Player Matchup

Olorun
Olorun
CARLOSSH
Olorun
Level 144
God Stats
7W - 5L
1,684 SR
Queue Stats
156W - 155L
1,411 Elo+
Party 2
Atlas
Atlas
Kruzaidar
Atlas
Level 93
God Stats
2W - 0L
1,752 SR
Queue Stats
136W - 125L
1,508 Elo+
Party 1
Skadi
Skadi
SofiWolft1
Skadi
Level 84
God Stats
14W - 17L
1,425 SR
Queue Stats
163W - 153L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
ratdreamflores
Ao Kuang
Level 147
God Stats
5W - 2L
1,729 SR
Queue Stats
218W - 198L
1,498 Elo+
Party 1
Surtr
Surtr
ripthemapart_
Surtr
Level 109
God Stats
12W - 9L
1,540 SR
Queue Stats
180W - 169L
1,474 Elo+
Solo
Team Averages
Level 115
1,626 SR
1,467 Elo+

VS

Team Averages
Level 88
1,441 SR
1,338 Elo+
Baba Yaga
Baba Yaga
Sun_Wu_Tofu
Baba Yaga
Level 64
God Stats
0W - 2L
1,784 SR
Queue Stats
58W - 80L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
dinotauro123
Kuzenbo
Level 117
God Stats
0W - 2L
1,261 SR
Queue Stats
57W - 73L
1,393 Elo+
Party 3
Bellona
Bellona
juanDX1110
Bellona
Level 16
God Stats
0W - 4L
1,152 SR
Queue Stats
5W - 16L
1,072 Elo+
Party 3
Tsukuyomi
Tsukuyomi
manuel251044
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,380 Elo+
Party 3
Chernobog
Chernobog
soldado223300
Chernobog
Level 136
God Stats
16W - 15L
1,510 SR
Queue Stats
109W - 112L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CARLOSSH
Olorun
11
3 / 1 / 3
6,709
671
4,626
6,054
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
Kruzaidar
Atlas
9
2 / 0 / 3
5,863
586
4,184
6,716
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
1 / 2 / 2
5,104
510
3,760
5,751
1,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
12
5 / 0 / 2
7,095
710
7,090
10,039
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
3 / 0 / 0
6,899
690
5,573
7,191
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Sun_Wu_Tofu
Baba Yaga
9
1 / 3 / 0
5,284
528
5,476
8,364
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
dinotauro123
Kuzenbo
8
0 / 3 / 2
5,010
501
2,046
9,138
7,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
juanDX1110
Bellona
8
0 / 3 / 0
4,537
454
2,180
7,223
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tsukuyomi
manuel251044
Tsukuyomi
8
0 / 5 / 3
4,822
482
5,561
9,867
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
soldado223300
Chernobog
9
2 / 0 / 0
5,448
545
3,591
4,530
1,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
3
3
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
CARLOSSH
Olorun
3
1
3
4.5
W
Atlas
Kruzaidar
Atlas
2
0
3
3.5
W
Skadi
1
2
2
1
L
Baba Yaga
Sun_Wu_Tofu
Baba Yaga
1
3
0
0.33
L
Kuzenbo
dinotauro123
Kuzenbo
0
3
2
0.33
L
Bellona
juanDX1110
Bellona
0
3
0
0
L
Tsukuyomi
manuel251044
Tsukuyomi
0
5
3
0.3
W
Ao Kuang
5
0
2
6
W
3
0
0
3
L
Chernobog
soldado223300
Chernobog
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,233
Damage
18,854
35,751
Taken
39,122
18,268
Mitigated
20,455
11,213
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CARLOSSH
Olorun
4,626
2,180
60
2,173
6,054
2,432
0
2,941
3,113
41,843
1,045
W
Atlas
Kruzaidar
Atlas
4,184
1,738
226
2,721
6,716
4,685
363
1,565
5,151
21,101
0
W
Skadi
3,760
1,305
0
375
5,751
1,697
116
489
5,262
0
31,365
L
Baba Yaga
Sun_Wu_Tofu
Baba Yaga
5,476
289
120
2,098
8,364
3,759
0
6,348
2,016
33,179
0
L
Kuzenbo
dinotauro123
Kuzenbo
2,046
1,050
0
1,852
9,138
7,124
0
3,040
6,098
12,806
0
L
Bellona
juanDX1110
Bellona
2,180
816
0
2,161
7,223
4,213
0
172
7,051
0
19,375
L
Tsukuyomi
manuel251044
Tsukuyomi
5,561
1,986
0
2,470
9,867
3,839
18
4,563
5,304
0
29,877
W
Ao Kuang
7,090
2,259
0
3,647
10,039
4,133
305
2,527
7,512
52,206
776
W
5,573
1,912
0
2,011
7,191
5,321
16
0
7,191
1,412
43,960
L
Chernobog
soldado223300
Chernobog
3,591
1,916
0
2,731
4,530
1,520
60
1,860
2,670
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
25,101
296
Minions Killed
225
0
Camps Cleared
0
936,628
Distance Traveled
963,172
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,709
671
75
8
0
183,507
0
W
Atlas
5,863
586
26
3
0
188,142
2
W
Skadi
5,104
510
42
4
0
168,821
6
L
Baba Yaga
5,284
528
57
6
0
165,965
2
L
Kuzenbo
5,010
501
11
1
0
209,306
0
L
Bellona
4,537
454
39
4
0
175,023
0
L
Tsukuyomi
4,822
482
47
5
0
222,274
0
W
Ao Kuang
7,095
710
81
8
0
221,811
0
W
Surtr
6,899
690
72
7
0
174,347
0
L
Chernobog
5,448
545
71
7
0
190,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role