Player Matchup

Sun Wukong
Sun Wukong
Gold V
HughMungusWatt
Sun Wukong
Gold V
Level 38
God Stats
2W - 0L
1,765 SR
Queue Stats
7W - 7L
1,322 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 38
1,765 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 149
1,322 SR
1,041 MMR
King Arthur
King Arthur
Silver I
SprayMan0206
King Arthur
Silver I
Level 149
God Stats
0W - 4L
1,322 SR
Queue Stats
168W - 197L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HughMungusWatt
Sun Wukong
20
9 / 2 / 0
18,138
1,067
21,660
22,237
28,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BakasuraNu WaFreyaNoxChronos

VS

Bans
AnubisSkadiPoseidonUllrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SprayMan0206
King Arthur
19
2 / 9 / 0
14,755
868
12,148
27,876
32,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
9
Kills
2
2
Deaths
9
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HughMungusWatt
Sun Wukong
9
2
0
4.5
L
King Arthur
SprayMan0206
King Arthur
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
12,148
22,237
Taken
27,876
28,080
Mitigated
32,189
6,735
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HughMungusWatt
Sun Wukong
21,660
8,537
0
6,735
22,237
28,080
2,428
765
21,273
1,970
118,317
L
King Arthur
SprayMan0206
King Arthur
12,148
1,782
0
4,531
27,876
32,189
0
1,640
26,236
0
79,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,138
Gold Earned
14,755
205
Minions Killed
130
12
Camps Cleared
3
331,593
Distance Traveled
273,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,138
1,067
205
12
12
331,593
0
L
King Arthur
14,755
868
130
8
3
273,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role