Player Matchup

Serqet
Serqet
BadmawoneTTV
Serqet
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 124L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
Blue_Raptor47
Kuzenbo
Level 108
God Stats
12W - 5L
1,647 SR
Queue Stats
514W - 530L
1,441 Elo+
Solo
Xbalanque
Xbalanque
OmenWaker
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,368 Elo+
Party 1
Atlas
Atlas
PolarWolfxx
Atlas
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 50L
1,407 Elo+
Party 1
Tiamat
Tiamat
SolusViator
Tiamat
Level 123
God Stats
6W - 3L
1,654 SR
Queue Stats
524W - 407L
1,663 Elo+
Solo
Team Averages
Level 76
1,560 SR
1,464 Elo+

VS

Team Averages
Level 88
1,472 SR
1,474 Elo+
Ishtar
Ishtar
 
Ishtar
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
 
Ganesha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
BernkasteL9978
He Bo
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,424 Elo+
Party 2
Arachne
Arachne
This kinetic
Arachne
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 85L
1,533 Elo+
Solo
Hachiman
Hachiman
namechanged8925
Hachiman
Level 42
God Stats
2W - 0L
1,361 SR
Queue Stats
21W - 26L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 3 / 2
7,796
709
5,281
5,693
3,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
15
3 / 2 / 0
9,180
835
6,197
12,022
16,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
OmenWaker
Xbalanque
13
0 / 6 / 2
7,320
665
8,220
9,132
4,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 2
7,972
725
7,110
11,767
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
13
0 / 4 / 1
7,375
670
8,738
9,762
7,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 0 / 16
9,015
820
5,723
6,820
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
 
Ganesha
15
0 / 3 / 18
8,272
752
8,088
14,241
14,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
10 / 1 / 8
10,176
925
13,658
8,500
4,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
This kinetic
Arachne
16
6 / 2 / 12
9,582
871
11,959
10,256
7,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
14
1 / 2 / 13
8,233
748
6,329
9,642
4,508
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
7
Kills
19
19
Deaths
8
7
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
16
10
W
Ganesha
 
Ganesha
0
3
18
3
L
Serqet
3
3
2
1.33
W
10
1
8
14
L
Kuzenbo
3
2
0
1.5
L
Xbalanque
OmenWaker
Xbalanque
0
6
2
0.17
L
1
4
2
0.5
L
Tiamat
0
4
1
0.13
W
Arachne
This kinetic
Arachne
6
2
12
6
W
Hachiman
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,546
Damage
45,757
48,376
Taken
49,459
45,772
Mitigated
34,868
11,376
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,723
2,218
2,603
2,107
6,820
3,560
2,398
4,216
2,604
0
20,614
W
Ganesha
 
Ganesha
8,088
544
3,107
5,404
14,241
14,844
0
4,538
9,019
17,872
0
L
Serqet
5,281
937
449
209
5,693
3,654
0
2,216
3,350
0
5,067
W
13,658
425
2,763
4,079
8,500
4,111
1,026
3,460
5,040
28,159
0
L
Kuzenbo
6,197
2,139
1,973
3,087
12,022
16,287
0
4,255
7,566
20,021
380
L
Xbalanque
OmenWaker
Xbalanque
8,220
3,687
422
470
9,132
4,511
0
5,026
4,065
0
17,953
L
7,110
2,457
726
1,361
11,767
13,357
0
5,102
6,562
18,447
0
L
Tiamat
8,738
662
564
2,115
9,762
7,963
0
5,147
4,586
30,271
0
W
Arachne
This kinetic
Arachne
11,959
7,830
906
2,357
10,256
7,845
820
5,008
4,852
0
20,328
W
Hachiman
6,329
4,029
252
2,817
9,642
4,508
1,045
4,443
5,110
0
16,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,643
Gold Earned
45,278
129
Minions Killed
149
0
Camps Cleared
0
945,227
Distance Traveled
1,124,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,015
820
48
4
0
225,841
0
W
Ganesha
8,272
752
0
0
0
218,388
0
L
Serqet
7,796
709
3
0
0
191,899
0
W
He Bo
10,176
925
47
4
0
237,748
0
L
Kuzenbo
9,180
835
31
3
0
163,467
0
L
Xbalanque
7,320
665
29
3
0
194,519
0
L
Atlas
7,972
725
15
1
0
198,432
0
L
Tiamat
7,375
670
51
5
0
196,910
0
W
Arachne
9,582
871
26
2
0
243,000
0
W
Hachiman
8,233
748
28
3
0
199,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role