horus
Deathray1999
Horus
Level 156
God Stats
39W - 34L
1,625 SR
Queue Stats
668W - 646L
1,552 Elo+
Solo
Maman Brigitte
Maman Brigitte
Kunyaro
Maman Brigitte
Level 249
God Stats
37W - 22L
1,500 SR
Queue Stats
2,331W - 1,235L
1,597 Elo+
Party 2
Team Averages
Level 171
1,525 SR
1,563 Elo+

VS

Team Averages
Level 155
1,560 SR
1,548 Elo+
Camazotz
Camazotz
CANUK14
Camazotz
Level 184
God Stats
5W - 5L
1,419 SR
Queue Stats
225W - 240L
1,524 Elo+
Party 1
Bacchus
Bacchus
CoolCatConnor
Bacchus
Level 157
God Stats
6W - 1L
1,798 SR
Queue Stats
65W - 56L
1,612 Elo+
Party 1
Hercules
Hercules
Johnseee
Hercules
Level 158
God Stats
6W - 5L
1,373 SR
Queue Stats
436W - 449L
1,543 Elo+
Party 1
Aphrodite
Aphrodite
hyad
Aphrodite
Level 147
God Stats
260W - 161L
1,638 SR
Queue Stats
652W - 527L
1,522 Elo+
Solo
Charybdis
Charybdis
msik314
Charybdis
Level 130
God Stats
42W - 33L
1,573 SR
Queue Stats
231W - 197L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 1
6,395
1,279
2,128
3,358
3,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
 
Ah Puch
11
0 / 2 / 1
6,084
1,217
7,645
5,124
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 0
5,537
1,107
4,529
4,069
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,154
1,231
5,680
5,417
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Kunyaro
Maman Brigitte
10
0 / 0 / 0
5,185
1,037
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

372

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CANUK14
Camazotz
11
1 / 0 / 2
6,359
1,272
4,228
5,129
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
11
0 / 0 / 3
6,280
1,256
2,331
7,573
7,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Johnseee
Hercules
11
1 / 1 / 2
5,895
1,179
3,382
6,769
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
hyad
Aphrodite
11
0 / 0 / 3
5,985
1,197
3,164
1,977
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
msik314
Charybdis
11
1 / 0 / 1
6,111
1,222
2,373
2,488
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
3
3
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
1
0.5
L
Ah Puch
 
Ah Puch
0
2
1
0.25
L
0
1
0
0
W
Camazotz
CANUK14
Camazotz
1
0
2
2
W
Bacchus
0
0
3
1.5
L
1
0
0
1
W
Hercules
Johnseee
Hercules
1
1
2
2
L
Maman Brigitte
Kunyaro
Maman Brigitte
0
0
0
0
W
Aphrodite
hyad
Aphrodite
0
0
3
1.5
W
Charybdis
msik314
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,982
Damage
15,478
17,968
Taken
23,936
11,589
Mitigated
15,644
3,712
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,128
99
0
613
3,358
3,771
0
652
2,706
2,977
0
L
Ah Puch
 
Ah Puch
7,645
123
83
679
5,124
2,128
0
1,441
3,533
27,693
0
L
4,529
796
0
644
4,069
2,060
0
1,071
2,998
0
12,789
W
Camazotz
CANUK14
Camazotz
4,228
462
0
790
5,129
1,532
0
2,360
2,644
0
14,388
W
Bacchus
2,331
363
0
2,581
7,573
7,548
0
2,771
4,657
5,591
0
L
5,680
2,223
304
1,389
5,417
3,630
0
2,331
3,086
293
10,214
W
Hercules
Johnseee
Hercules
3,382
748
0
912
6,769
4,679
0
2,782
3,696
0
5,994
L
Maman Brigitte
Kunyaro
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
hyad
Aphrodite
3,164
40
3,781
942
1,977
1,034
0
1,160
817
14,106
0
W
Charybdis
msik314
Charybdis
2,373
1,308
0
808
2,488
851
0
993
1,459
0
16,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
30,630
100
Minions Killed
121
2
Camps Cleared
6
333,845
Distance Traveled
513,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,395
1,279
4
1
0
64,921
0
L
Ah Puch
6,084
1,217
55
11
0
93,990
0
L
Chaac
5,537
1,107
14
3
2
65,440
0
W
Camazotz
6,359
1,272
18
4
1
124,142
0
W
Bacchus
6,280
1,256
4
1
0
79,320
0
L
Horus
6,154
1,231
27
5
0
106,965
0
W
Hercules
5,895
1,179
12
2
1
106,083
0
L
Maman Brigitte
5,185
1,037
0
0
0
2,529
0
W
Aphrodite
5,985
1,197
40
8
1
98,147
0
W
Charybdis
6,111
1,222
47
9
3
105,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role