Player Matchup

Osiris
Osiris
 
Osiris
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ARWINlotr
Sobek
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,395 Elo+
Party 2
Yu Huang
Yu Huang
BlackTzir
Yu Huang
Level 88
God Stats
2W - 1L
1,642 SR
Queue Stats
281W - 295L
1,394 Elo+
Solo
Thanatos
Thanatos
Sparky1991
Thanatos
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
davelerious
Chiron
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,237 Elo+
Party 2
Team Averages
Level 93
1,528 SR
1,405 Elo+

VS

Team Averages
Level 79
1,467 SR
1,422 Elo+
Cerberus
Cerberus
D4 Arbiter
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,408 Elo+
Party 3
Hercules
Hercules
D4 Deviance
Hercules
Level 45
God Stats
1W - 1L
1,263 SR
Queue Stats
59W - 97L
1,397 Elo+
Party 3
Ah Puch
Ah Puch
KillLeader09
Ah Puch
Level 107
God Stats
7W - 2L
1,561 SR
Queue Stats
156W - 133L
1,450 Elo+
Party 1
Nike
Nike
UnfixedCardinal
Nike
Level 124
God Stats
2W - 1L
1,510 SR
Queue Stats
155W - 131L
1,452 Elo+
Party 1
Artemis
Artemis
subsailor
Artemis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 183L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 6 / 3
7,813
651
7,083
13,956
15,456
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
ARWINlotr
Sobek
15
0 / 5 / 7
8,390
699
2,862
14,903
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
BlackTzir
Yu Huang
16
6 / 6 / 2
9,373
781
13,879
12,790
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Sparky1991
Thanatos
12
1 / 10 / 4
7,255
605
6,264
14,732
6,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
2 / 4 / 3
8,145
679
2,856
10,386
5,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D4 Arbiter
Cerberus
17
7 / 2 / 12
10,090
841
10,255
11,186
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
D4 Deviance
Hercules
16
1 / 2 / 16
9,177
765
7,435
13,177
13,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
KillLeader09
Ah Puch
18
11 / 2 / 13
11,520
960
20,125
10,369
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
7 / 3 / 15
10,167
847
8,817
12,189
13,502
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
subsailor
Artemis
17
5 / 3 / 11
10,064
839
13,623
7,708
3,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
10
Kills
31
31
Deaths
12
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
3
0.42
L
Sobek
ARWINlotr
Sobek
0
5
7
0.7
L
Yu Huang
BlackTzir
Yu Huang
6
6
2
1.17
W
Cerberus
D4 Arbiter
Cerberus
7
2
12
6.5
W
Hercules
D4 Deviance
Hercules
1
2
16
4.5
W
Ah Puch
KillLeader09
Ah Puch
11
2
13
8.75
L
Thanatos
Sparky1991
Thanatos
1
10
4
0.3
W
7
3
15
4.83
L
Chiron
2
4
3
0.88
W
Artemis
subsailor
Artemis
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,944
Damage
60,255
66,767
Taken
54,629
50,640
Mitigated
47,608
11,655
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,083
2,071
118
932
13,956
15,456
0
6,486
7,156
424
16,489
L
Sobek
ARWINlotr
Sobek
2,862
209
152
2,777
14,903
16,535
0
4,111
10,470
8,774
0
L
Yu Huang
BlackTzir
Yu Huang
13,879
1,375
0
1,360
12,790
6,719
0
5,839
6,688
24,430
0
W
Cerberus
D4 Arbiter
Cerberus
10,255
293
1,022
4,596
11,186
12,631
801
2,855
8,331
18,386
0
W
Hercules
D4 Deviance
Hercules
7,435
1,626
846
5,868
13,177
13,520
1,636
2,776
10,401
0
14,603
W
Ah Puch
KillLeader09
Ah Puch
20,125
349
1,429
4,917
10,369
4,533
569
5,165
5,204
39,758
0
L
Thanatos
Sparky1991
Thanatos
6,264
1,519
404
2,913
14,732
6,419
0
7,949
6,457
0
9,737
W
8,817
292
1,156
1,309
12,189
13,502
305
2,857
9,332
0
12,758
L
Chiron
2,856
1,570
187
2,812
10,386
5,511
0
4,642
5,616
0
13,908
W
Artemis
subsailor
Artemis
13,623
5,213
0
240
7,708
3,422
2,244
3,512
4,196
0
27,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
51,018
87
Minions Killed
140
0
Camps Cleared
0
946,381
Distance Traveled
1,160,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,813
651
16
1
0
197,238
0
L
Sobek
8,390
699
13
1
0
209,930
0
L
Yu Huang
9,373
781
30
3
0
170,981
0
W
Cerberus
10,090
841
36
3
0
257,596
0
W
Hercules
9,177
765
11
1
0
257,354
0
W
Ah Puch
11,520
960
45
4
0
224,256
0
L
Thanatos
7,255
605
3
0
0
202,363
0
W
Nike
10,167
847
7
1
0
224,193
0
L
Chiron
8,145
679
25
2
0
165,869
0
W
Artemis
10,064
839
41
3
0
196,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role