Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Cristvc
Discordia
Level 49
God Stats
24W - 25L
1,500 SR
Queue Stats
247W - 254L
1,451 Elo+
Solo
Skadi
Skadi
Dummy-D
Skadi
Level 14
God Stats
10W - 5L
1,500 SR
Queue Stats
215W - 195L
1,437 Elo+
Party 1
Lancelot
Lancelot
WhiskeyRick
Lancelot
Level 39
God Stats
4W - 3L
1,460 SR
Queue Stats
148W - 143L
1,402 Elo+
Party 1
Team Averages
Level 55
1,492 SR
1,458 Elo+

VS

Team Averages
Level 88
1,479 SR
1,301 Elo+
Cernunnos
Cernunnos
GigaChomp
Cernunnos
Level 67
God Stats
5W - 7L
1,576 SR
Queue Stats
135W - 135L
1,481 Elo+
Solo
Maman Brigitte
Maman Brigitte
JackoWaffles
Maman Brigitte
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
JasonTaeTum
Sun Wukong
Level 101
God Stats
0W - 2L
1,319 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 2
Charon
Charon
NotTooXavi
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 2
Thor
Thor
RagingMuffin7
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 0 / 2
6,656
666
4,179
8,567
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
 
Bacchus
9
0 / 0 / 4
5,468
547
3,692
5,954
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Cristvc
Discordia
11
2 / 1 / 1
6,243
624
4,653
6,414
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Dummy-D
Skadi
8
0 / 0 / 3
4,759
476
3,885
3,261
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
WhiskeyRick
Lancelot
13
5 / 0 / 0
7,569
757
9,155
7,686
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GigaChomp
Cernunnos
8
0 / 1 / 0
4,448
445
1,522
3,771
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
JackoWaffles
Maman Brigitte
8
0 / 5 / 0
4,692
469
4,954
8,780
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JasonTaeTum
Sun Wukong
10
0 / 2 / 0
5,516
552
3,646
9,666
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
NotTooXavi
Charon
8
0 / 2 / 0
5,015
502
2,808
6,539
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
4,837
484
4,138
8,353
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
2
6
W
Bacchus
 
Bacchus
0
0
4
2
W
Discordia
Cristvc
Discordia
2
1
1
2.5
W
Skadi
Dummy-D
Skadi
0
0
3
1.5
L
Cernunnos
GigaChomp
Cernunnos
0
1
0
0
L
Maman Brigitte
JackoWaffles
Maman Brigitte
0
5
0
0
L
Sun Wukong
JasonTaeTum
Sun Wukong
0
2
0
0
L
Charon
NotTooXavi
Charon
0
2
0
0
L
1
2
0
0.5
W
Lancelot
WhiskeyRick
Lancelot
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
17,068
31,882
Taken
37,109
16,031
Mitigated
17,895
9,691
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,179
2,069
0
840
8,567
3,334
19
857
7,710
0
53,550
W
Bacchus
 
Bacchus
3,692
278
0
2,413
5,954
5,259
22
1,640
4,314
20,417
0
W
Discordia
Cristvc
Discordia
4,653
637
0
2,470
6,414
2,296
600
4,205
2,209
39,584
0
W
Skadi
Dummy-D
Skadi
3,885
1,421
0
250
3,261
1,104
0
957
2,304
0
21,254
L
Cernunnos
GigaChomp
Cernunnos
1,522
845
0
940
3,771
1,404
0
2,031
1,740
0
19,827
L
Maman Brigitte
JackoWaffles
Maman Brigitte
4,954
72
17
2,070
8,780
2,736
0
4,082
4,698
24,985
0
L
Sun Wukong
JasonTaeTum
Sun Wukong
3,646
569
0
2,317
9,666
6,057
0
0
9,666
0
42,581
L
Charon
NotTooXavi
Charon
2,808
496
0
2,308
6,539
4,710
0
1,190
5,349
18,757
0
L
4,138
761
132
1,623
8,353
2,988
0
1,042
7,311
0
33,955
W
Lancelot
WhiskeyRick
Lancelot
9,155
858
0
3,718
7,686
4,038
0
103
7,583
0
62,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
24,508
312
Minions Killed
226
0
Camps Cleared
0
1,023,799
Distance Traveled
948,876
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,656
666
81
8
0
255,496
1
W
Bacchus
5,468
547
34
3
0
204,249
1
W
Discordia
6,243
624
70
7
0
174,228
0
W
Skadi
4,759
476
28
3
0
180,691
0
L
Cernunnos
4,448
445
36
4
0
158,827
2
L
Maman Brigitte
4,692
469
43
4
0
206,995
4
L
Sun Wukong
5,516
552
72
7
0
178,623
3
L
Charon
5,015
502
29
3
0
188,674
0
L
Thor
4,837
484
46
5
0
215,757
2
W
Lancelot
7,569
757
99
10
0
209,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role